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le of each edge would perhaps suit your purpose?
270 does not divide exactly by 12 or 20, so you are going to have trouble getting a solid with 270 vertexes!
Bob
…
ter as integer 'input value for example 20.Dim counter as int32 = 0counter = counter + iter
For i as int32 = 0 to counter '(0 to 20, 0 to 40, 0 to 60...)(,,,) 'loopNext
At each new timer iteration, resets all, increasing exponentially runtime. In contrast with this:
For i as int32 = counter to counter + iter '(0 to 20, 20 to 40, 40 to 60....)(,,,) 'loopNext
In each timer iteration is repeated with the same values, so it is not a loop, is a loop repeteción.
So what I need is that each new timer iteration, the loop runs "iter" times (such as 0 to 20, 20 to 40, 40 to 60 ....), but the output values of previous loop starting the new loop. This is possible?…
s New Bitmap(20, 20, Imaging.PixelFormat.Format24bppRgb)
Dim grp As Graphics = Graphics.FromImage(bmp)
grp.InterpolationMode = Drawing2D.InterpolationMode.HighQualityBicubic
grp.DrawImage(img, 0, 0, 20, 20)
Dim R As int32 = 0
Dim G As int32 = 0
Dim B As Int32 = 0
For i As Int32 = 0 To bmp.Width - 1
For j As Int32 = 0 To bmp.Height - 1
Dim col As Color = bmp.GetPixel(i, j)
R += col.R
G += col.G
B += col.B
Next
Next
R = Convert.ToInt32(R / 400)
G = Convert.ToInt32(G / 400)
B = Convert.ToInt32(B / 400)
A = Color.FromArgb(R, G, B)
End Sub
--
David Rutten
david@mcneel.com
Poprad, Slovakia…
t "AddMesh" command.
On a related note, does anyone know how to modify an existing Plankton Mesh to get a valid new one in Python? For example, I fed a Plankton mesh called "PMesh" in to a Python script component with the following code:
PMesh.Vertices.Add(0, 0, 0)
PMesh.Vertices.Add(20, 0, 0)
PMesh.Vertices.Add(20, 20, 0)
PMesh.Vertices.Add(0, 20, 0)
PMesh.Faces.AddFace(0, 1, 2, 3)
The resulting Plankton mesh has the new vertices, but the face doesn't show up. Do I have to add something to the half-edge lists as well?
Thanks,
Dave…
9 8 7 6
5 4 3 2 1 0
I am triangulating this surface. I want to select just the red vertices. As you can note, I just need the inner vertices of this surface. I could do it mannually, but if I want to change the mesh density later, I will have to pick all of them manually again later.
Can someone help me?
Tks
…