ad something to do with total internal reflection. Since Radiance is a stochastic ray tracing engine, there will always be some rays that undergo total internal reflection.
I once had an online discussion with Greg Ward about this. I am pasting the relevant excerpt below:
Is there a way to debug or track a rendering processes during runtime ie to know if it will render at all ? Secondly, is there a likelihood of something like total internal reflection happening and light rays not escaping ?
Sarith (Sep 30 '15)
1
The progress reports are the best way to make sure that the renderings are progressing, which they seemed to be doing until they got killed. Even in cases where total internal reflection prevents rays escaping, the tracing will hit some limit (either -lw or -lr and setting both to 0 will give an error) to prevent an infinite loop. Believe me, if there were any infinite loops in Radiance, people would be complaining about it!
GregWard (Sep 30 '15)
So even though the calculations don't go till infinity, they might consume(or demand) more resources than available. Although the glass primitive in Radiance is also a dielectric, it isn't as resource intensive as it is assumed to be very thin and therefore optimized. Trans is another material which seems to be resource hungry.
…
ial command:create: Divide Curve, Voronoi, Area, Circle
If there are multiple instances of a single component, then you can assign them IDs (according to Ángel's suggestion) using square brackets:create: Divide Curve, Circle[1], Circle[2]You can use numbers or words, whatever you want to identify a component.
Parameters are written in parenthesis, in front if they are input parameters, trailing if they are outputs:Voronoi(C) --> (G)AreaThis will conflict somewhat with components which already use parenthesis in their name, but we can simply consider the first or last parenthesis pair to indicate the parameter. In other words, the ambiguity can be resolved because all alternative interpretations are invalid.
K didn't like my usage of an inverse arrow ( <-- ) to assign properties, I didn't like her suggestion of a different inverse arrow ( <== ). The equals symbol seems to be a halfway decent alternative, eventhough K still doesn't like it:Voronoi = Preview:Off
All sorts of properties can be assigned using this notation, including name, position, enabledness etc.
We haven't decided on a good way to assign initial properties quickly. Your first suggestion [Slider=60] may work in conjunction with the create statement, but it is somewhat awkward. I suppose the logical way for this to work is to simply type:slider = 0..10..50using the shorthand notation for creating a new object (by mentioning it out of the blue) and immediately assigning a property to it.
Does this approach violate some of the goals you had in mind originally?
--
David Rutten
david@mcneel.com…
to see if it works with a small section.
But so tell me about the moment that it freezes. Does it freeze even when loading in the file? So if you just have the component that reads the data and dont connect anything to it, can you successfully load the data and see the output has 700 000 values inside? If this already works than you can simply use the list item component to just get a few of the values and then ramp it up, like this:
So what you can see here is at first I have a series with 1 million values and then I just take a small set of that using list item with another series. The data that goes into the List Item can be anything. Already just the list item takes 1.4 seconds and the whole thing takes 3.2 seconds to calculate, which is quite long for something so simple. Rhino reports 980 MB memory usage for this. If I crank it up to 10 million the calculate time is 28.6 seconds and memory goes up to 3.2 GB. So yes I can believe that what you are trying to achieve will push the computer really hard.
Can I ask what computer you have? How much memory does it have?
To do things for an entire huge city like Paris is starting to be something you wouldn't do on your laptop or an old PC, thats why researchers and scientists have expensive workstations with large amounts of RAM. Can't you just use a smaller city or just a part of Paris? Is there a reason it has to be ALL of Paris? In the end its what you do with the data that has to be cool and not just the fact that you used A LOT of data. So rather do something really cool with a small set of data than do something thats limited because there is so much data.…
Added by Armin Seltz at 2:23am on November 4, 2015
em to run as I ran into another issue where I cannot run them as surfaces or meshes)... The latest issues is that a number of the outlines cause the daylight analysis to throw and error saying: "solution exception: index out of range: 0"
It does happen for every curve ( have been able to isolate at least one group that does not cause the error). All curves are close, periodic and planar. Im working in meters and my min grid size is 10 meters (i know this is large but when you are working on a city it is not very big)...
