n complex architectural design and fabrication processes, relying heavily on materiality and performance. The programme brings together a range of experts – tutors and lecturers – from internationally acclaimed academic institutions and practices, Architectural Association, Zaha Hadid Architects, among others.
Taking place at the unique atmosphere of AA’s London home, the three-week long programme is formulated as a two-stage process. During the initial stage, participants are introduced to core concepts related to material processes, computational methods, and various digital fabrication techniques. During the second stage, the fabrication and assembly of a full-scale architectural intervention with the use of robotic fabrication techniques unifies the design goals of the programme.
Prominent Features of the programme:
• Teaching team: Participants engage in an active learning environment where the large tutor to student ratio (5:1) allows for personalized tutorials and debates.
• Facilities: AA Digital Prototyping Lab (DPL) offers laser cutting, CNC milling, 3d printing facilities, and 2 KUKA robotic arms.
• Computational skills: The toolset of Summer DLAB includes but is not limited to Rhinoceros, Processing, Grasshopper, and various analysis tools.
• Theoretical understanding: The dissemination of fundamental design techniques and relevant critical thinking methodologies through theoretical sessions and seminars forms one of the major goals of Summer DLAB.
• Professional awareness: Participants ranging from 2nd year students to PhD candidates and full-time professionals experience a highly-focused collaborative educational model which promotes research-based design and making.
• Robotic Fabrication: According to the specific agenda of each year, scaled working models are produced via advanced digital machining tools, followed by the fabrication of one-to-one scale prototypes with the use of KUKA KR60 and KR30 robots.
• Lecture series: Taking advantage of its unique location, London, Summer DLAB creates a vibrant atmosphere with its intense lecture programme.
Eligibility: The workshop is open to architecture and design students and professionals worldwide.
Accreditation: Participants gain 1 Year AA Visiting Membership and are awarded AA Certificate of Attendance at the successful completion of AA Summer DLAB.
Applications: The AA Visiting School requires a fee of £1900 per participant, which includes a £60 Visiting Membership fee. Discount options for groups are available. Please contact the AA Visiting School Coordinator for more details.
The deadline for applications is 17 July 2017. No portfolio or CV, only requirement is the online application form and fees. The online application can be reached from:
https://www.aaschool.ac.uk/STUDY/ONLINEAPPLICATION/visitingApplication.php?schoolID=460
For inquiries, please contact:
elif.erdine@aaschool.ac.uk (Programme Head)
alexandros.kallegias@aaschool.ac.uk (Programme Head)…
or a reparameterized curve. It's not! This is demonstrated by splitting the curve using the 't' values and measuring the lengths, which in the case below are either 2.0 or 3.0 (domain bounds and random integers). As you can see, the actual lengths don't match those integer values:
I remembered doing this before and found my code in this thread from January, 2017:
divide curve by distance between points http://www.grasshopper3d.com/forum/topics/divide-curve-by-distance-...
So I modified that code to use 'DivLength' (along the curve) instead of 'DivDist' (straight line between points) and combined it with the code I posted earlier in this thread. Notice the results in the upper right yellow panel - exactly the lengths expected. This requires Anemone and clicking the "Trigger" button to restart the looping:
P.S. The points are available at the 'D1' output of 'Loop End'.…
le with you.
I am trying to achieve the minimal path algorithm of Steiners tree in Python using the minimal path algorithm.The syntax would be as followsFirst I need to create a cube of any dimension.
Then I need to specify one origin say point A and destination point say B.
Now for this point A,B I need to create a machine based network which will automatically enroute A to B.
Where the angle will be constant i.e 120, length can be a variable, triangular node(steiners tree)using these constraints it will create a network.
Now, I should iterate the program in such a way that I should specify the further points say like A1 and B1 so on.The program will contain a limit constraint where it will come out of iteration loop and start a new loop,forming the network.
By this I will get a dense network of 120 deg branches.
The branching gets denser the moment I add source and destination points.
There can be 100 iterations to reach from A to B but the algorithm chooses the one following the minimal path.
I would be highly thankful to you if you would please share the python syntax and grasshopper definitionCapture.JPG for the same
Thank you for your time in advance
I would be highly grateful if you help me through
warm regards
Arya
12.gifShortest%20path%20algorithm.gh
min-paths.jpgcc.henn.studyimagesminimalpaths.jpg …
till quite rough.
