roup 2}
[0;0]1234[0;1]1234
it's import to me because the file is creating points in the spece that are taken according to angels between 3 armes and one changing lengh.i wnt to create lines between all the endpoints of group 1, all the endpoints of group 2... etc. then loft them into a surface. for that i need to know whitch of the endpoits belongs to whitch group...
i'm sorry if i'm not so clear... i'm new to the list thing so i dont rally know it's limits.
thanks anyway
ziv…
starts at 1 not 0 by default. (S=1)
The results are you want to shift the curves by 1, 2, 3 and 4 whilst the wrapping flag remains on False therefore shortening the list.…
ards to the number before the start number...
i.e. 9, 0, 1, 2, 3, 4, 5, 6, 7, 8
then it will need to repeat this pattern (continuing to count upwards) and the repeat number is based on a slider (for example 3 in the case illustrated below):
9, 0, 1, 2, 3, 4, 5, 6, 7, 8
19, 10, 11, 12, 13, 14, 15, 16, 17, 18,
29, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
if anyone has any ideas on how to create this series it would be great
M.…
each with 4 elements. When I connect the curves to the curve join component it creates 25 curves which is what I would expect. However, when I run it first through the param viewer I get an error. Seems to me like you would want to be able to get the same result can someone explain this.
Second, If I have 2 trees each with 25 branches and 1 element at each branch is there an easy way to get 1 tree with 25 branches each branch having one element from each tree. for example the first element of tree A should be with the first element of tree B and so on...
Thanks.…
Added by jon kontuly at 8:23pm on January 27, 2010
ing to its indices within the three-dimensional matrix, but I'm not sure it's even possible for adjustable grid dimensions.
1. Select Branches
This has seemed to be missing to me since trees were introduced. Like Replace Branches, this component would allow the user to filter a tree with a branch pattern, but it would preserve the branch paths of the output elements instead of merging them into a given path. Maybe this can be done with Path Compare and Cull Pattern, but it should be easier.
E.g. for
{0:0:0}
0 Point 1
{0:1:0}
0 Point 2
{0:1:1}
0 Point 3
1 Point 4
Selecting 0:1:* would give
{0:1:0}
0 Point 2
{0:1:1}
0 Point 3
1 Point 4
2. Extract Paths
Given an input tree this component would output a new tree where each element was the path of the corresponding element in the input tree.
E.g. for
{0:0}
0 Referenced Point
1 Referenced Point
{0:1}
0 Referenced Point
1 Referenced Point
2 Referenced Point
The result would be
{0:0}
0 {0:0}
1 {0:0}
{0:1}
0 {0:1}
1 {0:1}
2 {0:1}
3. Set paths
This component would take a data tree and a path tree and apply the paths to the elements of the data tree.
E.g. for
(Tree 1 - data)
{0}
0 Point 1
1 Point 2
2 Point 3
{1}
0 Point 4
1 Point 5
(Tree 2 - paths)
{0}
0 {0:1}
1 {1:0}
{1}
0 {0:0}
1 {1:0}
The result would be
{0}
0 Point 3
{0:0}
1 Point 4
{0:1}
0 Point 1
{1:0}
0 Point 2
1 Point 5
Any elements in the data tree for which there is not a corresponding path in the path tree would retain its path (like Point 3).
If anyone wants more clarification on these examples I would be happy to oblige.…
Added by Andy Edwards at 6:45pm on November 3, 2009
3} N=2
....
{527} N=4
What I want to do is figure out the same the item in group A and retrieve their branch index so that I can get the corresponding item in group A. Is there any way to make it?…
5*1 0.98*1] then choose x=1
else
if (x=1.522) = [1.05*2 0.98*2] then choose x=1.5
else
if (x=3.98) = [1.05*4 0.98*4] then choose x=4
how can write like this in visual basic …