ntación en distintos procesos del Diseño.
Se abordaran los conceptos basicos y la metodologia para abordar problemas de diseño a traves del desarrollo de Herramientas Algorítmicas mediante un proceso de programacion visual.
Como plataforma de trabajo se utilizara Rhinoceros+Grasshopper.
Instructor:
Leonardo Nuevo Arenas
Fechas:
17 y 18 de Septiembre de 2011
Lugar:
Calzada del Federalismo Sur No. 135 Altos 3, Frente al Parque Rojo (http://bit.ly/nNOuZ5)
Cupo:
Limitado a 15 plazas
Fecha limite de pago:
Viernes 9 de Septiembre
Importante:
Los participantes deberán traer su propia Laptop con todo el software y actualizaciones (originales o versiones de demostración oficiales) previamente instaladas. (Se fijara una fecha unos días antes para revisas que todos los equipos estén en orden y listos para trabajar). Si planeas venir de fuera de la ciudad contactanos y te pondremos en contacto con otras personas que también vayan a hacerlo para en caso de desearlo puedan compartir su lugar de estancia.
Contacto:
Leo. 33 3956 9209
nuarle@msn.com
Aye. 33 1050 3482
ayeritza.fara@gmail.com…
y (movement, protection, temperature regulation) but also the evolution of cultural expression precisely by exceeding the purely indexical performative relations. Designing not only for the needs but for the desires.
Computational couture looks at the creation of exclusive custom-fitted clothing (typical of haute couture) through the lens of a systemic approach, extending the sartorial techniques with 3D modeling and computation-based approaches developed in Rhinoceros and the visual programming environment Grasshopper.
Aim of the workshop is to exert, infuse and expand the sartorial sensibilities to body proportions and dress making into an algorithmic approach that loops through design and fabrication by means of laser cutting and 3d printing for the design and production of a garment. Participants will be divided in teams focusing on specific aspects of the garment related to the production technique (laser cutting or 3D printing).
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WORKSHOP | calendar
Day 1
Introduction to algorithms and computational design for creative disciplines Basics of 3D modeling in Rhinoceros Basics of Grasshopper Introduction to basic sartorial techniques
Day 2 Testing design options for the dress in Grasshopper (tutored work)
Day 3 Fabrication session . file preparation . parts testing and pre-assembly
Day 4 dress fabrication and assembly
Day 05 finalization of dress final presentation
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WORKSHOP | registration
FEE FOR PARTICIPANTS
Early bird (until 4/5): 250 € Full fee (from 5/5 until 15/5): 350 €
The fee includes materials and fabrication. Plane tickets and accommodation are not included in the fee.
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REGISTRATION (until 15/5/2015)
For registration please write at :
beyond@iaac.net
for more info visit:
http://beyond.iaac.net/?page_id=1620
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e systems?
Architecture can engage technologies to make buildings tectonically transforming and becoming aware of the active surroundings investigating data and responding to environmental change.
The 10-day workshop investigates the design of computational kinetic structural systems, which interact with the behavior inherent in the city, environment and population.
The aim of the workshop is to investigate parametric kinetic strategies that transform according to the ever-changing data system. Like architectural cybernetic machines embedded in a smart city, the projects interact with the population and the environment of Rome proposing another layer of urban strategy. These operations take place both by continually detecting the physical and non-physical data via sensors and by transforming their own forms. The complex dynamic interaction approach leads us to discard the imposition of a fixed form and, instead, create and use a computational kinetic artifice.
Initially students attend lectures on current mainstream and academic research as well as tutorials on parametric modeling software, digital fabrication prototyping and robotic assembly. Then applying skills in a team-based structure, pursue computational design research coupling physical analogue experiments with computer-controlled kinetic prototype programming. The proposals are built assembling digitally fabricated parts and electronic devices, like Arduino boards, sensors and servos to interact with a data exchange and regulating form.
