ported to Rhino and "set" in Grasshopper, i trim both surfaces from their rectangular bases so that when sDivide is used it creates and distributes the same number of points on each surface.But heres the problems: a) if i use the "trimmed" surfaces with SrfGrid it errors warning: "A point in the grid is null. fitting operation aborted".I'd learned this was caused by "nulls" replacing position Data Items when the rectangular grid(surface base) was trimmed away. So i used Clean Tree which worked removing all nulls, then Shift Paths\Flip Matrix to create line-endpoint pairs for Polyline\Evaluate Curve. I Flattened the last Flip Matrix placing all data items in one source for SrfGrid, like in the working Untrim\CopyTrim definition.This time,.b) SrfGrid errored with: "The UCount value is not valid for this amount of points",.So, i substituted a 356 value, numeric Slider in the Addition B param., and tested its range until a valid UCount was found. Then SrfGrid fitted a surface thru the points, BUT,d) those SrfGrid surfaces are extremely deformed even thought the points preceding it from Evaluate Curve are accurate,SEE: def: "3b-RGH_SurfaceBlend.gh",AND,.a2) if i use Untrim with CopyTrim then SrfGrid works, but since the Jokers limbs WILL be in different surface positions then the blends between the Arm (for example) will rise from its relative FLAT position on the untrimmed Source surface to the Arm on the Target surface, rather than morphing from the Corresponding Arm position on the Source surface,. ..see def.: "4-RGH_SurfaceBlend.gh"So please let me know,..1) how to produce accurate surfaces from SrfGrid in def.: "3b-RGH_SurfaceBlend.gh",. ..(NOTE: BOTH these def's contain 2 indentical, "internalized" surfaces, but if def. 3b can be made to work it will also work with Dis-similar surfaces)2) which component to use or how else to determine the correct UCount value for a specified amount of points(ie:155), re: SrfGrid error: "The UCount value is not valid for this amount of points",.3) how else to force SrfGrid to work with Trimmed surfaces?, AND,..4) how to force intersurface, point-blend correspondence lines: Polylines(PLine) to be connected between correctly! correponding positions (Limbs) on the surfaces?,
Really! appreciate all help, definitions and kind generosity common to this knowledgable membership,
Cheers!,
Jeff…
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Wondering how to get started with Grasshopper? Look no further. Spend an some time with the creator of Grasshopper, David Rutten, to learn the
y case. Here's the thing. There is this subject at my university where we are assigned a famous building and we need to recreate it in Rhino. We're given bonus points if we manage to code some interesting part of it in Grasshopper. So far so good, I'm doing pretty well with Rhino and by far I am happy with the results I've achieved with modelling the given building. Harbin Opera House by MAD is the building I'm trying to model. There is one particular surface:I've built this surface in Rhino and now I'm trying to map pyramids on it. Not only have the pyramids to be different in height, but their height has to be dependent on the curvature of the surface. I'm getting some results but it seems to be exactly the opposite of what I need. I want to have higher/spikier pyramids where my curvature analysis shows red/blue and lower/slopier pyramids where the analysis shows green colour.At the moment I'm not really sure how the code I have works, but it seems that the height of the pyramids is dependent on a distance from a point in space to the projection of the cap-point of a pyramid.Here're my Rhino and Grasshopper files:surface1.3dm
surface1.ghI'd be grateful if someone of you guys could handle my problem. I've got one more issue with this surface, but once I get a solution to the first 1 will let know what the second one is.Thanks in advance and keep well!…
te some implications and questions so I will go one by one:
"Now I would like to use a single VRay material as a template for creating multiple identical materials"I hope this will work, but as VRay does not expose any SDK, I would not guarantee any specific result.
"Now I need to add them to the document material table"This is done with a reference to a document instance, such as the one you get with the code doc.Materials (both in C# and Vb.Net).
"I'm not going to learn C# to modify his script"That's a pity, it would be nice to pass on this troublemaker to somebody else! :)Btw, C# and Vb.Net are very very similar. This script could be written in Vb.Net too.
"Reference to a non-shared member requires an object reference. (line 96)"This only means that you need to access the Materials property on an instance, not on the type (class) name. Change that line using what is written at point 2.
"Do I understand that the material has to be assigned to a particular object in order to enter the Material Table?"No it does not. But if you call the _Purge command it will be removed if it does not have an object that references it.
"Can I assign it to a Layer instead?"You do not need to. But this would be achieved with doc.Layers[whichLayer].RenderMaterialIndex = materialIndex; in C# or doc.Layers(whichLayer).RenderMaterialIndex = materialIndex in Vb.Net.
"Any ideas? A better way to do this?"If you found a way to bypass the VRay SDK not being there, this should work.
"Giulio's component has a type hint defined as a Material"It does not any longer. The hint was there in earlier versions of Grasshopper, but now the hint has disappeared. This is not so bad, and it is also the only way you would be able to use either a Material instance already or a string for a material name.
"How was that done?"Probably it was done in an older version of Grasshopper. But which version are you using?
"I can't figure out how to cast the input as a Rhino.DocObjects.Material, so you can see that I have cast it as a compatible type in the first 2 lines... is there a cleaner way?"That sounds like a good way actually. Be sure your component responds properly when something wrong is inputted, though.Dim mTemp As Rhino.DocObjects.Material = CType(M, Rhino.DocObjects.Material)in one line might also work. See msdn for more conversion operators and functions.
