te some cut sheets, but not to optmize material, rather define some cut lines. Everything that I am cutting is made of planar wood elements, but there are very specific geometries (mostly straight lines) and I have to put tolerances and radiasas at the corners in order to cut on the cnc mill. Spending time to figure out how to automate is necessary, but I am stuck!
One thing the definition is doing is taking my brep modeled components in rhino and makking them into 2d close curves and laying them side by side. It works...not ideal as its not layed out in a sheet, but that is not the most important part.
Another particular problem is that you will see some notches in the curves, which other pieces will slip into, so different slots need different specific offsets (making them larger) as a toelrance to allow for material play. This I don't even know how to set up so maybe it will just have to wait.
THE MAIN QUESTION, and super important would be, LIFESAVER:
At all 'inward' corners...which I think will always mean concave corners (most are 90 degrees, but are within to sides, instead of a corner sticking out). I'm sure its obviousy, but the reason being the outward corners a circular dril bit can cut, but inward ones need an arc profile extended beyond where the corner of the other piece will fit into. The drill bit i am using is 6mm, so 6mm diamters arcs is what i'm working with.
I have managed to put such an arc at every vertices of each cut piece. The problem being some stick outward isntead of cutting into the piece. So each one needs to be orieneted correctly. Ideally they would also only draw into inward corners, but I can always delete them out. I think maybe I am missing a more logical mathematical way of defining?
For these geometries it is not very important which side the half circle arc in on in the inward corners, but I also have some geometries that I will have to control where the circles face according to the rest of the cut piece.
The cutouts in the middle of the pieces that are curves do not need such corners obviously.
The picture is an example drawn
I hope this isn't too specific and long. in general though automating fabrication, and controling pracitcal math and orientation problems like this is itnersting to me!
THANKS…
elivering their latest workstation and graphics technology.
Intensive computing and exceptional graphics technology will deliver generative modeling and computing to its next level.
Participants will learn the ease of use of Grasshopper within Rhinoceros, so they could start creating their own generative design.
Who should attend:
1. Professionals in design and engineering industry who would like to gain more knowledge and productivity
2. Students who would like to extend their knowledge to the next level
3. Supporting IT who would like to provide even more efficient tools for engineers and designers
4. Engineering and Design Enthusiasts
Participants should send an email to fani@m3kom.co.id, to receive an invitation and its detail.
For further technical information about the event, feel free to ask Rendy (tihe.tihe@gmail.com).
This event will consist of the sneak preview of most anticipated real-time rendering for Rhinoceros: V-Ray RT for Rhino.
Hopefully, this will also initiate the establishment of Indonesia's generative modeling designers community in Indonesia.…
this workshop is to materialize a chair designed with help of generative algorithms via robotic fabrication. To design the form of the chair we will go through an intensive course of generative design techniques, k-means clustering, structural analysis and optimization done with the help of Anemone, Galapagos, Millipede and other plugins. Finally we will employ a 6-axis robot with custom tooling to fabricate the chair via robotic rod bending. No prior experience with Grasshopper or robotic fabrication is required, although basic knowledge in 3d modelling would be an asset. // APPLICATION The deadline for application is 13.03.2017 Apply by sending email titled ‘workshop_chair’ to workshops@aan1.net // INFO If you have any more questions check the www.aan1.net website or contact us with email workshops@aan1.net // FEE We have special pricing for students, as well as an early bird offer. Check the Eventbrite list to get more details. Please bear in mind that a limited amount of seats is available (minimum 8 people, maximum 16). ORGANIZERS: Maria Smigielska, Mateusz Zwierzycki, AAn+1 TUTORS: Maria Smigielska, Mateusz Zwierzycki PRICES: Early Bird Student 280 E Early Bird Pro 320 E Regular Student 300 E Regular Pro 350 E…
p 10 "Scripting Reality – Integrating 3D Point Clouds in parametric design workflows".
This research-based workshop will introduce participants to thegeometrical class of point clouds and ways to handle, manipulate, analyse and script with them. Participants will as well have the chance to get first-hand knowledge in the handling of 3d capturing devices and to link their outputs directly into a design environment.
The workshop poses especially the question of how changes on architectural scale can be tracked over time. Related algorithmic concepts and the Volvox plugin, allow for the first time to directly access and manipulate point clouds in a parametric design environment, will be introduced to the workshop participants. A 1:1 experiment on the ETH campus will provide a testbed. Participants will learn point cloud processing and learn to track objects solely on the base of point cloud analysis, find deviations against the planned and visualise the results.
The workshop is led by Mateusz Zwierzycki, Martin Tamke and Henrik Leander Evers. FARO provides several 3d scanners with helical adapters and acccess to the FARO SDK for the workshop. The workshop is modestly priced with 160CHF.
register now.
