artes y Jueves 18:00 a 22:00 Sábado 10:00 a 14:00
Durante el curso el participante conocerá y entenderá los fundamentos de programación y sus aplicaciones usando Processing: una plataforma de desarrollo en lenguaje java, que surgió en MIT, creada por investigadores enfocados a procesos numéricos y/o generativos para arte y diseño. Se realizarán ejercicios programados para generar gráficas, volúmenes o situaciones kinéticas en tiempo real, basado en algoritmos o reglas complejas y en el procesamiento de datos, soluciones que permitirán comprender temas esenciales como datos primitivos y datos compuestos, algoritmos generativos, geometría 2D y 3D paramétrica, programación estructurada y programación orientada a objetos, control de flujo, variables y ámbito de variable, entre otros temas.
NOTA: Es requisito para cursar los talleres del Bloque 1 y Bloque 2 que los alumnos inscritos tegan bases sobre programación. Este taller forma parte del propedéutico para el Diplomado.…
Added by Alberto Lara at 9:37pm on February 12, 2012
arq, que se celebrará entre el 28 de Enero y el 1 de Febrero de 2013 en el Colegio de Arquitectos de Granada.
El taller está destinado a arquitectos, artistas y diseñadores, tanto como profesionales, como estudiantes de grado y posgrado, que, sin necesidad de haber tenido ningún contacto previo con entornos de programación o herramientas informáticas de dibujo paramétrico o generativo, están interesados en probar y experimentar con las opciones que nos pueden ofrecer a los diseñadores.
El taller está dividido en tres bloques:
Curso intensivo: del 28 de Enero al 30 de Febrero, en horario de mañana, de 10 a 14. Taller de proyectos: del 28 de Enero al 30 de Febrero, por la tarde, de 16 a 20; y el 31 de Febrero, durante todo el día.
Presentaciones: viernes 1 de Febrero, mañana y tarde.
Utilizaremos Grasshopper, el editor algorítmico asociado al software de modelado tridimensional y dibujo Rhinoceros, por su facilidad de aprendizaje, al tratarse de un entorno gráfico, facilidad de adquisición, al ser gratuito y haber disponible una versión de prueba de Rhinoceros también gratuita, y amplia difusión en los últimos años. Y lo emplearemos tanto como modelador, como conector entre otros softwares y varias disciplinas. Por este motivo, también utilizaremos algunos de sus plug-ins, como Geco, para análisis ambiental, Elk, para enlazarlo con OpenStreetMap o Kangaroo, para simulación de sistemas físicos.
Lo único que necesitas es un ordenador portátil (si no pudieras conseguir), hacer el ingreso con el importe correspondiente y mandarnos tus datos y el recibo bancario del ingreso a smartlabgranada@gmail.com. Puedes ver los detalles en el apartado de Inscripción. El resto del material, tanto software como hardware, lo ponemos nosotros.
Nuestro acercamiento a estas herramientas es entusiasta acerca del potencial creativo que pueden ofrecer a diseñadores y artistas, pero también crítico y especulativo. Nos alejamos tanto de una posición puramente formalista, como del estricto funcionalismo, a los que desde los últimos años frecuentemente se ha asociado a esta disciplina.…
Added by Miguel Vidal at 8:42am on January 19, 2013
) Course Fee: Professional EUR 825,- (+VAT), Student EUR 415,- (+VAT)
Led by plug-in developer and structural engineer Clemens Preisinger, along with Zeynep Aksoz and Matthew Tam from the expert Karamba3D team, this three-day workshop will focus on methods of setting up structural systems in the parametric environment of Grasshopper. The participants will be guided through the basics of analyzing and interpreting structural models, to optimization processes, and how to integrate Karamba3D into C# scripts.
This workshop is aimed towards beginner to intermediate users of Karamba3D. However, advanced users are also encouraged to apply. It is open to both professional and academic users. For beginner users of Rhino and Grasshopper, there will be an optional introductory course one day before the Karamba3D course.
Karamba3D 1is a parametric structural engineering tool which provides accurate analysis of spatial trusses, frames, and shells. Karamba3D is fully embedded in the parametric design environment of Grasshopper, a plug-in for the 3D modeling tool Rhinoceros. This makes it easy to combine parameterized geometric models, finite element calculations, and optimization algorithms like Galapagos.
Course Outline
Introduction and presentation of project examples
Optimization of cross sections of line-based and surface-based elements
Geometric optimization
Topological optimization
Structural performance informed form finding
Understanding analysis algorithms embedded in Karamba3D and visualizing results
Complex workflow processes in Rhino, Grasshopper, and Karamba3D
Places are limited to a maximum of 10 participants with limited educational places. A minimum of 4 participants is required for the workshop to take place. The workshop will be canceled if this quota is not filled by October 28. The workshop will be taught in English.
