ly fabricated interventions and interactive electronic performance art installations in Barra Funda. Along with other experts, these tutors will teach how to use and apply new design technologies, notably Rhino and Grasshopper (and numerous plug-ins including GECO, Galapagos, Kangaroo and RhinoCam); Arduino and Processing; and the use of laser-cutters, rapid- prototype machines and CNC routers and mills.
Alan Dempsey of NEX, was in 2010, selected by the Centre for European Architecture/Chicago Athenaeum as one of the 40 most significant architects in the EU under 40. In 2008 he was selected by the British Council as one of the six most significant Design Entrepreneurs. He previously worked with Future Systems, OCEAN and Homa Farjadi. Alan was an AA Unit Tutor and is Director of the AA Independent’s Group (www.independentsgroup.net), which facilitates research into the use of computational design and fabrication. Alan has lectured, exhibited and been published worldwide. His work has received a number of awards, including a LEAF award for Spencer Dock Bridge, and a D&AD pencil for the [C]space DRL 10 Pavilion.
Robert Stuart Smith of Kokkugiais a Studio Course Master at the AA DRL. Robert previously worked for Lab Architecture Studio and Nicholas Grimshaw & Partners. He focuses on self-organisational systems and developmental growth, pursuing polyvalent and environmentally responsive affect. He leads consultation to Cecil Balmond on non-linear algorithmic design research. Kokkugia has projects in the USA, UK and Mexico, and is exhibited and published internationally.
Iván Ivanoff is an artist, programmer, and researcher. He searches for new forms of communication for the society of the future and is the director of different Media Labs worldwide. He founded the artistic collaborative i2off.org+r3nder.net, which develops multi-media and interactive projects, and Estado Lateral Media Lab to investigate and develop new technologies.
The Barra Funda district of São Paulo was once characterised by a mix of small industrial, commercial and residential programmes, but, as economic policies have favoured larger production industries, numerous companies have abandoned the area. In response, the workshop proposes the creation of new types of smaller industries to produce a mix of both consumption and production, manifested through micro-manufacturing interventions that can co-exist alongside retail and housing. Computational design and digital fabrication could be used to help create these new micro-industries, which in turn will help empower local craftsman to produce and sell directly to consumers through micro-manufacturing, located in small urban workshops.
The workshop will tap into emergent gallery scene of Barra Funda and local initiatives that use computational technology to introduce a new cultural and economic impetus. The workshop is a part of the International Festival of Electronic Language (FILE), an exhibition of interactive electronic technology, and will import these electronic technologies out of the galler, collaborating with local manufacturers, artists, and activists, with a goal of disseminating a high-tech yet low-cost and small-scale fabrication systems to promote this new micro-industrial movement. The workshop is open to architecture and design students and professionals worldwide.…
of a hack to push it to an android device, and you can't use labels, which is a very bad point!
...
I won't buy an Iphone!
The other is Control OSC. It looks rougher, but it has a lot of advantages to me.
+ Game of Life included!
+ you can use and update labels :))
+ Has a nice muti touch widget unfeatured in touch osc
+ You can script the interface using java script manipulation in gh, stream it to your dropbox and update in one "tap", as follows
Does anyone have experience with scripting interfaces for this software? I'm stuck already. I know nothing of java script to begin with. As you can see I managed to format the labels but the osc message I could not find a way, it stays untouched.
Just in case someone knows better, here are my "objects" (I said that right?). The userXXX are replaced in GH.
{ "name":"userName", "type":"Slider", "x":(xPadding + .11), "y": yPadding, "width":.82, "height":.082, "color":"userColor", "min":userMin, "max":userMax, "ontouchmove" : "var roundedvalue = this.value.toFixed(userFix); LbluserName2.changeValue(roundedvalue)", "onvaluechange": "oscManager.sendOSC('/userName', 'f', this.value.toFixed(userFix))",},{ "name":"LbluserName1", "type":"Label", "x":xPadding, "y": yPadding, "width":.1, "height":.05, "color":"userColor", "value": "userName"},{ "name":"LbluserName2", "type":"Label", "x":xPadding, "y": (yPadding + 0.05), "width":.1, "height":.05, "address":"/userName", "color":"userColor", "value": 0},…
5 Marzo 2017.
Plug it², primo step del percorso formativo in tre fasi “AAD Workshop Series“, è il corso più seguito in Italia sulla modellazione parametrica, giunto al sesto anno consecutivo di attivazione. Plug it² fornirà ai partecipanti un’effettiva padronanza delle più avanzate tecniche di modellazione digitale, approfondendo le metodologie della modellazione algoritmica e parametrica nel campo dell’architettura e del design del prodotto. Il corso è rivolto a studenti e professionisti dei settori della progettazione architettonica, design, moda e gioielleria, con esperienza minima nel disegno CAD bidimensionale (acquisita su qualsiasi piattaforma software) e si articolerà in lezioni teoriche frontali ed esercitazioni guidate.