I have updated to the latest version so i know it is not a version issue. I've also tried reducing the grid size to 1 m.
I've internalized a sample that does not work and a sample that does work. does anyone see anything i've missed? I've also reviewed similar posts but none of them seem to help: http://www.grasshopper3d.com/group/ladybug/forum/topics/questions-for-gridbasedanalysis-illuminanceanalysis-and-shading http://www.grasshopper3d.com/group/ladybug/forum/topics/daylight-analysis-index-out-of-range-frozen-stuck-cmd The GH file with the internalized data is too large to upload here (88mb). Is i've added it with a box link below:https://perkinswill.box.com/s/pf3yodsmf51i20xeb2t5trmwuzlm8di1This second gh file has only limited context internalized (still 10mb so can't attache directly)https://perkinswill.box.com/s/lfezlb1pmiqqg97n3dz1u81xd0qtnkaj
…
stributes structural supports for a uniformly loaded domain using e.g. the internal energy of the loaded domain as fitness. Here the uniformly loaded domain is represented by the trimmed surface. My genomes are the support positions (green crosses), which are restricted to a set of predefined grid points. I’m currently using an (i,j)-coordinate indexing for these grid points (illustrated in the viewport just below) as opposed to a sequential , “one-dimensional” numbering (illustrated in the viewport further down).
(i,j)-indexing systemAltenative, sequential indexing system
The support positions are computed by two gene pools; one governing the i-index, Gene List {i}, and one governing the j-index, Gene List {j}, of each support. The value of slider 0 in Gene List {i} is paired with the value of slider 0 in Gene List {j} etc. and the amount of sliders corresponds to the amount of supports. The screen shot below depicts the slider constellation corresponding to the support distribution depicted above. Unfortunately the j-index represented in the sliders needs remapping as the number of j-indices vary for each i-index (horizontal row of grid points). With the current setup I have 12^6 x 9^6 = 1,6 x 10^12 different genomes. If I were to use the sequential, “one-dimensional” numbering, I would only use one gene pool with sliders ranging from 0 to 76 meaning that remapping could be avoided and thereby having only 76^6 = 1,9 x 10^11 different genomes.
So, my current genome setup causes a bunch of issues related to the Evolutionary Solver: Remapping Changing one of the j-index sliders, will not necessarily change the related support position but it will still facilitate another genome to be calculated by the solver. (This problem could be eliminated by using the sequential, “one-dimensional” numbering)
Switching slider values around If the values of e.g. slider 0 were to be switched around with the values of slider 5, this again would yield a new genome but an identical solution. (This problem cannot be eliminated by using the sequential, “one-dimensional” numbering)
Coincident support positions Two or more supports may be located in the same position. (This problem cannot be eliminated by using the sequential, “one-dimensional” numbering)
I find it impossible to imagine the fictive “fitness landscape” of this problem and not only because of the multidimensional genome characteristic but just as much because of these listed, intertwined peculiarities. I’ve tried running the Simulated Annealing Solver as well, but my experience is that the Evolutionary Solver yields better results. To my awareness, the solver uses some kind of topographical proximity searcher. This is why, I think that the solving process itself benefits more from analysing the (i,j)-index system, in which neighbouring grid points hold more uniform topographical information than the sequential, “one-dimensional” numbering, which might have big ID-numbering gaps between neighbours. Have I understood this correctly?
Cheers…
ack to .ghx?
This is in relation to a discussion I've been having with David Rutten & Scott Davidson about GH consuming memory in a relatively large GH definition (~. I think what I've learned from this is that one should limit the size of the GH file, or put some incremental stops in the definition to limit the length of calculations that it runs at once. Is this a valid conclusion?
The GH file we're talking about is 7Mb & the Rhino file is about 120Mb, but when working w/ the GH def. I try to only keep about 2 curves turned on.