Course Requirements
Basic Rhino and Grasshopper knowledge is recommended. An introductory course is offered.
No knowledge of Karamba3D is needed. Participants should bring their own laptops with Grasshopper and either Rhino 5 or Rhino 6 installed. You can download a 90-day trial version of Rhino. Karamba3D ½ year licenses for non-commercial use will be provided to all participants.
Please register here……
Added by Matthew Tam at 6:38am on September 13, 2019
faces2012la.eventbrite.com/
The Responsive Surfaces Workshop _ LA 2012 will explore the use of Grasshopper, Firefly and Arduino as creative and technical tools in the design, simulation and prototyping of intelligent building skins. Grasshopper, a free plug-in for McNeel’s Rhino modeler, allows designers to create adjustable parametric forms through graphic icons rather than programming. Firefly is a new set of comprehensive software tools dedicated to bridging the gap between Grasshopper, theArduino micro-controller, the internet and beyond. It allows near real-time data flow between the 3D digital and physical worlds, and will read/write data to/from internet feeds, remote sensors, connect with machine vision protocols, and more.
Instructor: Jason Kelly Johnson, Firefly co-developer, Future Cities Lab and the CCA San Francisco Lecturer: Miles Kemp, President of Variate Labs and co-author of “Interactive Architecture”
Additional Information: Workshop Location: 8451 Beverly Boulevard, Los Angeles, CA 90048 (GOOGLE MAP) Required Materials: Each participant should bring their own Sparkfun Inventors Kit or equivalent. Software: Please have the following software installed on your personal laptop computer - Rhino (SR9) + the latest versions of Grasshopper, Firefly and Arduino.
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connected hyperspace where architecture can be fluid, flexible and vivid, yet the aspect of materiality requires more attention.
Action-designed structures begin to move beyond the utopian proposals of the 20th century’s manifestos and hold a place in the world of realized designs. The AA Athens Visiting School aims to bring users closer to the built environment while revisiting habits of designing, building and experiencing space through materiality. Understanding materiality and form as a ‘unified whole’, the programme integrates manufacturing techniques through the experimentation fabrication of prototypes at a 1:1 scale.
Prominent Features of the workshop/ skills developed
Participants become part of an active learning environment where the large tutor to student ratio allows for personalized tutorials and debates.
The toolset of the Athens VS includes but is not limited to Processing and Grasshopper for Rhinoceros, as well as design analysis software.
Participants gain hands-on experience on digital fabrication.
Design seminars and a series of lectures support the key objectives of the programme, disseminating fundamental computational techniques, relevant critical thinking, theoretical understanding and professional awareness.
Applications
1) You can make an application by completing the online application found under ‘Links and Downloads’ on the AA Visiting School page. If you are not able to make an online application, email visitingschool@aaschool.ac.uk for instructions to pay by bank transfer. 2) Once you complete the online application and make a full payment, you are registered to the programme. A CV or a portfolio is NOT required.
The deadline for applications is 28 June.
Location AKTO College – Athens Campus 11Α Evelpidon Street (Pedion Areos) Athens, 113 62, Greece
Fees
The AA Visiting School requires a fee of £695 per participant, which includes a £60 Visiting membership fee. Fees do not include flights or accommodation, but accommodation options can be advised.
Eligibility The workshop is open to current Undergrad and Graduate architecture and design students, PhD candidates and young professionals. Software Requirements: Adobe Creative Suite, Rhino 5.
For more information, please visit:
http://www.aaschool.ac.uk/STUDY/VISITING/athens
http://ai.aaschool.ac.uk/athens/
For inquiries, please contact:
alexandros.kallegias@aaschool.ac.uk…
t taking part at the Object office in Poznań.
The intention of this event is to provide a relaxed and flexible tutoring experience, with only one goal – getting to know Grasshopper better. We will start with a very exhaustive introduction, then venture into the computational geometry world in whichever direction we like.
Schedule
The long duration of the series (with a possibility of extension) will enable each participant to come up with their own research problems during the learning process. The scope of those problems will have a major influence in setting the direction of each workshop. While a couple of initial meetings will be solely spend on Grasshopper basics, the latter part of the series will have a more open character.
Each meeting day starts at 10 AM and lasts till 5 PM, with an hour long break for lunch (14 hours of tutoring per meeting).
