as the coordinates to move the objects vs the global system they are on by default.
If I could plug my new planes into the xyz component that might solve my problem but this is clearly not possible.
any help would be greatly appreciated...…
m b1 As Brep = Nothing
If (heights(b) > heights(b+1)) Then
b0 = breps(b+1)
b1 = breps(b)
Else
b0 = breps(b)
b1 = breps(b+1)
End If
Dim bDiff As Brep() = Brep.CreateBooleanDifference(b0, b1, 0.1)
If (bDiff IsNot Nothing) AndAlso (bDiff.Length > 0) Then
breps(b) = bDiff(0)
End If
--
David Rutten
david@mcneel.com
Poprad, Slovakia…
Added by David Rutten at 7:32am on October 16, 2012
gone with the wind topic: since this is utterly Academic the main issue here is to oversimplify LBS (in real life: a collection of columns/beams/slabs/X members + tube frame rigid members (shafts/elevators/cats/dogs)). Reason is that if we use the real "solids" (turned into meshes) as the "node" pool for the hinges required ... only HAL 9000 could solve it in "real-time" (for instance an E5 Xeon 1630 v3 takes ... several minutes). And this is ... er ... challenging I must say. This is a typical case where "simplifying" means "stupidity" almost instantly.
Spam on:
where's my collection of "bend-a-truss-that-looks-like-a-tower" K1 demo defs? Is in this workstation or in another? (blame Alzheimer).
Spam off.
More soon.…