nd give it love.2. Everything else is to know the nature of the data and components. Data is all: numbers, formulas, colors, lists, branches, graphics, visual representation, connection between data, hierarchies, etc.3. Work, work and work.Have information is know about data, have knowledge is to know how the data is related with everything else and have wisdom is to have the right mental-programs to process data. And then there's the creativity, divergent thinking, ingenuity and talent that make the mental architecture not be something rigid. Then, to carry out algorithms, the mindset I usually follow is, I start with data/parameters to perform a design, and decompose the process into smaller processes that can manipulate. If I'm at a point where I do not know how to do, two things can happen, that I know what I have to do but can not, or not know how to do, the first is probably lack of knowledge aboud data or components, therefore, it is time to learn; and second, rethink the previous processes if I can avoid the problem, which often leads me to redo the whole algorithm, which is not allways bad.In short, delves into the data and components, so your mental program of execution will be more optimal if you know more about posibilities. And think in terms of process, not in terms of outcome. And work, work, work does the rest. There is no trick, just eager to learn. I did not start to understand that it was really the 3d until I began to learn programming, but this way I will advise you when you have confidence using grasshopper.Perhaps is not what you expected, but it all boils down to devote more hours. Grasshopper is easy to use and hard to learn.…
nd me to kill him but give him my regards anyway) is still around in BirdAir Italy ... talk with him.
3. Hope that you understand that designing the "details" means some decent MCAD app + FEA + this + that. "Fusing" this with some abstract graphic editor like GH ... is ... er ... impossible (in real-life, you know, he he ). Generative Components on the other hand may qualify but requires a lot of time in order to fully master it (approx 2-4 years).
4. FormFinder ... well ... that's utterly Academic but on the other hand ... (good luck).
http://www.formfinder.at/main/software/team/
5. http://tecno.upc.edu/cotens/software.htm
6. This is the second best (after the BirdAir internal stuff) but costs an arm and a leg
http://www.ndnsoftware.com/
7. This is a !%$!%$ in the !%$%!$:
http://www.sofistik.com/no_cache/loesungen/fem/leichte-tragwerke/
My realistic (low cost) advise:
use K1/2 (especially if you are after "parametric" exploitation(s)) ... and then diversify tasks: stuff for the structural department, stuff for whom claims that he can(?) design the "details" ... whilst be in a constant contact with the membrane provider (and in fact: the contractor for doing the real thing as well)
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ithin an Urban context and taking into account the shading of the surrounding context, and we are testing the Ladybug Thermal Comfort Indices component. For what we understand there are two ways to take into account the Mean Radiant Temperature, you can either plug the meanRadiantTemperature_ or the solarRadiationPerHour_. According to the meanRadiantTemperature_ description it seems that if we are doing the calculation outside in the sun we mustn’t plug in anything and we must work only with the solarRadiationPerHour_ (as you also do in the example). Is it correct?
solarRadiationPerHour_ can be calculated in two ways, the first one is shown in your example and uses Ladybug_Radiation analysis component (Very clear thank you so much! : ) ) The other one uses the Ladybug_Sunpath Shading component and from the description is supposed to be more precise. And here are the other questions:
1) there is a parameter that takes into account vegetation, with which degree of detail should it be represented? 2D(silhouette) or 3D surface? Should we separate the trunk from the crown?
2) In this component we can also insert an albedo value. Is this value taken into account in the PET calculation and if yes, how?
3) In the Ladybug_Radiation Analysis component we can input a geometry at the ground level to be calculated and then place an analysis grid at 1.1 _disFromBase. Using Ladybug_Sunpath Shading, where should we place the geometry to be calculated and how can we place the analysis grid like in the other case?
We apologise for the long post!
Thank you very much for all your efforts!!…
rves that "intersect" a plane placed on Z=6 above the first circle. I did this to have a collection of points from which to choose 3 and make a 3pt-circle.
[this second circle "fits" the catenary at a certain height, that's what I wanted to do]
Maybe it's obtuse but anyway that's the way I managed it.. I then used the "intersection" of the top circle with the original catenary curve to "split" the catenary into 2 parts, I then "Rail Revolution" the first part of it around the axis of the original circle, using the circle as a "rail", and I get a Brep surface.
It is a "open brep" surface, so now i'm having the problem of managing it if I want to subdivide it with Isotrim or other commands to control the number of subdivisions.
Is there a better way to go about this?
I am attaching the file.
About the image, I checked my code about 10 times to understand why it has those "lines" every 1 meter in the Z, and they already appear in the "rail revolution" component when it is visible, but in the "brep components" I can see the individual points along the rail curve.
I think this is what might be causing the brep to surface problem, but for the life of me I can't understand why the rail is not smooth and is "divided" into the 7 points instead of just one smooth revolution...
