ition is attached.
I also have a version with hoopsnake but I could not make it work.
So I am using clusters to feed the loops to generate the above pattern.
Can someone help me to adjust the above definition to use hoopsnake to loop instead of using the clusters.
One of the challenges I had was selecting different list items everytime the loops progresses. If you see inside the clusters I used CASE statement using C# to generate 3 different scenario for the selection however when I include into the loops it doesnt work very well.
If someone can see the logic in my definition using the cluster and suggest a way to implement using hoopsnake, I would be very much appreciate the assistance.…
country and in particular London. Point clouds are available online and perhaps there could be a way that they inform the building heights. I have been exploring the following process:
1. the mesh produced with the point clouds. Rather accurate but using the delaunay meshing, the shapes are very rough and dented.
2. I populate the mesh on GH.
3. Using Gismo 2D shapes, I test for point inclusion for each shape and find the highest point. Its height (z) extrudes the 2D shape.
4. The result is very convenient in many cases, though it is not easy to control which shape is extruded to the eighest point as larger polygons could contain smaller ones.
I am still looking for a way to filter more the OSM shape component so that the 2D shapes are strictly buildings.Although the LIDAR files are rather very heavy, perhaps there would be an automated way to query the databases with GISMO.Food for thoughts.
…
cross a doubly curved surface. The beams are also cambered to make them more stable, so they weave under and over the surface, which is why the pattern can be hard to see in the photo. Our process was as follows:
Essentially the stages are:
1. Project a pattern onto a doubly curved surface.
2. Smooth the pattern over the surface with dynamic relaxation (we used this: http://parametricmodel.com/DynamicRelaxation-fixednumberoftimes/12.html)
3. Rotate each line of the pattern so it becomes reciprocal. This is probably the hardest step as you want everything to be straight and you want all the lines to terminate cleanly.
4. Turn that pattern into beams & construction drawings.
…
ts (that should make whole structure rigid body, right?).
Questions
1
In KarambaManual there is component called "BeamJoint" but i dont have it is it available only in pro version?
2
Is there other method form makeing my structure rigid body?
3
Should all lines be flatter before going to "LineToBeam" component. Unfortunately my system crash when i try to do that
Best,
karol…
mmed triangular NURBS surface. However, please notice that the parametrization will be small in the area of the two coincident vertices.
I'm attaching a very simple example (Gh 0.6.0059)
I hope this is helpful,
- Giulio
________________
giulio@mcneel.com
McNeel Europe, Barcelona…
speed.
Iam using a Q6600 Quad (2.4) and 6 gb Ram with a Nvidia 460 GTX (1024) GH runs well on it but with really complex Data it takes a few minutes until u get an result.
U should get a machine with this Hardware for less than 500 Euro. But i would get a faster prozessor.
Greetings…
Tetrahedron: 24 Symmetries
Pyramid: 8 Symmetries
Design space = 24 X 8 = 192 permutations
So I decided to write a simple orientation script to iterate over all permutations. And this is the result. Below are some technical notes.
I used the vertices of the shapes for creating a 3 point plane, and used it for orientation.
I used compound transform to combine multiple steps of transformation.
The cross reference component is very handy, generating all the possible combinations without worrying too much about data tree.
The spatial relationship and the basic grammar A -> A + B and B -> A + B
The basic grammar and possible marker positions.
All results in 6 iteration steps
All results in 6 iteration steps (Top View)…
B, as needed). I read lot of topics on forum and as I know it definetely works perfectly in older versions of grasshopper. In recent version is that problem, that´s not possible take data A and make difference with all of the data B. The choice which you mentioned works, but it takes data A and every one item make diference with all data from B - so it makes duplicates with holes on different places (see picture, its from example model from post before, you can try it)
I found 3 possible solutions:
1) C# script (made by S.Schiefer )
2) Python script (made by Ionut Anton)
3) get older version of GH
If am I right, it´s a pitty. Thank you , again
regards
J.…
how to solve the problem with these sticks moving around all three axes?
You can find my finished project: http://m4h.hyperbody.nl/index.php/Msc1G7:Expert1
In the end I faked it, after trying for a long time, never thought about asking here.
The first GH file is the most useable, the one I used in the end is more developed then this but it's really messy and hard to clean up (though I will do it if someone wants to help me)
The second is an early sketch, easier overview,
The third one is messy but also has some ideas in it, don't think its helpful but just for the sake of it attached.
…
he "View" tab, check if "File name extensions" options is checked. If it is not, then check it:
2) rename your main_ file as TerrainGenerator v20200827.gh.3) Open that TerrainGenerator v20200827.gh file as any other grasshopper file.
…
Added by djordje to Gismo at 11:42pm on August 27, 2020