ive collaborative environment.
TYPE : Course module and Workshop
The event is open for anybody interested from all the fields of design, including: architecture, interior design, furniture design, product design, fashion design, scenography, and engineering.
1. COURSE MODULE (20-23 April 2014) - optional
+ type: 3 days intensive course regarding basic knowledge in parametric design (LEVEL 1)
+ software: Rhinoceros & Grasshopper
+ plugins: Kangaroo, Weaver Bird, Lunch box, Ghowl, Geco
+ achievements:
- acquainting to the components & the concept of Generative Design
- understanding the strategies in Algorithmic Design
- how to easily insert simple mathematical equation into the project to gain more control
- how to utilize proper plugins with respect to their nature of the project
- interacting with different analysis platforms such as Ecotect & remote controller
- solving several exercises with different scales( 2D- 3D ) during each phase of the workshop
2. WORKSHOP (23-27 April 2014)
A 5 day Design-Based Research Workshop exploring new techniques in Digital Architecture/Fabrication, with a specific focus on the use of generative systems and parametric modeling as tools for creative expression.
Our ultimate goal is to increasing the efficiency of utilizing digital tools in parallel with geometric performance of the primitive design agent.
+ + CONCEPT
Fashion and Architecture are both based on basic life necessities – clothing and shelter.
However, they are also forms of self-expression – for both creators and consumers.
Both fashion and architecture affect our emotional being in many ways.
The agenda of this workshop is to investigate on the overlap between these two areas of design, art & fashion.
Fashion and architecture express ideas of personal, social and cultural identity, reflecting the concerns of the user and the ambition of the age. Their relationship is a symbiotic one and throughout history, clothing and buildings have echoed each other in form and appearance. This only seems natural as they not only share the primary function of providing shelter and protection for the body, but also because they both create space and volume out of flat, two-dimensional materials.
While they have much in common, they are also intrinsically different – address the human scale, but the proportions, sizes and shapes differ enormously.
+ + + OBJECTIVES
So far, Architects have been using techniques such as folding, bending etc. to create space, structural roofs or different other structural shapes.
The agenda of this workshop goes further with the investigation of algorithmic thinking through generative tools Integrated in design.
The challenge is creating a bridge that connects these two areas of design, architecture and fashion that perform at two opposite scales.
+ + + + TECHNICAL BRIEF
In the early stages physical models and low-tech strategies will be used, allowing the participants to gain a greater understanding of materials, fabrication and assembly methods as well as simple, yet pragmatic structural solutions.
Later in the workshop these strategies will be digitalized and elaborated using software visualizing tools such as Rhinoceros and the algorithmic plug-in Grasshopper.…
he Cordyceps. Maybe some of you find this helpful/useful.
So basically, the Cordyceps is a physical module with 4 knobs and 1 slider. The knobs give an output between 1 and 1000, while the physical slider outputs 0-359. And of course, for this physical module I wrote a plugin to communicate with it. The knobs are intended to be the variables that modifies the design, while the physical slider is intended to be connected to the camera component.
Here I will put up "the recipe" for all to make their own module. You will be able to download the plugin as well.
Please send me a message if you want the 3D-files for the knobs, the box and slider knob. They've been made to directly 3D-print.
Plugin:
https://github.com/zakadjeb/Cordyceps/blob/master/Cordyceps/Cordyce...
Code for Arduino IDE:
https://github.com/zakadjeb/Cordyceps/blob/master/Arduino/_Arduino_...
What you need:
1x - Arduino (Leonardo, UNO or whatever)
4x - Potentiometers
1x - Sliding potentiometer
1x - Breadboard
Bundle of jump wires.
1. So, a potentiometer is a variable resistor, which is basically a component that changes the resistance between the voltage and the ground.
If A is supplied with 5V then B must be connected to Ground. The W will give "read" the resistance, and thus should be placed in Analog input (A0-A5) on the Arduino. The slider potentiometer works the same way.
2. Now connect the 4 pots to each their Analog input. The slider is supposed to be in A4. So to make sure:
A0: Knob1
A1: Knob2
A2: Knob3
A3: Knob4
A4: Slider
3. Now it's time to connect the voltage! Using the breadboard, the voltage can be sent through 1 line, the Ground as well. It should be quite easy to connect them.
