この前のOpen fab nightで扱ったKangarooの日本語の解説が乗っているサイトがあります。興味ある方は参考にどうぞ
http://www.grasshopper3d.com/profiles/blogs/2985220:BlogPost:1222944?xg_source=activity
the next challenge i am confronted with is that all 5 circles of the above-mentioned radi are placed in each point. My aim is to randomly distribute ONE of the created circles in each point, instead of 5 in each point.…
i mean, i want a slider that can do 3 sides, 4 sides, 5, 6, 7, 8, 9 and 10. for the grids because I dont want to use a fixed grid shape such as square grid (4 sides only).
vector * number
8. number * point
9. point * number
10. complex * complex
11. colour * colour
12. colour * number
13. number * colour
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David Rutten
david@mcneel.com
Seattle, WA…
Added by David Rutten at 10:39pm on November 12, 2010
9 8 7 6
5 4 3 2 1 0
I am triangulating this surface. I want to select just the red vertices. As you can note, I just need the inner vertices of this surface. I could do it mannually, but if I want to change the mesh density later, I will have to pick all of them manually again later.
Can someone help me?
Tks
…
nts me this:
[[0], [0, 1], [0, 1, 2], [0, 1, 2, 3], [0, 1, 2, 3, 4], [0, 1, 2, 3, 4, 5], [0, 1, 2, 3, 4, 5, 6], [0, 1, 2, 3, 4, 5, 6, 7]]
this is what I wanted but how to convert this to tree in grasshopper?
In grasshopper I just get:
8x IronPython.Runtime.List…
element connectivities in text, when matched with the corresponding coordinates of the nodes from dupPt, it makes all the polygons again (Green lines in the picture below), exactly as the original.
So Im thinking its like reconstructing everything again from the original shape with new relation between coordinates and element connectivities.
So in this case, eg: 0 1 2 3 4 5 makes the hexagon, 21 20 0 5 to makes the trapz.
Well here it misses the '0' in the end to close the hexagon here, the same with trapz. However the 'string join' and cset somehow close it to 0 1 2 3 4 5 0 to makes the hexagon, and 21 20 0 5 21 for trapz.
Im very glad now.
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