DESIGN 3D Modelling in Rhino (Part 1 of 3); Beginner https://www.youtube.com/watch?v=ZbMPZNgFygQ 2. How to do CONCEPT DESIGN: Material Textures in Rhino (Part 2 of 3) https://www.youtube.com/watch?v=h8XRwZeZbiU Feel Free to email us at Rhino4Arch@gmail.com for any help or information.
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ells and offset it and then split it.
1) extrude the origional surface
2)make a 3D voronoi around it
3) find the intersecting surfaces of the two geometries
4)hide the rest
5) offset the surfaces to give some thickness to the material
6)split the polysurface with the origional voronoi
Or
4) use weaverbird window (I think it's called, the green square with a hole in it)
5)split the polysurface with the origional voronoi…
Added by Jack Young at 1:00am on November 29, 2016
eeds to be biased towards the value of the closest point. For example if the 4th point is coincident with point 1 then the calculated grey value should be the same as the grey value of point 1. On the other hand, if the 4th point is equidistant from the 3 points, then the grey value should simply be the average of the 3 grey values.
Many thanks.…
requirements for making a valid 3D printable part. The basics are these:
1. Construct the curve forming the shape of the part (I use 6 points and an interpolated curve.)
2. Use this curve to make a Sweep1 surface
3. Extrude a small square along this same curve to make a make a square-shaped ridge and cap it. (I've tried triangles too.)
4. Make a circular Curve Array of 3 specifying the number of ribs you want. Be sure to use a rail curve that matches the sweep curve in 1.
5. Twist these ribs a specified # degrees, and then twist them the same number of degrees in the opposite direction.
6. Join 1 & 5 and you're done - almost. As I said, the top of the part will be flat, so I add a small circular cone to make it come to a nice point.
For 3D printing I had to give the basic surface thickness so I could control the amount of light transmitted through it, and also to eliminate naked edges, so Step 2 is actually more complicated than I indicated above. …
Added by Birk Binnard at 12:11pm on January 27, 2017
greatly appreciate it!!
You can write the number of the question and write your answer next to it, example:
1) a
2) c
3) a) Washington University in St. Louis
4) 2 weeks (1week+1week shipping)
5) 130
6) b
7) b
The survey questions are as follows:
1)
Did you 3D print before?
5)
How much did it cost (in dollars)?
a.
Yes, for a school project
a.
Between 20 & 50
b.
Yes, for a personal project
b.
Between 50 & 80
c.
Between 80 & 120
2)
Print size
d.
Please specify if otherwise: _____ dollars
a.
Between 2 & 6 cubic inches
b.
Between 6 & 12 cubic inches
6)
Do you think the price was expensive?
c.
Between 12 & 20 cubic inches
a.
Not at all
d.
Please specify if otherwise: ____cubic inches
b.
A little bit expensive
c.
Very expensive
3)
Where did you print your object?
a.
School
7)
Were you satisfied with the printed object?
b.
Outside school: _________________
a.
Yes, it was a great print without problems
b.
Not bad, some issues
4)
How long did it take to print?
c.
I was not satisfied, very bad quality
a.
___ days
b.
___ weeks
Thank you very much to all!!
PS: If you did many 3D prints, you can post multiple answers.
Wassef…
mputer... so 1 seems strange. Also, the serial port is closed, so you wont be able to control your steppers until you open the port. Lastly, the Stepper Motor component also has to have the Start toggle set to true before actually sending values to the board. Hopefully that helps.…
should not be open).
3. All releases of Rhino 5, Arduino, GH, and FF are the latest as of May 21st.
I Boolean toggled the port open, but I can't seem to get any output to display from the UnoRead component. I was hoping to see values from any of the analog inputs (APin5 depicted) connected as info gets sent back and forth between the Arduino and my comp. I'm getting simultaneous "Hooray" and "Whoops" messages, and I can't pinpoint why. See attached JPG.
Does it have to do with the fact that I have a list of COM ports? Even though I know COM 3 is the correct one as defined in the IDE, do I need to re-declare it in Grasshopper as well? Does the {0} shown impact this output?
Any direction is appreciated.
Thanks - JFig
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example file with my DWG file that I've exported from Revit into Rhino, but I'm having a few issues with the geometry.
A few problems that I'm having with this:
1. I can reference the surfaces to breps by selecting objects (walls, roofs, windows, etc.) that are associated with the imported layers no problem, but cannot create zones from breps
2. Getting this error, "Data conversion failed from brep to surface" when flipping the floor.
3. Window geometry is different in Revit than how they are recognized in HB, what is the best way to make the windows workable in HB?
Any suggestions to help me get started with simulation for this building would be greatly appreciated! Links to my dwg file, gh file, and rhino file I'm working with are down below.
Thanks in advance!
DWG File
GH File
Rhino File
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18): 'Rhino.Geometry.AnnotationBase.Text' is obsolete: 'Use RichText or PlainText' (line 88)
2. Warning (CS0618): 'Rhino.Geometry.AnnotationBase.FontIndex' is obsolete: 'Use Font property instead' (line 92)
3. Warning (CS0618): 'Rhino.RhinoDoc.Fonts' is obsolete: 'Use DimStyles table instead' (line 92)
1. Error (CS1061): 'Rhino.Geometry.TextEntity' does not contain a definition for 'AnnotativeScalingEnabled' and no extension method 'AnnotativeScalingEnabled' accepting a first argument of type 'Rhino.Geometry.TextEntity' could be found (are you missing a using directive or an assembly reference?) (line 94)
Wondering, if perhaps, you will be updating for Rhino 6 compatibility?
Cheers
Lyndon
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