INFO ED ISCRIZIONI
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t. This was a reasonably effective workflow for the purposes of solving the initial problem. (in reviewing this post, it seems a bit lengthy, but hopefully it's of use to others).
Link to Illustrator Script example:https://forums.adobe.com/thread/508138
Portion I used: This applies to entire illustrator document. I am using Illustrator CC 64 bit and this worked okay. Tested a few times and it failed once, but a restart of Illustrator fixed it.
var v_selection = app.activeDocument.pathItems;SwapFillStroke(v_selection); function SwapFillStroke(objSel) { for(k = 0; k < objSel.length; k++){ var subSel = objSel[k]; var c_fill = subSel.fillColor; var c_stroke = subSel.strokeColor; subSel.fillColor = c_stroke; if(!subSel.stroked) subSel.stroked = true; subSel.strokeColor = c_fill; }} redraw();
My goal was to export colored geometry, (analysis meshes for example), from Rhino and get it into illustrator with solid fills.
If you want to know how meshes are colored in rhino...there are many explanations here on the forum, a quick search will get you more detailed information.
Short version: export your lines from rhino to illustrator and run the script listed above to make the stroke color the fill color. (in illustrator, shift+X will swap the fill and stroke colors on individual objects, but does not work on multiple objects..hence the need for the script).
Detailed Version:
In my case, I had 2 case studies I was working with.1 - wind rose meshes generated from Ladybug/honeybee2 - A mesh terrain that was colored by pre-set slope values.
NOTE: There are a few plugins to bake objects with color. I used Human tools, (Bake Geometry and JustifiedText3D).http://www.grasshopper3d.com/group/human (lots of other great stuff in there too!)
I had two types of geometry. (2 different definitions)
1- An analysis mesh, (HoneyBee/LadyBug),
2 - Lines generated from mesh faces. (mesh terrain/slope values).
Export results as a DXF, and choose "do not explode". (these were my settings)
DXF seemed to produce the most consistent results.
(you could export/save as an AI file and just open them in illustrator, but that seemed to give inconsistent results with the script).
Open DXF in Illustrator:
Apply Script in illustrator:
In the terrain example, there are only 5 colors, so selection in illustrator, by color, is very easy. In the results from honeybee/ladybug, (or any analysis process I imagine), the default colors are created with a much wider range of values. I presume the legend is then created by an average of those values within a range. My point is that, with the analysis results, selecting objects by color in Illustrator is probably not a very effective workflow.
I only tested this on my instance of rhino and Illustrator. mileage may vary.
In summation, at this point, it seems that the best way to get colored mesh faces, into illustrator, is to export the meshes, (which really ends up being the mesh face edges...curves), and bringing them into illustrator and running a quick script to swap the colors. Once that is complete, you can then select ALL the objects, and change the stroke color/weight at once.…
essarily architectural. As you can guess from the tone of my previous response, I finished with school and had a hard time finding a job that focused on the technologies I delt with all through undergrad and grad. During grad school I was working with ASGvis (the makers of V-Ray) so I got exposed to the software side of things both on the support/management side and the development side. Now I'm off on my own doing development projects like RhinoHair, a few others, and some custom plugins for clients. Not necessarily what I thought I'd be doing after grad school, but I'm certainly enjoying it more than the "standard" practice of architecture.
I definitely understand "creating" a program. I did both my undergrad and grad at Catholic U here in DC, and although there was some ground work laid in regards to fabrication, I was one of only two or three students spearheading a lot of the scripting/GH/parametric stuff and some of the topics that go along with them (algorithmic design, adaptive systems, advanced geometry). One thing that was incredibly helpful for me was to pair up with the most advanced and forward thinking professor(s) that you can and take their studios, electives, and/or help out with their research. I was lucky enough to pair with a professor who had been at MIT and really encouraged me to explore my interests and sharpen my technicial skills.
It might also be a good idea to stick your head in some other departments, probably the math and engineering ones, or even biology and economics if there are some forward thinking professors. Talk to some people and get a different perspective on things. When I went to the ACADIA conference in 2008 it really opened my eyes to some of the potential influence from those different arenas.