For additional informations go to the AA WEBSITE: http://www.aaschool.ac.uk/STUDY/VISITING/rome
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como 2ECTS - Horario: Jueves y Viernes de 16:00 a 18:00 - Inicio: final de Febrero 2016 -fecha exacta por especificar- - Inscripciones: Envía tus datos (nombre, apellidos, NIF, mail, teléfono) indicando tu preferencia a iamadrid.arquitectura@upm.es
-Aprendizaje del entorno de programación visual para la generación de prototipos dinámicos de proyectos completos. Plataformas de programación basadas en nodos (node-based) para su gestión. -Diseño de algoritmos interrelacionados. Planificar y explicitar procesos. Traducción de procesos a lenguajes de programación. Sintaxis básicas comunes entre todos los lenguajes de programación. -Explorar tanto derivas como objetivos concretos. Programar herramientas de proyecto como parte del proyecto mismo. Explorar el proceso como esencia del proyecto. -Incorporar al diseño datos externos al mismo. Aprender a programar, automatizar y después matizar decisiones. Generar proyectos adaptativos y reactivos en continua reinformación. -Explorar los límites de lo codificado: producción de codigos como asistentes y no como imposiciones. -Interrelacionar decisiones de equipos. Generar marcos y rutinas para el diseño colaborativo. -Explorar topologías y prototipos, entornos de incertidumbre y posibilidades. Manejo de bases de datos y flujos de herencia y transporte de datos. - Generación dinámica, evolutiva y modificable. Producción de herramientas de codigo abierto.
http://dpa-etsam.com/iam/iam-cursos
https://www.facebook.com/iamadridETSAM?fref=ts
+34 91 336 6537 / 6589…
on and nutrition or rehabilitate the environment. Becoming a new medium able to regulate the relation between our body and its surroundings, wearables can now collect and exchange information producing dynamic outputs. Reshape aims to enhance these impulses in fashion design, proposing a new challenge to makers and designers: RESHAPE17 | Programmable Skins Competition.
PRIZES The total prize is 2700 €, which will be distributed among the first, second and third winner accordingly. 1st prize 1500 €* 2nd prize 700 €* 3rd prize 500 €* Apart from the winners, the jury will select 5-7 honorable mentions which, together with the winners, will be included in the online platform of RESHAPE . In the website there will be a direct link to each project with information of each designer. This year, due to Reshape ’s collaboration with In(3D)dustry , the selected projects will have the opportunity to be part of:
RESHAPE SYMPOSIUM In(3D)ustry and Reshape will organize a Symposium event to promote an exchange ideas around topics based on the innovation field. A panel of experts with specialized background in areas such as fashion design,product innovation and wearable technology will examine and discuss about opportunities for further business development and future applications of the submitted design proposals.
RESHAPE EXHIBITION For the first years Reshape will exhibit the winning projects in the In(3D)ustry retail event. The winners will receive an experts and media recognition for particularly well-executed design work, considering this event as a well exposed communicator of their work.
RESHAPE 1:1 CORNER Reshape aims to provide various Networking Opportunities. During the Award Ceremony the winners will be in contact with prominent industry members, entrepreneurs, magazine editors, public figures and the jury members, having the opportunity to connect and make new valuable relations.
RESHAPE AWARDS The awards ceremony is a special event, hosting by In(3D)ustry , where the winners of the competition come together to celebrate the results of the competition. An international jury comprising design professors and specialist, will award and discusses of each product in site. Hosting by In(3D)ustry the winners projects will take part at the main exhibition in the retail sector, creating networking opportunities and media coverage for winners.…
mand does not seem to work for me... I set that as a list (see the attached files) to get 21°C, but the .idf file always give me the default 18°C
2) I am working with the "additionalStrings" parameter, that is really great to add new features (thank you soooo much for that!). Unfortunately, I still have a problem. As I told you before, I would like to change the section "People" of Internal Gains, because I need to add other features that I use in Energy+. Using the "additionalStrings", I added the schedules I needed and set up the "Internal Gains" as a text, and it worked fine, but now I have two different "Internal Gains": the default HoneyBee one and mine, attached to the same Thermal Zone... Even if I skip the "HoneyBee_Set_Energyplus Zone Loads", there is still a default Internal Gain that I cannot avoid (see the attached files). How do you think I can solve that?
I know I cannot overwrite the HoneyBee components with the "additionalStrings", but can I remove the default Building programs of the Energyplus library, as I do with Openstudio?
I don't know if that is possible, but on the "Honeybee_bldgPrograms" command, it would be great to have a "none" string corresponding to no default program settings (which, anyway, cannot be used for European standards).