Here's a summary of the discussion:
Hi Mike,thanks for sending it over. I've been fiddling with the file for about 10 minutes and it climbed from 1.7 GB to 1.9GB, but then I've been switching previews on which means more meshes get calculated so you'd expect a higher memory consumption. It is possible we're leaking memory, but if you're working for hours on end, memory fragmentation might also explain part of the increase. Basically, memory gets fragmented just like disks get fragmented after prolonged use, difference is that memory cannot be defragmented unless you restart the application and allow it to start with a clean slate. I'll try and find any leaks we may have missed in the past.Goodwill,David
──────────── David Rutten
On 09/03/2011 06:19, Mike Calvino wrote:
Thanks very much David for the quick response. I've attached the files zipped. I can't figure out what's doing it. After working in the file for awhile, the memory usage in the Windows Task Manager climbs . . . it's gotten to 1.57+Gb before I exited GH & Rhino5Wip & let it dissipate, then restart & work for awhile before it does it again. It probably takes like 4 or 5 hours before it gets that high. That's the highest it's gotten, & that only happened while I was working in a Rhino file that had all of the elements baked into it - turned off at least, but it still climbed to 1.57+Gb. It seems to climbs when you work in the file & move around in both the GH def. & the Rhino file. Like turn on a few of the Extr components at the right end of the "StandareRibExtuder" groups, you can watch the MemUsage go up, but when you turn them off, it does not go down. - goes up fast at this point. Maybe I need to figure out how to do the definition with fewer components, I'm sure that's part of it, but I must confess, I think I'm still early on in the learning curve.I really hope that this is not operator error on my part & I do apologize up front if it is. I have done a disk cleanup, I have tried excluding .3dm & .ghx files from my NOD32 antivirus, no change. I hope you can find something.Let me know if you have any trouble with the files.See if you find anything & please let me know . . . thanks!Cheers! --Mike CalvinoCalvino Architecture Studio, inc.www.calvinodesign.com
…
rring to the above image)
Area
effective
effective
Second
Elastic
Elastic
Plastic
Radius
Second
Elastic
Plastic
Radius
of
Vy shear
Vz shear
Moment
Modulus
Modulus
Modulus
of
Moment
Modulus
Modulus
of
Section
Area
Area
of Area
upper
lower
Gyration
of Area
Gyration
(strong axis)
(strong axis)
(strong axis)
(strong axis)
(strong axis)
(weak axis)
(weak axis)
(weak axis)
(weak axis)
A
Ay
Az
Iy
Wy
Wy
Wply
i_y
Iz
Wz
Wplz
i_z
cm2
cm2
cm2
cm4
cm3
cm3
cm3
cm
cm4
cm3
cm3
cm
I have a very similar table which I could import to the Karamba table. But I have i_v or i_u values as well as radius of inertia for instance.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
dimensjon
Masse
Areal
akse
Ix
Wpx
ix
akse
Iy
Wpy
iy
akse
Iv
Wpv
iv
Width
Thickness
Radius R
[kg/m]
[mm2]
[mm4]
[mm3]
[mm]
[mm4]
[mm3]
[mm]
[mm4]
[mm3]
[mm]
[mm]
[mm]
[mm]
L 20x3
0.89
113
x-x
4,000
290
5.9
y-y
4,000
290
5.9
v-v
1,700
200
3.9
20
3
4
L 20x4
1.15
146
x-x
5,000
360
5.8
y-y
5,000
360
5.8
v-v
2,200
240
3.8
20
4
4
L 25x3
1.12
143
x-x
8,200
460
7.6
y-y
8,200
460
7.6
v-v
3,400
330
4.9
25
3
4
L 25x4
1.46
186
x-x
10,300
590
7.4
y-y
10,300
590
7.4
v-v
4,300
400
4.8
25
4
4
L 30x3
1.37
175
x-x
14,600
680
9.1
y-y
14,600
680
9.1
v-v
6,100
510
5.9
30
3
5
L 30x4
1.79
228
x-x
18,400
870
9.0
y-y
18,400
870
9.0
v-v
7,700
620
5.8
30
4
5
L 36x3
1.66
211
x-x
25,800
990
11.1
y-y
25,800
990
11.1
v-v
10,700
760
7.1
36
3
5
L 36x4
2.16
276
x-x
32,900
1,280
10.9
y-y
32,900
1,280
10.9
v-v
13,700
930
7.0
36
4
5
L 36x5
2.65
338
x-x
39,500
1,560
10.8
y-y
39,500
1,560
10.8
v-v
16,500
1,090
7.0
36
5
5
I have diagonals (bracings) which can buckle in these "non-regular" directions too, and they do. If I could add those values then in the Karamba model I could assign specific buckling scenarios..... I can see another challenge which will be at the ModifyElement component, I will not be able to choose these buckling lengths, in these directions.