I hope this helps,
- Giulio_______________giulio@mcneel.com…
sinergetici associati alla compresenza simultanea di differenti strumenti di analisi e digital design all'interno di un processo di progettazione in svolgimento. I partecipanti utilizzeranno Grasshopper (modellatore parametrico per Rhino): l'uso di questo editor grafico di algoritmi si integra alla perfezione con gli strumenti di modellazione di Rhinoceros 3D espandendo le possibilità di corstruire modelli parametrici altamente complessi. Per generare una complessità simile saranno utilizzati collegamenti live ai diversi programmi elencati di seguito: . Autodesk Ecotect Analysis via GECO . FEA software GSA via SSI Durante questi intensi 3 giorni, i partecipanti impareranno il workflow dei plug-ins con l'aiuto di esempi esplorando una panoramica dei differenti software, le possibilità di testare le performances di un progetto o l'uso di strumenti addizionali non legati ad un singolo sistema (es. accentuazione, formazione, reazione parametrica) [english text] The focus of the workshop is to integrate and correlate the synergistic effect associated with simultaneous presence of different digital design- and analysis tools in an ongoing design process. The main attention is set on easy to handle interface , which should be used at a early stage of conceptual design to respond to external and internal influences in a intelligent and sustainable way. Participants will use the software Grasshopper as a parametric modeling plug-in for Rhino. The usage of this graphical algorithm editor tightly integrated with Rhino's 3-D modeling tools open up the possibility to construct highly parametrical complex models. To generate this complexity we will use live linkages to several programs listed below: . Autodesk Ecotect Analysis via GECO . FEA software GSA via SSI In this 3 intense days, the participants should learn the workflow of the plug-ins with the help of examples and get an overview of the different software's, there possibilities for evaluating the performance of a design or the usage of additional tools to be not chained to a single system . (e.g. parametrical accentuation, parametrical formation, parametrical reaction) [.] Dettagli : Istruttori: Thomas Grabner & Ursula Frick from [uto]. lingua del corso: inglese (saranno disponibili tutor di supporto ma è richiesta una conoscenza di base della lingua unglese).
Quote d'iscrizione (min 12 max 20 posti): educational* : € 280.00 + iva professional: € 450.00 + iva * studenti, docenti, ricercatori, dottorandi e laureati fino a un anno dalla data di laurea OFFERTA EARLY BIRD SPECIAL: le prime 5 domande di iscrizione pervenute entro il 31 Dicembre 2011 avranno diritto ad una quota di iscrizione scontata del 20% Quote d'iscrizione E.B. SPECIAL: E.B. SPECIAL educational* : € 224.00+ iva E.B. SPECIAL professional: € 360.00+ iva. ulteriori info, dettagli e iscrizioni: http://www.co-de-it.com/wordpress/nexus-advanced-grasshopper-workshop-with-uto.html…
radiance parameters to get rid of blotching. To add another level of complexity to my problem, I am running simulations with a translucent material with the following properties: void trans testTrans
0
0
7 0.478 0.478 0.478 0.000 0.010 0.178 0.635
I have had no issues with the renderings when I use clear glazing, as seen on this image:
However the blotching-issue becomes very noticeable when I introduce translucent glazing into the scene:
For the two above cases I used the following parameters:
_av_ is set to 0
xScale is set to 2
_ab_ is set to 6
_dc_ is set to 0.5
_aa_ is set to 0.2
_ad_ is set to 2048
_st_ is set to 0.5
yScale is set to 2
_ps_ is set to 4
_ar_ is set to 64
_as_ is set to 2048
_ds_ is set to 0.25
_pt_ is set to 0.1
_dr_ is set to 1
_pj_ is set to 0.9
_dp_ is set to 256
_dt_ is set to 0.25
_lr_ is set to 6
_dj_ is set to 0.5
_lw_ is set to 0.01
I ran another test with increased Radiance parameters and got the following output:
with the following parameters:
_av_ is set to 0
xScale is set to 6
_ab_ is set to 6
_dc_ is set to 0.75
_aa_ is set to 0.1
_ad_ is set to 4096
_st_ is set to 0.15
yScale is set to 6
_ps_ is set to 2
_ar_ is set to 128
_as_ is set to 4096
_ds_ is set to 0.05
_pt_ is set to 0.05
_dr_ is set to 3
_pj_ is set to 0.9
_dp_ is set to 512
_dt_ is set to 0.15
_lr_ is set to 8
_dj_ is set to 0.7
_lw_ is set to 0.005
Although the second blotching case is much better than the first, it is still very bad for hours when the sun is lower in the sky. The above images are rendered for a clear sky at 18:00 in Germany in a West-facing room.
Sorry for the long post! Can someone help? Kind regards, Örn
…
nside the zone. I would move your comfort evaluation surface to be 1 meter off the ground in order to be representative of typical human height.
Also, you did not intersect the ground with the rest of the zone geometry, resulting in an incorrect energy simulation. After intersection, you also get one surface of the ground zone that is not inside any buildings. I fixed these two things in the attached file ad it works:
I would also recommend breaking the top surface of the ground up into sub-surfaces so that you can capture the variation in ground surface temperature that happens across the outdoors. Second, I would recommend putting some windows on your buildings as the exterior surface temperature of windows can be very different than that of opaque surfaces. Finally, you should keep in mind that the outdoor maps are assuming a very basic outdoor wind profile by default and, to accurately understand outdoor comfort, you really should be incorporating wind patterns after running a CFD. This discussion has some information about importing CFD from other programs to GH:
http://www.grasshopper3d.com/group/ladybug/forum/topics/import-cfd-result-to-honeybee
-Chris…