I went through your attached log but it seems to be a successful run, perhaps the error log wasn't attached. In any case, I believe we have identified this issue. The goal of the update fvSchemes component was to apply schemes to finalized meshes in an automatic way. While this is useful for new users it is also a dangerous thing to do in CFD studies.
The component works by relating mesh quality to the mesh non-orthogonality, which the checkMesh component reports. While non-orthogonality is one of the important criteria of mesh quality it does present difficulties on some kind of meshes, especially like the simple cases that BF has been meshing so far.
The example case of simple box buildings in a wind tunnel above for instance will appear as a good quality case for even the lowest of cell-count meshes, simply because it is an orthogonal geometry. That means that checkMesh will probably report low values (imagine an empty blockMesh of 10m blocks has a non-orthogonality of 0) which in turn means that higher order schemes might be paired with actually low quality meshes. This I believe is causing problems.
I posted a possible solution to this here https://github.com/mostaphaRoudsari/Butterfly/issues/57. The idea is that Buttefly provides additional options to the users, enabling them to choose between first-order (faster, more robust, but lower quality schemes) and second-order (slower, less robust, but more accurate) schemes depending on mesh quality, stage of assessment, etc. In cases like the above mesh quality a first-order scheme might provide a better option. To test this I am attaching an fvSchemes file you can use by replacing yours in the /system folder of the case.
As a note however, I would like to stress there is so much that a tool like Butterfly can provide in this area. Meshing is a quite complicated and demanding part of the process, involving a lot of trial and error. Sometimes the problem is just the mesh and not the solution options (GIGO stands true in CFD as well). It does however get easier with experience. The safe advice is the simplest one: when changing solution options doesn't help, refine mesh and run again.
Kind regards,
Theodore.…
ky.exe did not accept -p parameter and made empty sky.cal file.
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Edit: solved run problem, Bee did not download OpenStudioMasterTemplate.idf
Get it here: https://github.com/mostaphaRoudsari/Honeybee/issues/119
Now get empty HDR:
C:\ladybug\prox\imageBasedSimulation>rpict -i -t 10 -vtv -vp 245.129 -226.458 20 0.405 -vd -0.549 0.656 -0.518 -vu -0.332 0.397 0.855 -vh 42.862 -vv 26.991 -v l 0 -vs 0 -vl 0 -x 800 -y 600 -af prox_RAD_Perspective.amb -ps 8 -pt 0.15 -pj 0.6 -dj 0 -ds 0.5 -dt 0.5 -dc 0.25 -dr 0 -dp 64 -st 0.85 -ab 2 -ad 1024 -as 175 -ar 150 -aa 0.200 -lr 4 -lw 0.050 -av 0 0 0 prox_RAD.oct 1>prox_RAD_Perspectiv e.unf rpict: 0 rays, 0.00% after 0.0000 hours rpict: skybright`c__ladybug_skylib_cumulativeSkies_SINGAPORE_SGP_SINGAPORE_SGP_1 : undefined variable rpict: 1020 rays, 4.91% after 0.0000 hours
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Hi friends,
trying to get a cumulative sky image metric to run and encountered an issue with the image-based metrics component. It throws:
Runtime error (KeyNotFoundException): honeybee_materialLib Traceback: line 768, in main, "<string>" line 1442, in script
I guess this is some sort of setup issue on my end, or I messed up the definition? Any help appreciated.
Thanks,
Max
…
gn , New LabCities are continuously produced through entropic processes that mediate between complex networked systems and the immediacy urban life. Emergent media technologies inform new relationships between information and matter, code and space to redefine new urban ecosystems. The NY GSS aims at investigating emerging forms of reading and producing PUBLIC SPACES re- imagining the physical city through intelligent and mediated processes.Through data agency and responsive urban processes, the NY GSS will explore the connection between the production of emergent forms of URBANITY and fabrication/robotic/responsive practices. Focus will be placed on the feedback mechanism between scales, investigating the continuous loop between the micro and the macro relationships that occur in public spaces. The city of New York will be the expanded site of exploration. The investigations will critically reflect on the city as the shared, the common, the civic and the social-public enterprise.Generative design and computationally driven processes will take place throughout the program. A series of lectures from leading academics and international invited guests will construct the theoretical framework of the GSS, integrating and expanding the learning modules, with a final exhibition and promotion of the work.…
ecember 2017 from 18:30 until 20:30. We will have presentations from Heatherwick Studio and AKT II.
