be much appriciated.
Rhino Workflow:
First I create planar surfaces from a set of planar curves using PlanarSrf command. This is followed by selecting all new planar surfaces and enable Gumball. I drag the surface and by Alt clicking it makes a copy of this surface, and automatically makes a Solid (inspired by this example). (If I use just ExtrudeSrf it just extrudes the edges and doesn't make a Solid)
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lugin.
David,
You're no doubt the best person to ask - is there a way to use custom fonts within the Display.Draw2dText method? I note that the font is defined by its name as a string - does the method look for fonts within included resources or does it just turn to the system fonts?
The base method I was going to adapt to include fonts is roughly something like this [link].…
d picture 1), but the thing is that the center of the scale must be at the end of every curve so it can be continous and not overlapping each other.
I also tried to do the same thing but scaling them between two boundary curves (see attached picture 2 from rhino), but I guess I first need to know the logic of the proportional scaling process, so I hope somebody can help me out with this problem.
Any comment would be apreciated. Thanks!…
stretched, more like ellipse.
I will link something like that, instead of attractor point there is image, as i understand.
I would be in heaven, if somebody would know the answer.
Thank you!
packing algorythms on youtube
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oe should have smaller/tighter hexagonals to stiffen the 3d printed part). Aiming to get this done by increasing the geometry in the U+V channels.
The problem, it seems that lunchbox only lets you create geometry out of surfaces, which would be fine, yet the patch function creates control points outside of the surface I am trying to push hexagons onto. So when it comes to using the "Hexagon Cells" function I can't contain the hexgons within the polysurface I am tying to push them onto.…
t would simply move and anything vertex connected to it would update - as in, for example, post-formed gridshells (anchors moved inward - mesh and/or line segments react accordingly).
In the newest release, I'm seeing a 'ghosting' of points, almost as if it's leaving a trail, and this is causing the point to detach from anything connected to it. It's simple to test this, but I've included a file below for your reference. Note - I've tried this on multiple machines and in comparison to older files from 2.3.3 and 2.41, as you'll see in the sample.
Cheers,
n
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surface (NURBS) and then you can define the number of divisions in the U,V direction , The height of the curves and the degree which can be 1 for a polyline , 2 for an arc and 3 for a Nurbs Curve. You can also change the direction to diagonal if you want!…
usual way is that the PC gives the Arduino high level commands like "move to point x with speed v". The Arduino converts these commands and controls the motors at low level (send zeros and ones).
You can communicate with your Arduino via USB. In C#/VB this can be done with System.IO.Ports.SerialPort.
On the Arduino side you need code that handles the received messages from the PC and controls the steppers. For cnc stuff I recommend you to use grbl.
Greetings!…