n splitting curves and then join them to create the region; but I'am looking for a more straightforward solutions. 3- I know some plugins like clipper could do this, but I'm looking for more flexible solutions.
4- I tried Brep[] CreatePlanarBreps(IEnumerable<Curve>) in ghpython, but it doesn't work.
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he installation folder, Drag & drop SYNTACTIC(green one) over your grasshopper canvas.3. Close your rhino and reopen it. 4. Type GrasshopperDeveloperSettings5. Tick the Memory load *.GHA assemblies using COFF byte arrays option6. Run grasshopper and enjoy plugin…
th a graphic editor (GH) hosted in a CAD app that has primitive assembly/component capabilities and/or feature driven ops (Rhino). Did I've mentioned that Rhino is a surface modeler? (meaning the obvious).
3. Imagine a "seed" collection of assemblies related with various membrane components made in SW. Say: geometry (prior solid ops) and parameters (the feature driven part of the equation, in most of cases managed with some RDBMS). You should port these to GH (a variety of ways exist for that) and create the bare minimum of "solids" in GH as instance definitions. There's 2 main reasons to do that: (a) effectively communicating back on an assemply/component schema (via STEP) and ... (b) achieving manageable collections when in GH. These are critical for clash detection (when outlining some topology in GH, therefore NEVER work just with "curves") and "variation" control of some sort (up to a point). Of course for high class designs (where the devil hides in the details) this is NOT the best imaginable solution ... you'll need CATIA for such an integrated (all in one) procedure. On the other hand many could (wrongly) argue that CATIA is expensive (rather naive argument if a company has a certain turnover).
4. So, in general I would strongly suggest to use instance definitions of items in some sort of "intermediate state" of detail (an 100% undoable task without code) structured in such a way (classic assembly/component MCAD mentality blah, blah) that SW could take benefit of a possible modified "base topology" and proceed by finishing variations of the given assembly (feature driven stuff as usual).
5. Then export (STEP 214) back portions of the assemblies (and parameters used) to R/GH if and when this is required (for instance for BIM disciplines ... but Rhino is not a BIM app, nor it would ever be).
6. If you are familiar with code matters ... start thinking the whole puzzle that way, if not my advise is to find someone to design such a "procedure" (say an "app") using solely code, but this is not a task for the inexperienced by any means.
best, Peter…
connection, camera, micro. Rhinoceros software; much better with Windows system.
Materials > Materials, equipments and tools needed for making the prototype are included in the course tuition.
Training hours > 72 hours (Part I) and 28 hours (Part II). It is possible to do the full course or just Part I
Certificate It will be provided a certificate by Authorised Rhino Training Center and Rhino FabStudio Official
Instruction Language > English (or Spanish if all the students speak it)
PART I (On-line) – August 8-26
Schedule: Monday to Friday, 4 - 8pm (Madrid, CET)
PART II, optional (On-site / On-line) August 29 - September 2
Schedule*: Monday - Friday 1- 3pm and 4-8pm (Madrid, CEST)…
ng/details/app-service/
Microsoft will give you a customized domain, such as http://yoursite.azurewebsites.net, and then after you uploaded all images, you can access files by http://yoursite.azurewebsites.net/yourfolder/image.jpg, and you can use this link for DesignExplorer.
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http://www.food4rhino.com/app/horster-camera-control-grasshopper
I think lady bug might gave a similar component too. Or you can try to find if someone has made a C# or VB component. http://developer.rhino3d.com/api/RhinoCommonWin/html/P_Rhino_Displa...…
le] demo):
1. A transformation Matrix is a 4*4 collection of 16 values that "deform" 3d things according the values in the cells. The orthodox way is to deploy "cells" left to right and top to bottom. Rhino does the opposite (why?) hence we need the transpose method.
2. Since "translate" and "perspective" are "symmetrical" the transpose boolean toggle (within the C#) "flips" rows with columns ... so we get perspective or move.
3. When in perspective "mode" the vanishing points are computed internally within a min/max limit (per X/Y/Z axis) thus avoiding the usual havoc with "extreme" perspective angles (very common "glitz" in pretty much every CAD app - CATIA excluded). Vanishing points (and limits) are oriented with respect the pos/neg value of a given control slider.
Note: slider values are percentages between min/max (mode: perspective) and/or actual values*100 (mode: move).
4.In order to start mastering the whole thing: don't change anything: just play with these 4 sliders selected:
5. The 123 sardine cans challenge: even with DeusExMachine = true (see inside C#: that one redirects the transformation per BrepFace and then joins the breps instead of applying it on a brep basis)... odd things (and/or invalid breps) occur ... thus what is required in order to make things working 100% ??.
he, he
best, Lord of Darkness …
imply lets you communicate with the chip in real time with other peripherals. In my case, I'm using the Xbox Kinect to read visual movements, assign a point ID to something like the left and right hand, translate its x-coordinate into a number, and have that number move a robotic arm servo. Sorry if this sounds like your upcoming robotic apocalypse.
My problem is that because my hand is always moving, it is continually reading the data in real time and crashing Arduino because it is continually processing the rotational distance (in degrees between 0-179). For example, if my hand was moving from 1 to 50 degrees, it's computing 1, 2, 3, 4, 5, 6, ..etc instead of 1 and 50 as two separate states.
Is there a way to have a component refresh its value in a certain interval? This would mean it could read my hand at different intervals and print a value at timed increments instead of doing it all in real time. A simple practice exercise would be to create a random component and have the component refresh so that every 1 second or so it would produce a different number. The app is essentially refreshing. I thought the Timer component worked, but I misunderstood what it's used for, and I don't think it does what I intend it to do.
I've attached some pictures to show what I'm attempting.
And a file to recreate the problem with a different instance.
Thanks so much for your help! …
g it still dose not bake.
Sub RunScript(ByVal Points As List(Of Object), ByVal GridName As String, ByVal Bake As Boolean, ByVal Num As Integer)
If( Not Bake ) Then
m_count = 0
Return
End If
'Iterate through points by row
Dim i As Integer
Dim j As Integer
j = 0
For i = 0 To Points.Count() – 1
If( j > Num + 1 ) Then
j = 0
End If
Dim pt As On3dPoint
pt = Points(i)
'Name the point
Dim att As New On3dmObjectAttributes
doc.GetDefaultObjectAttributes(att)
att.m_name = GridName & "(" & m_count & ")(" & j & ")"
print(m_count)
'increment index
j += 1
'Add to document
doc.AddPointObject(pt, att)
Next
m_count += 1
A = m_count
End Sub…