ee 3)
{5}
0 15
{6}
0 16
And I want to place points at every possible combination of these coordinates, treating Tree 1 as X coordinates, Tree 2 as Y coordinates, and Tree 3 as Z coordinates. Also, I would like the list of points to be a tree with paths corresponding to the coordinates. Wouldn't it be nice if I could plug these trees into a Point XYZ, with a new "branch cross reference" method, and get the following result?
{0:3:5}
0 {10.0, 13.0, 15.0}
{0:3:6}
0 {10.0, 13.0, 16.0}
{0:4:5}
0 {10.0, 14.0, 15.0}
{0:4:6}
0 {10.0, 14.0, 16.0}
{1:3:5}
0 {11.0, 13.0, 15.0}
{1:3:6}
0 {11.0, 13.0, 16.0}
{1:4:5}
0 {11.0, 14.0, 15.0}
{1:4:6}
0 {11.0, 14.0, 16.0}
{2:3:5}
0 {12.0, 13.0, 15.0}
{2:3:6}
0 {12.0, 13.0, 16.0}
{2:4:5}
0 {12.0, 14.0, 15.0}
{2:4:6}
0 {12.0, 14.0, 16.0}
In this form of cross referencing, every combination of individual branches from the different lists is used as separate input, and the output for each combination is put onto a branch in the result whose path is the concatenation of the input branch paths used.…
Added by Andy Edwards at 7:03pm on November 3, 2009
ve a Vertex [V] connected to four other Vertexs [N1-N4].
Each of the has a Value:
V ... 1
N1 ... 5
N2 ... 3
N3 ... 8
N4 ... 11
The Average Filter would set the Value of [V] to
(1+5+3+8+11)/5 = 5,6
The Median Filter would Sort Values and pick the middle one
1,3, [5], 8, 11
Hope that helped...…
This must be a bug because its true for dividing by all odd numbers:
(i-1)/3
(i-2)/5
(i-3)/7
(i-4)/9
(i-5)/11
....
(i-n)/2n+1
And you can't make it work for even numbers
Added by Danny Boyes at 5:06pm on January 13, 2010
etting when I merge the three trees, but what I would like to get is:
essentially a tree with 27 branches, each with a single list of either 11 or 21 points.
{0} (N=11)
{1} (N=11)
...
{10} (N=21)
{11} (N=21)
...
{17} (N=11)
{18) (N=11)
{27} (N=11)
Any help would be greatly appreciated.
All the best,
Matt
…
Added by Matt Schmid at 3:06pm on December 4, 2010