een them to be adiabatic (at first. See later on for an alternative).
The whole process is fine/clear up to the solveAdjacencies: The walls are defined as "outdoors" and "surface" for the boundary conditions. So far so good.
Now i get to the HB_makeAdiabaticByType, and some issues appear (See A in the file).
Setting the interiorWalls to True doesn't change the condition from"surface" to "adiabatic" (A1 in file).
Setting the walls set both internal and external, to adiabatic (A2 in file). Is this supposed to work like this? Why the just the internal doesn't make the change?
In addition to this i'll appreciate your advice in the following. Let's say that i want the internal walls to be divided in 2 parts each. One should be adiabatic and the other "air wall". How do you recommend to do this? Is the modeling in the file correct, or i must do surface by surface?Or using the Decompose Honeybee Zone ...?
How can i retain the air walls and still use the makeAdiabaticByType component?
Thanks for your help!!
-A.
…
nts but as there are polylines and surfaces in it, they are conflicting as the geometries are overlapping and intersecting.
The input for the model is a centre point and four connecting points: we can call them CNT, A, B, C and D. The model works for these points - it's quite complicated with lots of polylines, vector geometry, surfaces, rotations, etc. - but it still works and has an output of two breps.
If I had a compilation of N sets of CNT, A, B, C and D's, is there a way of feeding each of these into the grasshopper in individual sets rather than just plugging in the huge set of numbers - e.g. feeding in CNT1, A1, B1, C1 and D1 and getting a result before moving on to CNT2, A2, B2, C2 and D2?
I've tried looking through tree structures, but it seems to be failing when the size of the set isn't known - e.g. how to extract all the information from trees when N isn't know using list item (i=0, i=1, i=2..., i=N).
I hope I've managed to explain the problem adequately, I can make up an easier to understand Grasshopper model later if I haven't explained well...
Thanks in advance for any comments, pointers, etc.…
start (if there is a better one I would appreciate a hint), but I thought I populate a rectangle with points, interconnect the points to later let the borders of the rectangle attract each other.
I have 4 rectangles: A, B, C and D.
On each I have 20 points (A0-A19, B0-19, etc.)
Now I want to connect each point to all the points on the other rectangles, e.g. point A0 with all the (60) points on rectangle B, C, D.
I saw the discussions about the topic sorting lists (e.g. flipping), but I didn't see them fitting on this problem, or I don't know how to abstract them for me.
Also this is a problem I am having with another definition, so if someone could help me with that list stuff, I think I could use it furthermore.
But if there is a better solution to the rectangle organisation (tessellation), I am open for that.
regards,
Max
sry for the long text…
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orm of the model but when I try to add the piping to it, I get the message saying Windows has ran out of memory.
I am using Windows 7 and have tried going into the BCD as recommended here: http://wiki.mcneel.com/rhino/memoryincrease but I was not able to run this command.
I have then tried to increase my virtual memory within Windows, even up to 30GB with no luck.
I'm pretty sure I'm doing something really wrong here but I really need to get this modelled ASAP for a portfolio submission.
Any help would be very much appreciated!
Regards
James
…
ve' ist nicht möglich. (line 85)
Unfortunately I don't know how to have it displayed in English but it is saying that it can't convert 'Rhino.Geometry.Curve[]' to 'Rhino.Geometry.Curve'. This is my code:
Point3d pt1 = new Point3d(0, 0, 0); Point3d pt2 = new Point3d(1, 0, 0); Point3d pt3 = new Point3d(1, 1, 0); Line line1 = new Line(pt1, pt2); Line line2 = new Line(pt2, pt3); Curve crv1 = line1.ToNurbsCurve(); Curve crv2 = line2.ToNurbsCurve(); List <Curve> crvlist = new List<Curve>(); crvlist.Add(crv1); crvlist.Add(crv2); Curve joined = Curve.JoinCurves(crvlist); A = joined;
What needs to change? Also, do I really need to convert things like lines etc. to NurbsCurves each time I do this, or is there a more direct way? I am quite new to C# and would be thankful for any tips on how to make the above code shorter and more efficient.
Cheers,
Max…
Added by Max Marschall at 7:58am on November 13, 2016
, which sometimes leads to long wait times when I adjacently connect something that shouldn't be intersecting with another.
Would it ever make sense to have a component that specifically checked for the escape press more often?
OR
Perhaps a "clinch pin" that temporarily cuts down the flow from a all the items in a data tree to a single item that can be used for testing with the component It would be easy enough to add an list item component but adding and then deleting all the extra components can become messy in itself.
Visual reference of what the wire might look like in a mode where flow is restricted;
…
Added by Tyler Selby at 4:07pm on October 15, 2012