ells and offset it and then split it.
1) extrude the origional surface
2)make a 3D voronoi around it
3) find the intersecting surfaces of the two geometries
4)hide the rest
5) offset the surfaces to give some thickness to the material
6)split the polysurface with the origional voronoi
Or
4) use weaverbird window (I think it's called, the green square with a hole in it)
5)split the polysurface with the origional voronoi…
Added by Jack Young at 1:00am on November 29, 2016
Hey! Moving on two a 2 Centre Arch! Don't forget to like, share and subscribe for more videos! ;)0:00 Intro0:36 Set Points0:58 Move1:25 Line1:48 Arch2:03 Dis...
Iteratively slicing a cube with a collection of planes. Testing the new 3D Voronoi cell slicing algorithm. Still needs optimizing though, slicing with 500 planes still takes 3 seconds.
Added by David Rutten at 4:40am on December 13, 2011