radiance parameters to get rid of blotching. To add another level of complexity to my problem, I am running simulations with a translucent material with the following properties: void trans testTrans
0
0
7 0.478 0.478 0.478 0.000 0.010 0.178 0.635
I have had no issues with the renderings when I use clear glazing, as seen on this image:
However the blotching-issue becomes very noticeable when I introduce translucent glazing into the scene:
For the two above cases I used the following parameters:
_av_ is set to 0
xScale is set to 2
_ab_ is set to 6
_dc_ is set to 0.5
_aa_ is set to 0.2
_ad_ is set to 2048
_st_ is set to 0.5
yScale is set to 2
_ps_ is set to 4
_ar_ is set to 64
_as_ is set to 2048
_ds_ is set to 0.25
_pt_ is set to 0.1
_dr_ is set to 1
_pj_ is set to 0.9
_dp_ is set to 256
_dt_ is set to 0.25
_lr_ is set to 6
_dj_ is set to 0.5
_lw_ is set to 0.01
I ran another test with increased Radiance parameters and got the following output:
with the following parameters:
_av_ is set to 0
xScale is set to 6
_ab_ is set to 6
_dc_ is set to 0.75
_aa_ is set to 0.1
_ad_ is set to 4096
_st_ is set to 0.15
yScale is set to 6
_ps_ is set to 2
_ar_ is set to 128
_as_ is set to 4096
_ds_ is set to 0.05
_pt_ is set to 0.05
_dr_ is set to 3
_pj_ is set to 0.9
_dp_ is set to 512
_dt_ is set to 0.15
_lr_ is set to 8
_dj_ is set to 0.7
_lw_ is set to 0.005
Although the second blotching case is much better than the first, it is still very bad for hours when the sun is lower in the sky. The above images are rendered for a clear sky at 18:00 in Germany in a West-facing room.
Sorry for the long post! Can someone help? Kind regards, Örn
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However, I've run into a dead end where on line 3 it says
"Runtime error (UnboundNameException): name 'startIndex' is not defined"
I've tried changing the inputs' names on the Python inputs but have found nothing. What does the 'startIndex' being not defined means? I assume it just can't find the "startIndex" as I may have missed it in my cluster?
Some help would greatly be appreciated, I've attached my gh definition if anyone is able to look. Thanks a lot for your help guys.
Ed
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n splitting curves and then join them to create the region; but I'am looking for a more straightforward solutions. 3- I know some plugins like clipper could do this, but I'm looking for more flexible solutions.
4- I tried Brep[] CreatePlanarBreps(IEnumerable<Curve>) in ghpython, but it doesn't work.
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goal ist to use a component to tell the brick, you either be the same as the 1. selfmade brick or the 2.
to compare those I drew lines from the center point of each surface to their cornerpoints:
Then I took the overall length of all these lines together. and divided the area by this length:
The endpart of the script looks like this:
i'm trying to figure it out with galapagos, it somehow works but it can either make the 1. Equals-component to be true (so every item is true) or the 2. component but i'd like to have a list that for example says: True, True, True, False, True, False, False,...
Thanks for help
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ated in all editions of Architektura Parametryczna Workshops!Architektura Parametryczna Workshops Optimization Warsaw 2016 FAQWHEN?21-22nd May 2016 (Saturday-Sunday)HOW LONG DO THE WORKHSOPS LAST?The workshops last in total 16 hours.Saturday 10AM -7PM (with lunch break), Sunday 10AM -7PM (with lunch break)WHAT WILL I LEARN?On Saturday the optimization processes with solar, views and structural analysis will be explored. We will be discovering optimal solutions with the help of plug-ins such as Galapagos, Silvereye, Octopus, Karamba and Ladybug. In the Sunday morning we will learn how to present the results of the optimization: creating catalogues of solutions and printing the optimization graphs. In the afternoon participants will have time for the development of the personal project. HOW MUCH DOES IT COST?The workshops cost 600 PLN (or 160€) for Early Bird payments and 700 PLN (or 190€) for the regular payments. The 3-person group - 1500 PLN (or 440€ )EARLY BIRD?For those who are certain that they will attend the workshops, we have a special Early Bird offer till 30th of April 2016.HOW CAN I SIGN UP?Send an email to info@architekturaparametryczna.pl with the title: “OPTI WAW 16”.HOW MANY PLACES ARE AVAILABLE?We have only 11 places!WORKSHOPS: Level: intermediate – advancePerquisites: the basic knowledge of Rhino and Grasshopper3D. Plug-ins: Silvereye, Octopus, Ladybug, Karamba. Weaverbird. Python GHThe main aim of the 16-hour workshops is to give the participants the understanding of how the optimization process can be used in practice and how it can help in solving everyday design problems. The practical exercise will be supported with the short lectures explaining the theoretical background of the optimization algorithms. The general program of the Optimization Warsaw 2016 Workshops*:1. Optimization of the facade geometry with solar analysis.2. Optimization of the roof structures with Karamba.3. Finding the optimal configuration of the space frame structures with Karamba.4. Discovering the best location or/and geometry of the building in accordance to the best views from the plot.5. Presentation of the discovered solutions. *Some of the exercises might be changed.…
2. It will be wrong if lines go through inside of the circles and obstacles.
You can replace circles and obstacles with points and lines.
3. Take the Distances into consideration.
And finally...
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pavilion) and from that i want to fabricate it using some paper or card bored .
for modeling the pavilion i used a simple kangaroo based algorithm to generate the desired form using mesh 3d plane faces . there was no problem with this part and i was able to get the mesh from geometry out put . then i wanted to use that output mesh to panelize it and then adding tabs and the nesting and cutting to get the parts. but the problem was every tutorial i looked up were using surfaces to panelize and nest so this was the first problem to convert the mesh into a surface and then panelazing and nesting . i tried using the mesh2nurbs but it didn't work out for me . (because i needed a single surface not some poly surfaces) . (attachment | input mesh )
so i started from the beginning and tried using a surface as an input for kangaroo and thus getting a surface as an output so i did that and tried to create a surface by the Surface from points component . and the result was not good the surface was kinda messed up and the the reason was the points were not ordered well i guess . so this was another problem for me . (attachment | input surface)(picture below)
so basically i have a few main questions :
1. is there a tutorial or any topic or book or somthing that explains from 0 to 100 from design to fabrication (as an example a pavilion) ?
2. can i use the mesh to panelize and nest and then fabricate ? and are there any tips or tricks to it ?
3. is the starting from surface for me a good idea or not ?
i am extremely sorry for talking this much and i'm grateful for the time you spent on reading this .
best wishes ; Babak.
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r window, and operate your script with a simple user interface.
The latest release of Prairie Dog for Grasshopper adds 3 great new features. First, the interface has been greatly simplified and now mimics the Grasshopper interface. Second, four sliders types are available: Floating Point, Integer, Even, and Odd numbers. Finally, Always on Top will keep your panel from getting hidden by other windows.
Learn more about it here: ryangathmann.com/prairiedog/Or download the latest version Food4Rhino: food4rhino.com/project/prairie-dog
If you have any questions or feedback I would love to hear it.
Enjoy!
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