Planned meetings:
02/03 Dec | Intro_01.gh: user interface, geometry types, Rhino/GH connection
16/17 Dec | Intro_02.gh: data flow, paneling, geometry rationalization
06/07 Jan | Intro_03.gh: data I/O, excel, csv, data visualization, preparing geometry for fabrication
20/21 Jan | Intro_04.gh: working with complex definitions, project organization and helpful plugins
10/11 Feb | Intro_05.gh: looping with Anemone, generative design
17/18 Feb | Intro_06.gh: automating tasks with Anemone, scripting introduction
03/04 Mar | Intro_07.gh: scripting
17/18 Mar | Intro_08.gh: Kangaroo
14/15 Apr | Intro_09.gh: user_defined_1 (flexible)
28/29 Apr | Intro_10.gh: user_defined_2 (flexible)
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of the new challenges presented to the society and architecture in Portugal. With technological developments, tools once limited to not creative areas begin to be part of the everyday life of students in University Architecture Laboratories and change its design processes. The architecture design methods are changing rapidly with the introduction of CAD-CAM software’s. In recent years, new software’s have been available for 3D representation and digital fabrication, which have allowed creating new ways of interacting with the computer and architecture. Contemporary architecture in its various scales, seeks greater flexibility, adaptability and interactivity taking into account both the means and goals of kinetic systems. Thus, it is essential to the creative industry players to acquire new knowledge about the latest technological innovations and how they can solve some of the problems and challenges of today’s society.
The workshop will explore the use of Grasshopper, Firefly and Arduino as creative and technical tools in all the design process, to simulation and prototype 3D interactive architecture solutions.
The theoretical and practical workshop (64 hours) taught in English and Portuguese, will be composed of two modules: (1) LS_01: Firefly +Grasshopper + Arduino and Scale Model Fabrication; (2) LS_02: Design Studio – Discursive Wall.
This workshop is intended for students and professionals from different areas of knowledge, (architecture, design, fine arts, engineering, music and programming) who are interested in the process of design: from ideation to prototyping. The participants will generate scale models.
Registration is limited to 20 participants with or without software knowledge. Participants will work individually and in group. Participants must take their own laptops to the workshop. Registrants should complete the form by 28 February 2012. Once registered, you will receive an email confirming your acceptance.
Questions or doubts contact us:
alivingsystem@gmail.com
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Added by Brimet Silva at 7:07pm on January 16, 2012
ect + Geco
TUTORS:
Arturo Tedeschi (Authorized Rhino Trainer) + Maurizio Arturo Degni
Il workshop avanzato ECOLOGIC PATTERNS affronta l’impiego di strategie parametriche all’interno del processo progettuale, approfondendo l’utilizzo di Grasshopper in sinergia con plug-in, software di analisi ambientale e simulazione fisica. Obiettivo fondamentale è la generazione della forma come risultato di tecniche di form-finding e di input ambientali (solari, termici e acustici). Verranno acquisiti nuovi strumenti operativi e di simulazione al fine di costruire modelli parametrici ottimizzati in grado di adattarsi a diverse condizioni di contesto.
MORE INFO…
Singapore
DESCRIPTION : Two seemingly contrasting ideas combined will turn into something remarkably new. This resulted in the idea of Digital Craftsmanship – connecting the digital technology with artisans’ craftsmanship. Singapore is uniquely positioned to benefit from both – the latest technology in digital fabrication, as well as the beautiful and rich culture of ASEAN craftsmanship in countries like Indonesia, Thailand and Vietnam. The NUS digital fabrication in architecture studio introduces advanced design to fabrication flow, such as 3D modeling, simulation, digital fabrication and physical assembly and testing. We discover existence of data flow distinguishes digital and conventional craftsmanship, prolonging the interface between human and object. The result is very encouraging –the Digital Craftsmanship approach could lead innovative yet regionally relevant contemporary architectural design, complex yet controlled functional geometry and aesthetics. We hope this exhibition could raise our awareness about preserving the precious wisdom of traditional craftsmanship alongside with advanced fabrication technologies in architecture.
OPENING : 24 August 2012, 7pm – 9pm, RSVP to Yi Hui (dfabstudio@gmail.com) EXHIBITION : 25 – 28 August 2012 (10 am – 9 pm, daily, free admission) VENUE : Promenade, Level 8, National Library Building, 100 Victoria Street, Singapore
PROJECT TEAM : Shinya Okuda (Studio Tutor), Liane Ee Rulian, Hiral Ashvin Desai, Lee Teng Teng Cheryl, Ian Wong Hengjie, Teo Lin Lin, Xu Xiaoqi, Liu Zhichao, Diptarshi Dev, Tan Zi Hua, Teh Yi Hui, Joshua Loh.
Organized by Digital Fabrication in Architecture Studio, NUS.…