izes like 0.6m, 0.8m, 0.9m and 1.2m are the most "common": In cases where mechanical floors are a must (hospitals for instance) a 2.4/2.4 is quite handy (habitable/mechanical per floor). You can try 1.8/2.7 as well (floor/habitable) since 1.8 floor thickness can host HVAC and some decent W truss size. Also 1.6/2.4 (floor/habitable) is used in small buildings. NOTE: see next.
3. Don't forget to include corrugated metal height + concrete screed height + raised floors height: for the latter, say, something like 0.3m (modules + adjustable mounts + free space for electric stuff [boxes etc]).
4. As regards exteriors, Laurent Buzon is a close friend of mine. Contact him directly on my behalf:
http://www.buzonuk.com/
http://www.google.gr/url?sa=t&rct=j&q=&esrc=s&sourc...
5. LBS Structural ability and "monolithic" floor behavior (humans don't like vibrating habitable spaces) ARE not the same animal.…
ybee_EnergyPlus Window Shade Generator" component.
3. SolveAdj component has the input to set BC for interior surfaces.
If you want to set them to adiabatic then you can use setToAdiabatic components.
4. For natural ventilation Chris has provided extensive answers including this one.
If the component doesn't work then you need to download the files manually from github and replace the userObjects with the old ones. You have to do it separately for Ladybug and Honeybee which can be painful. Is there anyway to change the firewall settings?
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s and robotic fabrication technologies in constructing them. It features a range of work from well known progressive practices, such as Zaha Hadid Architects, Greg Lynn Form, UN Studio, Contemporary Architectural Practice and Evan Douglis Studio, together with emerging experimental practices, such SPAN, Biothing, Kokkugia, Rubedo and Synthesis, along with some talented emerging Chinese architects, such as Archi-Union Studio and HHD_Fun, and student work from leading schools of architecture, including AA, Harvard GSD, MIT, RMIT, UPenn, Columbia GSAPP, DIA, USC, CAFA and Tongji. The exhibition also includes work from the AAC DigitalFUTURE collaborative workshop between Tongji University and USC. The exhibition is curated by Neil Leach (USC) and Philip Yuan (Tongji), and designed by Kris Mun (USC). It is open weekdays until 15 September. Image: 'Digital Merzbau, designed by SCUT students, Lin Rungu and Zhang Mei, tutored by Neil Leach (USC).''
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on Air.
Curated by Gil Akos, Evan Greenberg, and Ronnie Parsons, these lectures aim to interrogate three main lines of inquiry--material systems, natural systems, and machanic systems. Each esteemed presenter will discuss how designers can approach problems through the lens of Embedded Intelligence in practice, research, and academia. There will be an in-person audience at the Architectural Association in London and a recording of the series will be available on-demand through the AA's online lecture video catalog.
The first lecture, Biological Intelligence, will take place on February 3 and will feature The Living's David Benjamin. Winner of the MoMA PS1 Young Architects Program, Benjamin has created paradigm-shifting projects such as Living Light, an interactive canopy in Seoul that reacts to air quality, and Amphibious Architecture, a project which expresses pollution levels in the Hudson River.
Future lectures will be given by Michael Winestock of the Architectural Association and Skylar Tibbits of the Self-Assembly Lab at MIT.
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ing to download your examples but it sends me to the code instead ( I only able to download the rhino files but not the gh) , I just installed the plug in and have been playing with vortex component but not enough control yet, I would like to have water velocity continuity along the river and generate vortex when the field find and obstacle such a pier attach to the river bank.
1.-I am thinking on having 2 lines ( river banks) as input and generator the vector field
2.-Different curves ( polygons) along the river attach to the river bank that create the vortex ( this ones could also be define by the centre of the actual pier as point with certain radius of action.
3.-And finally the z value of the vortex should decrease along the z axis ( surface water vortex bigger,) as tornado
I would like to be able to set points and create or modify the vector field positioning this vortex that its position also should be related with its strength ( as closer to river bank as bigger the force of rotation)
I would appreciate if you can address me to some tutorials related or suggest the workflow
many thanks! …
nually.
Now when I see how short and easy are the codes I want to propose you a wish list of "AA SED programme" so that later students would be able to use your honeybee tool more intensively.
First of all, I want to clarify, what are the pressures when we specify the infiltration. That was still unclear for me as a beginner. Is it m3/m2s at 50Pa or at actual Pascal? If it is at actual Pascal, does that mean we should specify the concext somehow by the input of coefficients or by the actual bRep context or input it from some CFD? What do we do? What do you typically do?
Secondly, I found an idf example which works with material substitution in energy plus example folders. I think this is something what Chris was trying to propose. The code seems short. Can we expect that this feature of material replacement according to the schedule would appear later?
Other passive elements like trombe wall for instance would be appreciated as well.
I see you are now focused more on high/light tech tools, but don't forget about low tech vernacular strategies.
Many thanks again.
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Refinement component at first, possibly using MeshMachine instead which is slow but actually gives many fewer triangles and adaptive meshing for tight curves too. Neither are easy to adjust on a deadline!
Then you have to sneak up on workable settings, using only a few lines, or Grasshopper will freeze perhaps indefinitely for 200 lines with extreme settings, especially the CS (Cube Size) setting that can blow up into a huge number if your scale is big.
Cocoon gives lots of nearly flat split quad faces so I quadrangulated those for fun:
Or MeshMachine can refine the mesh to make it efficient:
Whereas the Cocoon Refine component will merely return an equally fine mesh with more equilateral triangles but no serious remeshing to rid so many tiny triangles where they are not needed? Actually, it does seem to remesh also:
David said he used some of Daniel's MeshMachine code in there.…
r-School/
Registration deadline is 4th of March 2016
Official language: English with Italian and Arabic supportsTotal training hours: 120 hoursPlace: Sapienza University of Rome - Faculty of Architecture Final exhibition: Sapienza University of Rome - Rome - Italy4 professors and 8 tutors from University of Pennsylvania- USA, AA - London,politecnico di Milano- Italy, SAS-UNICAM-Italy, BAU - Lebanon , MSA, AAST and Cairo University - Egypt
final outcomes: scale 1 to 1 responsive façade; kinetic and optimized regarding to environment and users interaction. An official research will take in advance of how people interact with the kinetic Architectural object through the final exhibition survey .
to register …