sequence
Ok, then yes, but still, the next case. We have 20 curves, 0 and 19 are the same. You do 4 sublists of 5 crvs and uses RemDupCrvs. The index 0 and 19 will never be in the same branch (so dont be deleted except if at the end you flatten everything) whereas the comparison of curves with indices 0 and 1 has been calculated as many times as you have repeated that process. But I do not know the reason for the increase in speed actually.…
through by one each time. In my understanding in the final list under indices 3 4 5 should be zeros. Is it a bug or I miss something? Thanks in advance.
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53 → 53 → 63 → 74 → 74 → 84 → 9
As you can see from the above list the connection sequence comes in waves of three, where each group of similar indices on the left is associated with a group of three incrementing indices on the right.
Some combination of Series components will probably generate this list, but it'll only work for the first ring, the second one will need a different connection pattern. It is perhaps better to just encode the integer pairs by hand. But then you cannot change your mind about the number of sides later.…
Added by David Rutten at 10:39am on October 21, 2015
Like you've done. Use List Item and input an integer which represents the curve you want to select. Your slider will need to be able to handle integers 0, 1, 2, 3, 4, and 5 since you have 6 curves.
1) Tween base curves
2)Find mid point of each Voronoi curve
3) Create a plane on the points
4)Orient it to the tweened curve
5) Offset curve using those planes
Added by Jack Young at 3:56am on November 28, 2016