4. Now, download the Arduino IDE and copy-paste the code I supplied above. In the IDE, you need to let it know which Arduino you're working with, and which port is should send the script.
5. Almost there. Download the plugin. Open the port you're using through the plugin. Set Start to True and the Cordyceps should be within you.
This recipe will be updated!
Let me know if there are any issues.
// Zakaria Djebbara…
he Cordyceps. Maybe some of you find this helpful/useful.
So basically, the Cordyceps is a physical module with 4 knobs and 1 slider. The knobs give an output between 1 and 1000, while the physical slider outputs 0-359. And of course, for this physical module I wrote a plugin to communicate with it. The knobs are intended to be the variables that modifies the design, while the physical slider is intended to be connected to the camera component.
Here I will put up "the recipe" for all to make their own module. You will be able to download the plugin as well.
Please send me a message if you want the 3D-files for the knobs, the box and slider knob. They've been made to directly 3D-print.
Plugin:
https://github.com/zakadjeb/Cordyceps/blob/master/Cordyceps/Cordyce...
Code for Arduino IDE:
https://github.com/zakadjeb/Cordyceps/blob/master/Arduino/_Arduino_...
What you need:
1x - Arduino (Leonardo, UNO or whatever)
4x - Potentiometers
1x - Sliding potentiometer
1x - Breadboard
Bundle of jump wires.
1. So, a potentiometer is a variable resistor, which is basically a component that changes the resistance between the voltage and the ground.
If A is supplied with 5V then B must be connected to Ground. The W will give "read" the resistance, and thus should be placed in Analog input (A0-A5) on the Arduino. The slider potentiometer works the same way.
2. Now connect the 4 pots to each their Analog input. The slider is supposed to be in A4. So to make sure:
A0: Knob1
A1: Knob2
A2: Knob3
A3: Knob4
A4: Slider
3. Now it's time to connect the voltage! Using the breadboard, the voltage can be sent through 1 line, the Ground as well. It should be quite easy to connect them.
4. Now, download the Arduino IDE and copy-paste the code I supplied above. In the IDE, you need to let it know which Arduino you're working with, and which port is should send the script.
5. Almost there. Download the plugin. Open the port you're using through the plugin. Set Start to True and the Cordyceps should be within you.
This recipe will be updated!
Let me know if there are any issues.
// Zakaria Djebbara…
o Common - just like C#. But Rhino Python has a "Scripting Language Wrapper" which breaks commonly used taks down to simpler functions.
Here's a general Example:
Take a look at the code on this website http://wiki.mcneel.com/developer/rhinocommonsamples/addline). Generally it's Rhino Common code in three language to create a line. They look equally difficult.
But if you use Rhino Python Scripting you can use an simplified syntax to get the same result. It's very similar to Rhino Script.
The code would be:
import rhinoscriptsyntax as rsstart_point = rs.GetPoint("Get start point")end_point = rs.GetPoint("Get end point")line_id = rs.AddLine(start_point, end_point)
OK - No Error Tracking here, but still you can see that the syntax is much simpler. (And in the end you just have less lines of code you have to debug.
And the good thing about Rhino Python is, that you can mix these approaches. Once you reach a level where Rhino Python Script doesn't get you there, which by the way happens very rarely, you can still use the Rhino Common methods.
Also, in Python Sycripting 99% of what you probably would like to do is available as a "wrapped" script function.
Rhino Python Script is currently also better documented than Rhino Common for C# and VB.Net. If you have used Rhino VB Script before, these functions will be very familar to you.
I'm not sure, why it's currently a separate plug-in. I belive the reason is that Rhino 4 (which is supported by GH) doesn't support Rhino Python. Also it's currently WIP, so it needed to be updated more frequently than GH itself. In the long run (I believe) it might be integrated into GH as a general component
- Martin
P.S.: To use Rhino Python within GH is a little more tricky than my example - but nothing compared to developing C#
P.S.2 Here's the code with Error Tracking:
import rhinoscriptsyntax as rsdef AddLine(): start_point = rs.GetPoint("Get start point") if start_point is None: print "No start point was selected" return end_point = rs.GetPoint("Get end point") if end_point is None: print "No end point was selected" return line_id = rs.AddLine(start_point, end_point) return line_idAddLine()
…
like to use a single VRay material as a template for creating multiple identical materials with different colors within the GH environment (instead of creating manually in the document).