http://www.aag2016.ch/workshop-10/
…
d object1. Traceback: line 96, in join, "c:\Program Files\Rhinoceros 5 (64-bit)\Plug-ins\IronPython\Lib\ntpath.py" line 102, in openStudioPath, "C:\Users\Jurrijn\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\honeybee\config.py" line 247, in <module>, "C:\Users\Jurrijn\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\honeybee\config.py" line 2, in <module>, "C:\Users\Jurrijn\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\honeybee\radiance\command\_commandbase.py" line 2, in <module>, "C:\Users\Jurrijn\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\honeybee\radiance\command\gendaymtx.py" line 3, in <module>, "C:\Users\Jurrijn\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\honeybee\radiance\command\__init__.py" line 7, in <module>, "C:\Users\Jurrijn\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\honeybee\radiance\__init__.py" line 3, in <module>, "C:\Users\Jurrijn\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\honeybee\_hbanalysissurface.py" line 1, in <module>, "C:\Users\Jurrijn\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\honeybee\hbsurface.py" line 1, in <module>, "C:\Users\Jurrijn\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\honeybee_grasshopper\hbsurface.py" line 44, in script line 53, in __init__, "C:\Users\Jurrijn\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\honeybee\config.py"
It seems a problem with python.. Thanks in advance for any help.…
thing that MicroStation does (or doesn't). The eternal debate between us is that they focus to the so called BIM aspect of things (and obviously on interoperability matters - that said IFC2*4 is" implemented" in certain Bentley verticals like BA and others) whilst I'm after assembly/component puzzles (and on that matter ... MS ...hmm... to put it politely is not exactly CATIA and/or NX, he he).
On the other hand this paranoid obsession with Level/Layer driven CAD (I hate it) defines a red thick line between CAD and MCAD - because the most intelligent importer can't emulate the way that Siemens NX/CATIA classifies objects - and without control power means nothing.
On the other hand Microstation V9 (...soon) has interesting scripting capabilities (think Modo rather Generative Components) ... meaning that Grasshopper could work there in a rather nice way. I think that I must talk for that to Ray (he recently ditched the ancient legacy MS render engine in favor for the Luxology/Nexus engine). Ray still is negative to buy Act3D mind (hope that you know the mother of visual scripting - the Quest3D VR thing).
On the other hand - within the broad AEC aspect - things these days are different (especially in fast developing countries the likes of UAE, Saudi Arabia, certain ex USSR "democracies" etc etc). Studies are outsourced even at Preliminary Design stage to various sub-contractors (they undertake the Study completion per discipline as well). This means that N separate groups doing M aspects of the whole ... meaning entropy^(N*M) - that's chaos in plain English.
With this in mind I'm quite (a lot) skeptical about the practical meaning of the whole exchange thing in AEC - at least with regard the countries mentioned (not to mention that several portions of a modern AEC thing are made via MCAD apps - chaos^chaos.
I'll back with more focused issues on that matter.
But the big question is: Grasshopper of Generative Components? Well...let's talk serious SS bikes instead: think a Ducati 1198 and a BMW S1000RR (I have them both): which is "best"? The thing is that not always the best bunny is the fasted bunny and not always the fasted bunny is the best bunny.
Cheers,
Peter
…
ty to work in a new and exciting space, where design, art, technology and fashion meet.
If you guys are looking for a full- or part-time job, or know an expert who is - we're happy to with meet him/her. We're located in the Lower East Side, New York.
What the person will be doing:
- Provide technical vision for product and infrastructure features
- Work with Marketing/Product Management to enhance the user experience
- Develop (with our team) our e-commerce customization platform
- Manage our real time 3D modeling platform
- Mentor 3D modelers and developers, define and document development methods, and share best practices
- Review and recommend improvements to product architecture
What we require:
- BA/BS/ BARCH degree OR CS/EE/Engineering degree preferred
- EXTENSIVE 3d modeling, rhino and grasshopper experience
- Experience building online computer games
- Experience creating natural and fractal patterns and forms in 3d
- UV Texture Mapping bit mapping (texture mapping)
- Experience managing a development team in projects with tight SCHEDULES
- Architecture, programing, scripting, Media or Fashion industry experience preferred
- Experience implementing web interfaces using XHTML, CSS, Javascript, and AJAX
- Experience in recommendation engines and algorithms
- Interest in working in an early stage fast-paced environment…
ions are probably reflective of the prevailing humidity conditions (I just had a chat about this with my advisor, who incidentally also happens to be on the committee for LM-83).
The Tregenza sky patches considered in daylighting calculations don't do a good job of incorporating the correct size of the sun into calculations. In the figure below, the sun on the right is the one considered for calculations in Daysim. You can get a more accurate answer by considering a more discretized sky, however, I am not aware if that is possible with Daysim (and therefore HB) right now. Therefore, your direct sun calculations are likely to be off somewhat depending on how much of it there is(I'd say overestimated).
The calculations with humid sky, which are on account of the sky itself (and not the sun alone) are likely to be more relevant.
Regarding your questions about studying weathering effects with LB/HB, I have no idea as that is something that I haven't looked into before. I am sure someone else on this list has a more informed opinion on this issue than I do.
Your project, and your approach to it, seems really interesting and I am glad to be having this discussion :).
Sarith
…
of Space, 1984) and specified in (Turner A. , “Depthmap: A Program to Perform Visibility Graph Analysis, 2007), intuitively describe the difficulty of getting to other spaces from a certain space. In other words, the higher the entropy value, the more difficult it is to reach other spaces from that space and vice-versa. We compute the spatial entropy of the node as using the point depth set:
(11)
“The term is the maximum depth from vertex and is the frequency of point depth *d* from the vertex” (ibid). Technically, we compute it using the function below, which itself uses some outputs and by-products from previous calculations:
Algorithm 4: Entropy Computation
Given the graph (adjacency lists), Depths as List of List of integer, DepthMap as Dictionary of integer
Initialize Entropies as List(double)
For node as integer in range [0, |V|)
integer How_Many_of_D=0
double S_node=0
For depth as integer in range [1, Depths[node].Max()]
How_Many_of_D=DepthMap.Branch[(node,depth)].Count
double frequency= How_Many_of_D/|V|
S_node = S_node - frequency * Math.Log(frequency, 2)
Next
Entropies [node] = S_node
Next
…