ive item component to rebuild the half hexagon but it makes complet shit... Does someone has an idea ?? Normaly i know how to use the relative item but now it drives me crazy why it joins lines like that ??
Please help and if someone has a better idea to morph objects in between 2 hexagrid tell me please !!!…
ed to do:
FOA_Bundle_Tower.pdf
The tower height is a variable
The degrees of symmetry in plan is variable from 2 to 10 (2 bundles up to 10 bundles; the actual project has 4 bundles made from 8 individual towers or tubes).
The overall radius or diameter of the circle on which each tower is located is a variable
The tower should match the overall topology of the Bundle Tower: each tube should alternate between touching its neighboring tube on the left and right twice.
The number of floors is a variable
Overall tower height: 500m- Floor to floor height: 4.5m (I recommend that you increase this to 10m while testing)- Each tube's plan roughly has an area of 1000m2
this is what i have got so far:
foa tower.ghx
I just need guidance because i am soo lost. thank you
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st with 6 branches the first 3 having 8 items and the last three having 4 items . I really want to say take list 1 and add list 2 onto the bottom of it so i get a list with 9 branches each with 4 items?
As always thanks wonderful forum!…
Thanks, Chris!
I put a slider into the U-count and tried values from 1 to 60 (I have 9 input curves). I get surfaces at 2, 4, 8, 19, and 38. All are nonsensical surfaces though...
wim