Thanks! :)
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register, please contact Miss Roula Homsi Tel: 06/218400 ext:4007email: r.homsi@bau.edu.lbTOPICS: Parametric design , Algorithms, Kinetic Architecture, responsive facades, interactive design, smart buildings, generative design, NURBS modeling, parametric modeling, architectural design algorithms, form finding algorithms , and Environmental Adaptive Dynamic ArchitectureComputational skills: Rhino3D – Grasshopper 3d – Paneling tools - Kangaroo plugin - fields grasshopper -Digital Fabrication- Arduino micro controllers - lighting and temperature sensors - Firefly plugin - gHowl – mobile controller - Wi-Fi controllersWORKSHOP PROGRAM: PHASE ONE: Day 01- opening lecture on Algorithmic Added Design - tutorials and introductions to NURBS modeling with Rhino 3d- Parametric modeling tutorials with grasshopper 3d- Grasshopper processes, algorithmic logic and data management-Essential mathematical functions and logical operations- Projects assignments, groups divisions, project phase’s scheduleDay 02 - Form finding methods and theories for architecture - Training on physical algorithms using Kangaroo plugin-Catenary systems on curves, Catenary on surfaces, and mesh relaxation- Algorithms and design inspirations- Subdivision algorithms, paneling tools- Responsive materials, structural optimizations- Project phase one submissionDay 03- Envelope pattern optimizations for natural lighting- Kinetic Architecture introduction and projects examples- Responsive material analysis and design systems- Kinetic facades and dynamic pattern - Training on Arduino & preparing digital models for kinetic simulationPHASE TWODay 04- environmental Sensors, design reaction- lighting sensors, temperature sensors-Responsive envelop responsive simulations to sensors.-Smart and embedded systems for Architecture- Architectural models movements and mechanisms Day 05- Wireless controllers for grasshopper- Mobile controllers - Projects final submissionDay 06 -Finalizing students projects,-Models fabrications and sensors installations, documenting reactions-Final project ourcomesFEES for the 2 phases __ fees is 420 $ per participants( 360 for BAU students) Fees includes all teaching materials, software kit, lectures kit, laser cutting, Arduino microcontroller boards, sensors and using equipment. Students need to bring their own laptops, digital equipment and model making tools.PREREQUESTSThis program is open to current international Engineering, architecture and design students, masters, PhD candidates and young architects and professionals. Software Requirements: basic knowledge of 2D and 3D modeling software.…
e 14h-18h (sessões diárias de 8h)
Grasshopper Nível I 9 e 10 de Abril 2-feira e 3ªfeira
9h-13h e 14h-18h (sessões diárias de 8h)
# ORGANIZAÇÃO Rhino3Dportugal # OBJECTIVOS - Utilizar as ferramentas digitais de forma criativa e rigorosa, para a concepção de modelos 3D – Familiarizar-se com as lógicas de criação de geometrias tridimensionais NURBS. - Desenvolver técnicas de criação de imagens fotorealistas com o motor de render V-Ray - Introduzir as lógicas paramétricas e associativas processo criativo. # INFORMAÇÕES E INSCRIÇÕES Link para inscrições online: http://www.rhino3dportugal.com/website/?page_id=368 info@rhino3dportugal.com Ana Fonseca: 917140716 Mais informações: Calendarização: http://www.rhino3dportugal.com/website/?page_id=186 Conteúdos: http://www.rhino3dportugal.com/website/?page_id=72 Site: www.rhino3dportugal.com…
Added by Brimet Silva at 10:32am on February 27, 2012
between internal structural frameworks and non-bearing skin elements, this approach promotes heterogeneity and differentiation of material properties. The project demonstrates the notion of a structural skin using a Voronoi pattern, the density of which corresponds to multi-scalar loading conditions. The distribution of shear-stress lines and surface pressure is embodied in the allocation and relative thickness of the vein-like elements built into the skin. Its innovative 3D printing technology provides for the ability to print parts and assemblies made of multiple materials within a single build, as well as to create composite materials that present preset combinations of mechanical properties.
for registration please contact:
bioskinarc@gmail.com
tel: 09197804306
…
and the degree of your periodic curve is 3, then start picking one point to the left. If the degree is 5, start pickin 2 points to the left, etc.
Every curve has a domain. A domain is a numeric range defined by two numbers (a lower and an upper bound). Within the domain, the curve exists and the equations which govern the geometry of the curve yield decent answers. The lower limit represents the start of the curve, the upper limit the end of the curve. Everywhere in between you can evaluate curve properties (position, tangency, curvature and any other derivatives, tension, torsion etc. etc.).
There is no significance attached to the actual numbers in a domain. All that is required is that the lower limit is smaller than the upper limit. When we create curves in Rhino we tend to pick domains that represent the length of a curve, but if you scale a curve afterwards you change the length, but not the domain.
Curve parameters are numbers inside this domain. Basically, think of all curves as finite line segments which can be bend, kinked and stretched in 3D space. Curve parameters are locations on the 1-dimensional space that is defined by the line. The curve equations are all about converting those one-dimensional parameters into three-dimensional points and vectors.
Like I said, the mathematics are pretty involved and periodic curves are more difficult still.
--
David Rutten
david@mcneel.com
Tirol, Austria…
Added by David Rutten at 4:23am on September 13, 2013
mber of ways, and how they are represented will dictate the final outcome.
2)If you use rectangles a question for area would be how do you dictate the ratio between the width and length? It may be easier to use circles or rather simple points with a specific charge attached relating to required area, think of the metaball component in 2d or using an isosurface in 3d (I recommend Daniel Piker's Aether plugin). So do you want something orthogonal or more amorphous?
3)Means of creating adjacency: I think for the best results you will want something that operates recursively. Hoopsnake, Octopus, Loop all allow you to create your own recursive loops, however, you might find that using something like circle/sphere packing within kangaroo will give you the desired results. In the case of Kangaroo, the spheres can be given different volumes and the connective network treated as springs to push and pull things together.
4)At this point you will have your basic geometric relationships, start simple and build up. You will want to go back and embed more intelligence into the script pulling in new parameters and inputs to relate to the given context (orientation, sun angles, topo of site, vertical arrangement, circulation). Here you may add new forces to the kangaroo to create a repelling force or attraction to certain areas.
5)Once you have this all in place it is time to flesh out the model, floor plates, partition, aperture, etc. This can be done strictly in GH native. Your primary challenge is establish believable connection between the recursive solver and the forces and output, not an easy task, but very doable.
Good luck, …