om frame -5 till frame -10 a frame spacing of 100mm is used,
etc.
Frame 0 is located on X=0 mm
Frame -5 will be on X=-500 mm
Frame -6 will be on X=(X of frame -5) -25 = -525 mm
Frame -11 wil be on X= ((X of frame -10) -10 = ?? mm
etc.
Cheers,
Bas…
another moment: the correct surface that i've generated at the first time not corresponds at the same that grasshopper generate after.
Here the pics.
Sorry for my rusty english :D…
dimensions and each time it will be able to give me different shapes that are always available to stand on a flat surface. The idea starts from moving each time the points 1,2,3 depending on point 4 but still keeping the lines a and b as well as c and d parallel .
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justment to the script it that was at all possible...
Basically I'm using the inverse of the boxes created to form a structural system to apply across my scheme, using my own breps (so no need for the brep library after all :D) Now the images below are just an example, and I may have mentioned this before... But im looking to control the size of the "gaps" between the broken pieces so they were all equal, and ideally 1m.
Red arrows here are the distances that I want to make equal
I'm using the "solid difference" command to get the inverse result of the broken pieces, but somethimes it doesnt work properly, and some pieces arnt "cut away" im scaling down the original brep by a fraction to use as one of the input parameters
You can see the result of this here, where a large chunk of the brep has remained solid.
Hope your able to help!
Best Wishes,
Holly…
cross a doubly curved surface. The beams are also cambered to make them more stable, so they weave under and over the surface, which is why the pattern can be hard to see in the photo. Our process was as follows:
Essentially the stages are:
1. Project a pattern onto a doubly curved surface.
2. Smooth the pattern over the surface with dynamic relaxation (we used this: http://parametricmodel.com/DynamicRelaxation-fixednumberoftimes/12.html)
3. Rotate each line of the pattern so it becomes reciprocal. This is probably the hardest step as you want everything to be straight and you want all the lines to terminate cleanly.
4. Turn that pattern into beams & construction drawings.
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ts (that should make whole structure rigid body, right?).
Questions
1
In KarambaManual there is component called "BeamJoint" but i dont have it is it available only in pro version?
2
Is there other method form makeing my structure rigid body?
3
Should all lines be flatter before going to "LineToBeam" component. Unfortunately my system crash when i try to do that
Best,
karol…
hi everyone
i have tree geometries with tree names (1,2,and 3). and i have 8 cells, for example. i want to move the geometries to the cells with the same name.
i appreciate for any help.1.3dm
1.gh
= horizontal distance between 2 points
EDIT : So yes, in some cases it may be complex. It's when d>H which means that the resulting catenary minimal point is beyond x1->x2 domain. You can see it happening in my vb script too, when you set catenary height too low (it just does nothing).…
e major and minor radius. It does not have a way to specify two points and the distance sum to the two points as parameter.
So I made some conversion to do that:
Since my friend is trying to model drawing ellipse by a string, the length input is based on the length of string loop, not the distance sum. Look at the following image and you will understand:
Similarly, I have also modeled what would happen if there are three pins with one string loop. Result is a shape that consist of 6 ellipse segments. The reason of this is not too obvious, there are basically 2 cases: the string are taut between one side of the triangle, or the string is taut between 2 sides.
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