Please visit the following page for more details and registration: http://simplyrhino.co.uk/events/upcoming-events/grasshopper-uk-ugm-2017
Heatherwick studio will present two projects covering the topic of designing, making and collaborating through computational tools. Heatherwick’s Geometry and Computational Design team will go through the computational processes behind design and making in the studio concentrating on two projects, Vessel in New York with a focus on driving the geometry and Al Fayah Park in Abu Dhabi with a focus on Form Finding and working with collaborative tools.
AKT II's presentation will explore a series of examples where this new approach was experimented, tested and improved, the Al Fayah Park in collaboration with Heatherwick studio and the 2016 Serpentine Pavilion with BIG, and more.
We're looking forward to seeing you all again!
Many thanks,
Paul and Arthur
…
archaic in it's whole structure. Good for some limited things but not too much fun in the long run in 2017.
Still I learned a lot here, some of it from you, and for that I'm very thankful! :-)Losing all that content is indeed bad.
But I personally can't see McNeel as "evil" while I have no problem seeing Autodesk as such. They killed XSI (my tool of choice for almost 10 years) and now plumb XSI ICE into Maya - no thanks.
I too can't see myself buying Rhino 6 ATM, since like you, I think it's a bit underwhelming in scope and the new licensing doesn't improve things.
At one point it's time to move on, even if it's hard and needs letting go of grudges - I can be just as emotional about software as you, but the energy spent on trying to make Rhino/Grasshopper into something it's not is simply wasted.
Thankfully I finally found a new home softwarewise, I went through many of the applications you mention but they all have their own flaws and limitations. SideFX at least have the right spirit, Houdini moves along joyfully, problems get fixed fast with daily builds, support is great, the software handles big assets easily and the combination of nodes and code (Python, VEX...) is a joy to use for my generative work. The community is amazingly helpful and communicates often on a very high level (for instance forums.Odforce.net). Works for me :-)
I wish you all the best in your journey and again, thank you for the insights I gained from your posts in the past.
Cheers,
Tom…
Added by Thomas Helzle at 10:37am on October 22, 2017
ades del Espacio en 1981). En este, O'Neill propone la colonización del espacio para el siglo XXI mediante el uso de ingeniería espacial construida con materiales de lugares como la Luna o asteroides. Consta de dos grandes cilindros de rotación opuesta, con dimensiones de 3,2 km de radio y 32 km de largo, que están conectados en cada extremo por una varilla a través de un sistema de rodamientos. Rotan a fin de proporcionar gravedad en sus superficies interiores, que estarían acondicionadas como un medio de vegetación natural con árboles, hierba, arroyos y lagos y es el lugar donde se desarrollaría toda actividad. La circunferencia del cilindro se dividiría en seis regiones, tres “valles” habitables alternando con tres hileras de ventanas que permitirían el paso de la luz solar. Además existiría un anillo exterior para la agricultura de quince kilómetros de radio, el cual gira en una velocidad diferente a los cilindros. La zona industrial y la fabricación estaría localizada en eje del cilindro, detrás de la antena parabólica. En esta zona la gravedad es mínima, algo que se tendría en cuenta en algunos procesos de fabricación y otras actividades de la colonia.…
ades del Espacio en 1981). En este, O'Neill propone la colonización del espacio para el siglo XXI mediante el uso de ingeniería espacial construida con materiales de lugares como la Luna o asteroides. Consta de dos grandes cilindros de rotación opuesta, con dimensiones de 3,2 km de radio y 32 km de largo, que están conectados en cada extremo por una varilla a través de un sistema de rodamientos. Rotan a fin de proporcionar gravedad en sus superficies interiores, que estarían acondicionadas como un medio de vegetación natural con árboles, hierba, arroyos y lagos y es el lugar donde se desarrollaría toda actividad. La circunferencia del cilindro se dividiría en seis regiones, tres “valles” habitables alternando con tres hileras de ventanas que permitirían el paso de la luz solar. Además existiría un anillo exterior para la agricultura de quince kilómetros de radio, el cual gira en una velocidad diferente a los cilindros. La zona industrial y la fabricación estaría localizada en eje del cilindro, detrás de la antena parabólica. En esta zona la gravedad es mínima, algo que se tendría en cuenta en algunos procesos de fabricación y otras actividades de la colonia.…