Another idea that I have, but I don't know how feasible it is, is the possibility to insert new schedules or delete the default ones from the "HoneyBee_Set_Energyplus Zone Loads", with the "Insert Parameter" command. Of course, these are only suggestions form an end user: just to solve the problem in the easiest way for you would be awesome :))
Moreover, there are a couple of new issues that I haven't experienced with the previous versions:
1) from time to time (more or less every time I run a simulation or change something in the file) the "Honeybee run Energy Simulation" gives me this error: "failed to find M in Library", where M is either a material name or a construction name. If I connect again the same materials or constructions to the HBSurfaces, or I run the "update this file" command for HoneyBee and Ladybug, the error disappears, to come back again for apparently no reason (see the attached files).
2) the "SimControls" command does not work anymore, as it does not change the simulation controls according to my true-false sequence (see the attached files).
Thank you so so much for your work, which is really useful... if you come to Italy sometimes, you know you have a beer paid from us ;)
Letizia…
his curved surface, and a circle packing (consisting of 40.000 circles...) that was made in Kangaroo is projected onto the surface.
Now what I wanted to do is split the surface with the circles, so that a in my opinion very interesting 'net' structure emerges. And it worked, taking Rhino about 18 hours to do it... ( ゚д゚)
The result of the split, however, has a peculiar thing to it: there seems to be an extra gray plane running through the object. At first I thought it was just a graphical glitch, but it does show and render in every way and it has the interesting property that it seems to go from one side of the net to the other at the "inflection lines" (i.e. places where the surface of the net changes between "concave" and "convex", if you understand what I mean). Oh, and when I select the object, only the 'net' portion turns yellow and there are no isocurves running along this extra face.
Here is a picture of the situation:
Does anyone have an idea as to what might cause this (and of course: how to fix it :D)?
My professor says it probably has something to do with the normals of the surface flipping at these 'inflection lines', which I guess would make sense, but that still does not give me the root of the problem or how it is solved... So I hoped someone in this very advanced community may have something to say about it?
In case anyone wants to dive into this, I have the file uploaded on my OneDrive, because it's quite big (64 MB zipped). It can be downloaded through this link:
https://1drv.ms/u/s!Aid04JjWDIAtvVFQau98yLGMx8qu
Anyways, thanks a lot in advance! I sincerely hope that this will further improve my understanding of NURBS or whatever is the topic here ヽ(*≧ω≦)ノ
P.S.
It also seems as if the gray thing disappears when I trim the surface, but then the whole thing shows up as just a 'wireframe' of the object (but it is still treated as a surface):
…
hopper no requiere de conocimientos de programación o scripting para permitir al diseñador trabajar de forma generativa y paramétrica. No son necesarios conocimientos previos de Grasshopper pero sí de Rhino a nivel básico.
Controlmad es Centro Formador Autorizado Rhinoceros y Rhino fab Studio.
Nuestros profesores son Instructores Autorizados Rhinoceros con experiencia universitaria, nacional e internacional.
El curso y los ejercicios a desarrollar están enfocados a diseñadores, arquitectos, ingenieros y estudiantes.
En este curso introductorio el alumno se familiarizará con términos básicos de la estructura de Grasshopper, como “listas de datos”, “dominios”, “estructuras en árbol”, etc.
Es un curso de 18 horas, con el que se pretende entrar en la lógica de trabajo de Grasshopper mediante diversos ejercicios, de forma que el alumno sea capaz posteriormente de desarrollar sus propias gramáticas, con la confianza que da comprender los términos básicos de programación sobre los que se apoya todo el sistema de trabajo de Grasshopper.Para este curso no son necesarios conocimientos previos de Grasshopper, pero sí de Rhino (a nivel básico).
También se vincula el programa con la impresión 3D aprendiendo a exportar archivos desde Grasshopper con los requisitos mínimos de impresión 3D. Se realizará una demo de impresión en el aula.
El primer día del curso se le facilita al alumno un manual-tutorial con los ejercicios a realizar, en PDF.
A la finalización del curso, y siempre que el alumno haya asistido al 80% de las clases, se le otorgará un diploma oficial acreditativo del curso.
Fechas: 5, 6, 12 y 13 de marzo
Horario: sábado y domingo 16 - 20,30h (Madrid, CET)
Lugar: Sesiones On-line en directo a través de nuestra plataforma online.controlmad.com
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requires four weather data inputs: air temperature (_dryBulbTemperature), relative humidity (relativeHumidity_), wind speed at 1.1 meters from the ground (windSpeed_) and mean radiant temperature (meanRadiantTemperature_).You can add values to the first three inputs from the Ladybug "Import Epw" component. For the last (meanRadiantTemperature_), you can add it from Ladybug's "Outdoor Solar Adjusted Temperature Calculator" component, or let "Thermal Comfort Index" component to calculate it. Both use different methods to calculate the final values.