Do you think this functionality can be added within short, or should I try to find another way to model these members?
Br, Balazs
…
ntación en distintos procesos del Diseño.
Se abordaran los conceptos basicos y la metodologia para abordar problemas de diseño a traves del desarrollo de Herramientas Algorítmicas mediante un proceso de programacion visual.
Como plataforma de trabajo se utilizara Rhinoceros+Grasshopper.
Instructor:
Leonardo Nuevo Arenas
Fechas:
17 y 18 de Septiembre de 2011
Lugar:
Calzada del Federalismo Sur No. 135 Altos 3, Frente al Parque Rojo (http://bit.ly/nNOuZ5)
Cupo:
Limitado a 15 plazas
Fecha limite de pago:
Viernes 9 de Septiembre
Importante:
Los participantes deberán traer su propia Laptop con todo el software y actualizaciones (originales o versiones de demostración oficiales) previamente instaladas. (Se fijara una fecha unos días antes para revisas que todos los equipos estén en orden y listos para trabajar). Si planeas venir de fuera de la ciudad contactanos y te pondremos en contacto con otras personas que también vayan a hacerlo para en caso de desearlo puedan compartir su lugar de estancia.
Contacto:
Leo. 33 3956 9209
nuarle@msn.com
Aye. 33 1050 3482
ayeritza.fara@gmail.com…
ndrea Graziano (Co-de-iT) Arch. Salvo Pappalardo (AION architecture) Arch. Giovanni Basile (Officina Ermocrate)
[.] Descrizione:
Modulo 1 Il workshop è finalizzato a fornire ai partecipanti i fondamenti della modellazione parametrica e generativa attraverso Grasshopper, plug-in di programmazione visuale per Rhinoceros 3D (uno dei più diffusi modellatori NURBS per l‘architettura e il design). Il workshop mira a gestire e sviluppare il rapporto tra informazione e geometria lavorando sui sistemi di involucro in condizioni specifiche. La discretizzazione di superfici (pannellizazione sia Nurbs che Mesh), la modellazione delle geometrie attraverso informazioni (siano esse provenienti da dati di analisi ambientali, da mappe di colore o da database), l’estrazione e la gestione di informazioni richiedono la comprensione delle strutture dei dati al fine di definire un processo che va dalla progettazione alla costruzione. I partecipanti impareranno come costruire e sviluppare strutture di dati parametrici per informare geometrie ‘data-driven’ e come estrarre le informazioni rilevanti da tali modelli per il processo di costruzione.
Modulo 2 Il workshop, volto a promuovere le nuove tecnologie digitali di supporto alla progettazione e alla fabbricazione, fornirà ai partecipanti, utilizzando Grasshopper, gli strumenti per la preparazione dei modelli 3D di elementi modulari decorativi "bricks & tiles" in argilla la cui successiva prototipazione avverrà tramite fresatura dello stampo con pantografo CNC a 3 assi. Il workshop darà quindi ai partecipanti i fondamenti per l’utilizzo di tale strumento di fabbricazione digitale e si concluderà con la fabbricazione di un proprio modello realizzato durante il corso.
[more info]
[Press Kit]…