I have gotten as far as creating the materials. Now I need to add them to the document material table so that they can be used with Giulio's rendering component (which looks for either Rhino.Display.DisplayMaterial or a String that references a document object). I'm not going to learn C# to modify his script, so I am catering to its demands.
Private Sub RunScript(ByVal M As Object, ByVal C As Color, ByRef Mat As Object)
Dim mTemp As Rhino.DocObjects.Material mTemp = CType(M, Rhino.DocObjects.Material) If mTemp.Name.Length > 0 Then mTemp.DiffuseColor = C Dim nTemp As String = mTemp.Name & "_" & C.R & "_" & C.G & "_" & C.B mTemp.Name = nTemp End If
Rhino.DocObjects.Tables.MaterialTable.Add(mTemp) Mat = mTemp
End Sub
The code throws the error: Reference to a non-shared member requires an object reference. (line 96)
Do I understand that the material has to be assigned to a particular object in order to enter the Material Table? Can I assign it to a Layer instead? Any ideas? A better way to do this?
Thanks,
Marc
…
cannot be cast to [B]CustomClassXY. Type A originates from 'CustomLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' in the context 'LoadNeither' in a byte array. Type B originates from 'CustomLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' in the context 'LoadFrom' at location 'C:\Users\T\AppData\Roaming\Grasshopper\Libraries\CustomLib.gha'. (line: 96)This is how I do the casting:List<CustomLib.SomeClass.CustomClassXY> AllINPUTs = new List<CustomLib.SomeClass.CustomClassXY>();
for (int i = 0 ; i < INPUT.Count; i++)// { AllINPUTs.Add((CustomLib.SomeClass.CustomClassXY) INPUT[i]); }
The GHA is compiled with two namespaces, one for the component one for the library.
Thanks a lot in advance,
Tim…
obably only using Rhino4, but three people who bought Rhino2, Rhino3 and Rhino4 respectively are three people using one version each.
We certainly don't know how many Grasshopper users there are. Grasshopper installers are not always downloaded via our website or -once downloaded- used multiple times (think class-rooms and company IT). We have no way of knowing whether someone who once downloaded Grasshopper is still using it. That being said, Grasshopper is downloaded ~100 times a day from our website and this number has been fairly constant since 2009 (though slightly on the increase, I'd say ~80 a day in early 2009). There are nearly 96,000 unique email addresses in the Grasshopper mailing list, more than 455,000 in the Rhino4 mailing list.
The size of this community (>17,000 registered users) is a much better indicator of user-base magnitude, but even here we have no idea how many people registered but are now no longer using GH as we do not collect use statistics (yet).
--
David Rutten
david@mcneel.com
Poprad, Slovakia
…
What I figured yesterday is that the increase in radiation because of the reflective facade for the 'worst' month is only about 2-3 kWh/m2 as your looking at a value of 80 without and 82-83 kWh/m2 with reflection.
So my assumption is that the glare factor will play a much bigger role instead of intensity of the sun, looking at comfortable levels. So I'm looking in this as well. It's very cool to play around with these plugins and see the outcome. I'll keep you guys posted.
@ Claudio, that was exactly my problem as well. I presented a direct sunlight hour analysis, to show the increase in direct sunlight hours because of the mirrored facade and at what times of the day the reflections occurred. But it is hard to asses if this is 'bad' or 'good'. The restaurant in question receives more or less 130 direct sunlight hours 'naturally' in the worst month and because of the reflection the result was 161 direct sunlight hours, but the client was like okay..... and is this a problem? So we decided to look at sun intensity but I didn't want to fall into the trap of in the end presenting kWh/m2 and having the same problem not knowing if this is 'comfortable' or 'annoying' etc. Good luck with your study, I'll post my findings
Thanks again guys…