, and another for V, it would look something like below.
If U Then srf.Reverse(0)
If V Then srf.Reverse(1)
A = srf
Let me know if you need an actual GH file.…
Added by Damien Alomar at 10:12pm on October 21, 2009
What happen if I whant my personal photo in my render????I think you cannot download your personal 3d model from Warehouse!!;-)
Everything depend on what you want obtain.In any cases I would know better Warehouse.Thank you Adam
Sorry for my bad english.
link on youtube tutorial about billboards:
http://www.youtube.com/watch?v=gz8am8fht40
here the guide from ASGVIS with this argument:
http://software.asgvis.com/index.php?option=com_content&task=vi...
Luca.…
formula says "Syntax error: Right hand value of operator ( is Null."
Any insights into why the formula isn't working?
Here is the formula that is plugged into the y-coordinate:
(-1/15)*Sin(u)*(3*Cos(v)-3*(Cos(u))^2*Cos(v)-48*(Cos(u))^4*Cos(v)+48(Cos(u))^6*Cos(v)-60*Sin(u)+5*Cos(u)*Cos(v)*Sin(u)-5*(Cos(u))^3*Cos(v)*Sin(u)-80*(Cos(u))^5*Cos(v)*Sin(u)+80*(Cos(u))^7*Cos(v)*Sin(u))
Here is the link to Wikipedia to see the formula:
https://en.wikipedia.org/wiki/Klein_bottle
Thanks for your time,
August…
print (v, pm.Halfedges[pm.Vertices[v].OutgoingHalfedge].StartVertex)
(0, 0)
(1, 1)
(2, 2)
(3, 3)
(4, 4)
... etc
My understanding of the halfedge structure is that a vertex points to a halfedge, which points its other vertex (image linked). It seems these halfedges are pointing back to the vertices referencing them. What am I missing? …
Added by Cory to Plankton at 11:02am on November 24, 2018
you can drop down the conductivity of the blinds and boost up their thickness to give them insulating properties. The image below shows how to do this, dropping the conductivity down to 0.16 and boosting the thickness up to 5 cm:
If you know that airflow that you will get with Nat vent, you can set a custom airflow schedule. This video shows how to make it and set it up:
https://www.youtube.com/watch?v=b7ZQ5sazwrU&list=PLruLh1AdY-SgW4uDtNSMLeiUmA8YXEHT_&index=22
-Chris…
te(v) a = x Case "MOVE X" v += vector3d.XAxis * 3 Case "MOVE Y" v += vector3d.YAxis * 3 End Select End Sub'Custom additional code> Dim v As New vector3d '/Custom additional code
…