I attached an example file below with second option.For more precise calculations you can use Honeybee and Chris' microclimate maps.An icing on the cake for the end: one of Ladybug developers yesterday released a set of Ladybug components for modelling in ENVI-met application. ENVI-met is cutting-edge microclimate software, which can be downloaded for free. It opens a number of advanced new analysis in outdoor domain, which couldn't have been done with the current Ladybug+Honeybee tools. So you can perform the simulation in ENVI-met 4 free software, and then add mean radiant temperature values from ENVI-met simulation to "Thermal Comfort Indices" component. Here is an example file.If you would like to go with the last approach, then the best would be to post a question about it in this topic.
1) You can make a polygonized tree.I haven't subtracted the trunk from the crown, but I guess it makes sense that it can be done.2) In most solar related simulations, a default albedo value of 0.2 is used. This corresponds to average albedo value taken from materials surrounding the urban or countryside location (concrete, grass, gravel, sand, asphalt...). However the presence of snow can significantly magnify the average albedo value several times. "Sunpath shading" components albedo_ input has an ability to calculate albedo due to presence of snow, if nothing is added to it (to albedo_ input). As you are performing the analysis of PET in a horizontal plane, it will not affect your calculations.3) Most thermal comfort indices will require performing analysis at 1.1 meters above the ground. This is considered to be height of standing person's gravity center.The same goes for PET index. So you are correct: you should place the analysis grid at 1.1 meters above the ground before adding it to the "Sunpath Shading" component.It is worth mentioning that "Thermal Comfort Indices" component used in this topic's PET_on_Grid2.gh and PET_on_Grid3.gh files is from last year, and much slower than the newest one (VER 0.0.64 MAR 18 2017) used in the example attached below. Just a remainder if you have been using older version of this component.Let me know if I misunderstood some of your questions, or if I missed to answer some of them.
EDIT: sorry for posting a double reply. When I posted it the first time, I only got links visible, with no text. Something has been wrong with grasshopper ning forum for the last couple of months.…
visiting school will continue its engagement with Mexico City from an infrastructural point of view taking advantage of the challenges and opportunities it poses/offers for the viability of one of the biggest metropolis on earth. The workshop will be constructed around key infrastructural issues such as the “Recovering of Waterscapes” and the “Reinforcement of Mobility Networks”. They will form the spine for the intervention through PROTOTYPICAL strategies within a tactical URBANISM framework.
The objective will be to explore and develop the concept of “urban prototype” capable of accommodating change and a degree of indeterminacy within the design process which will acquire its specificity by means of its on-site materialization. Paradigms of self-organized systems, distributed networks and uprising complexity will be introduced through systemic based design techniques, setting up counter models to conventional urban design and planning.
Based on this brief, students will have the opportunity to develop their skills through different methodologies based on the exploration of local conditions, engineering techniques, material processes, and the experimentation with digital, fabrication and representational tools.
The visiting school will run parallel units by AA tutors and graduates from across the school giving participants the opportunity to experiment the different lines of research currently being developed at the AA, in particular the visiting school will directly engage with the investigations within the research cluster “Urban Prototypes “.
In addition to this a symposium and series of lecture will to bring key figures, local and international, directly related to the design of the city (Minister of Urban development, architects and urban designers, authorities, artists among others). The event will finish with students presenting their work to local authorities and relevant actors and a public exhibition of the results.
Eligibility
The workshop is open to current architecture and design students, phd candidates and young professionals. All applicants should submit a CV and portfolio.
Applications
The deadline for applications is 11 June 2012. Application forms and additional information are available online at: www.prototypicalnetworks.net and applications can be submitted to: visitingschool@aaschool.ac.uk.
Schedule & Venue
The school runs in summer from 25/06/2012 to 06/07/2012 in Mexico City. This is an intensive, studio-based programme requiring full-time participation.
Accommodation & Costs
Accommodation during the workshop is not provided, but accommodation at an affordable hotel can be advised. The AA Visiting School requires a fee of £695 per participant which includes a £50 Visiting Student Membership, made payable to the AA School of Architecture.…