Fabrication wise, I'd really try to focus more on milling (3 axis is fairly standard, 5 axis if you can get access) than 3d printing. Printing is a lot of fun, but ultimately we're not printing buildings (yet), so some of the milling processes will be much more valuble. If your school doesn't have those kind of facilities on campus (either in the Arch dept or engineering or something), then contact a local fabricator and see if you can work together somehow or someway. You'd be surprised and how many fabricators are interested in talking to architects.…
Added by Damien Alomar at 3:13pm on February 8, 2010
ncluded 3) using a freaky thing that "makes" Planes in order to do ramps (spot the Vodka option = Mobius + antigraviity OFF).
Don't touch the freaky things: for the moment just go and play with this palatable portion (GH components, nothing to fear he he):
depending on choice in gates: Paranoid (Mobius "shifted in Z")
sane (using corrected Planes):
not so sane:
What we have learned so far? Well ramps (and most of other things) ... it's about Planes (coordinate systems) you know.
Again: this is for fun/demo ONLY. I'll prepare a dedicated def for your case soon.
have fun, be brave
…
tle.
I use rhino with the nurbsrelaxation plugin. Recently we have had rhino do some work to come up with an automated drawing tool via grasshopper.
Since grasshopper has been added to rhino i have noticed that when drawing surfaces and then using the nurbs tool the tools behaviour has changed and is now including iterations at the end of its process doubling the amount of time it takes to draw/finalise the surface/shape.
Below i have included 2 screenshots, the first one shows the surface(yellow edges), and then the cursor showing the nurbs icons (toolbar) and the rest of the info is in the command boxes.
The 2nd one shows info in the command line, detailing what happens once the tool is run (this is where you can see the iterations occuring).
Having done a little research i get the impression that this may be grasshopper related but cannot find any confirmation of this nor of anyone experiencing the same issue.
I also know that nurbsrelaxation is a plug in so not everyone will use this.
Can anyone help me with this as i would like to know why the iterations are occurring and if we can eliminate or reduce them.
Many thanks in advance
Matt…
Added by Matt Fairley at 4:08am on November 10, 2015
tal fabrication tools. DLAB will investigate natural growth processes in relation to innovative concepts of architectural tectonics and fabrication. We will carefully interweave these concepts with interaction and participatory design to create full-scale working prototypes. The programme will be formulated as a two-phase process. During the initial phase participants will benefit from the unique atmosphere and facilities of AA’s London home. The second phase will shift to AA Hooke Park campus and revolve around the fabrication and assembly of a full-scale architectural intervention.
Some of the most prominent features which the participants will be exposed to during DLAB include:
Teaching team: Participants engage in an active learning environment where the large tutor to student ratio (5:1) allows for personalized tutorials and debates.
Facilities: The Digital Prototyping Lab (DPL) in AA London houses cutting-edge facilities for the fabrication of physical outputs through digital fabrication techniques. The facilities at AA Hooke Park allow for the fabrication of one-to-one scale prototypes with a 3-axis CNC router.
Computational skills: The toolset of DLAB includes but is not limited to Rhinoceros, Processing, Arduino, and Grasshopper.
Theoretical understanding: The dissemination of fundamental design techniques and relevant critical thinking methodologies to the participants through theoretical sessions and seminars forms one of the major goals of DLAB.
Professional awareness: Participants ranging from 2nd year students to PhD candidates and full-time professionals experience a highly-focused collaborative educational model which promotes research-based design and making.
Fabrication: According to the specific agenda of each year, a one-to-one scale prototype is fabricated and assembled by design teams.
Lecture series: Taking advantage of its unique location, London, DLAB creates a vibrant atmosphere with its intense lecture programme conveying the diverse expertise of professionals in the areas of digital design and fabrication techniques.
Applications
The deadline for applications is 8 July 2013.
An application can be made by completing the online application form or completing the PDF application form and emailing it to visitingschool@aaschool.ac.uk.
Fees
The AA Visiting School requires a total fee of £1,660 per participant, which includes a £700 deposit and a £60 Visiting Membership.
Fees are non-refundable. Fees do not include flights. Train tickets between London-Hooke Park, accommodation, food in Hooke Park, and materials are included in the fees.
Students need to bring their own laptops, digital equipment and model making tools.…
ino:
Go to "Windows Control Panel", then "Programs and Features", then find "Rhinoceros 5 (64-bit)" and "Rhinoceros", select and "Repaire".
Permalink Reply by Heath on August 14, 2013 at 1:13pm
I got it to work, thanks.
Permalink Reply by Akche MacEshwa on August 22, 2013 at 8:20pm
Right click the .rhi file and open it with rhino execution wizard which is located in Rhino directory. Good luck.
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Added by Adam Donner at 5:38pm on September 19, 2013