nger congruent with the original surface.
It results in surfaces where the holes should be instead of a surface between the holes.
Here are a few changes that fix these problems and is even faster! ~30 seconds, due to using 'Shift List' instead of 'Area' to filter out the results from 'SrfSplit'. It uses 'Pull' to get the scaled curves onto the original surface (problem #1) and then trims a single hole from each of the surfaces that resulted from the first 'SrfSplit' (problem #2).
It also offers the option of "Sharp" or "Smooth" holes. voronoi_2015Dec20c.gh attached
Surface is internalized, no need for Rhino file.
P.S. Thanks for starting a reply MANU, I might not have touched this otherwise. I wonder how many times this question has been asked and answered on this forum?
…
Added by Joseph Oster at 3:15pm on December 20, 2015
first appeared in software like maya I believe where there are options for the translations (move, scale, rotate) called discrete move, discrete scale, and discrete rotate. This meaning you can only move, scale, or rotate them by specified interval values.
"Are there non discrete vectors and polylines" A single vector is of course discrete. The discrete we refer to in the image above is about discretisation across the collection of vectors forming a polyline. A polyline is discrete after it is made. This discrete is about the process of making that polyline. Telling the polyline to be "x" amount of angles only in advance.
Vectors and lines are already discrete in segments when compared to curves yes, but not in angle as there is an infinite possible number of angles in a world axis (continuous). There is no control over how many angles. A curve might subdivide into 100 angles when converting into a polyline in which case it may not be as useful for the construction of some joints or bends, say you wanted only 1 joint type then you would force the polyline to only have 30 degree angels with discrete vectors (of course this wont follow the curve as close but will be more optimized from a fabrication or bending standpoint) Consider these as more discrete - discrete lines (discrete in segmentation and angle). Rather than a polyline having infinite possible angles to represent a curve - these can have a pre-determined amount of angles - in the case of this image it looks like there are only 14 possible directions the line can move. As for the fillet, that is just after the fact - the important thing is how the original lines were generated.
Think of it a bit like AutoCad's Tracking settings that lock you into drawing at specific angles.
Anyway check out the plug-in here and I am sure you will understand as soon as you open the example files: http://www.food4rhino.com/app/discrete-vectors…
utors
U P I A studios Mostafa R. A. Khalifa, ArchitectPhD, Architecture ITALY
Lecturer,
MSA University
Head of Architecture and Parametric Design
U P I A studios
Egypt
deadline registration Jan, 30 , 2013
http://grasshopperworkshopcairo.blogspot.it/ introduction: This workshop will introduce basic and advanced notions of Grasshopper and the methodology of parametric design and algorithmic modeling and its usage in Architecture, design, landscape, and urban scale. It is intended for professionals and students with a minimum experience in 3D Modeling.
…
in C# programming language.- algorithmic thinking in design and 3D modelling;- RhinoCommon library. Extending GH scripting capabilities with full Rhinoceros 5.0 functionality;- shortening the script execution time by optimizing the algorithms. Methods of saving resources through finding inefficient operations;-geometric algorithms. Delaunay triangulation, Voronoi diagram, shortest path problem etc. described and implemented in C#;- scripting in Grasshopper’s C# script component;-creating own components in Microsoft Visual Studio.After the course you will be able to create your own components, solve complicated problems, operate on data structures and optimize your code. Going in depth into geometric algorithms will give you a better understanding of tools you’re using and broaden your mind in terms of finding clever solutions.Detailed programme coming soon.Registration at hello@parametric.supportTUTION FEE: 300 EUR (Early Bird) till 15.04350 EUR (Regular)
OUTLINE:12th May 2017 12.00 - 19.00 (7hours)-Introduction to programming in C#: Basic and complex C# data types, Basic arithmetic operators, Switch statement, Arrays, Methods13th May 2017 10.00 - 18.00 (8hours)List<Type>, Iterating through elements, Basic geometry creation, Recurrence. Fractal generator, Math class, Inheritance, Simple physics14th May 2017 10.00 - 17.00 (7hours)Reading files, Particle system, simple physics, Agent-based geometry generator, Creating own combo classes, Compiling .dll…
in just 123 easy steps:
Step 1: get the cookies
The bible PlanA: C# In depth (Jon Skeet).
The bible PlanB: C# Step by step (John Sharp).
The bible PlanC: C# 5.0 (J/B Albahari) > my favorite
The reference: C# Language specs ECMA-334
The candidates:
C# Fundamentals (Nakov/Kolev & Co)
C# Head First (Stellman/Greene)
C# Language (Jones)
Step 2: read the cookies (computer OFF)
Step 3: re-read the cookies (computer OFF)
...
Step 121: open computer
Step 122: get the 30 steps to heaven (i.e. hell)
Step 123: shut down computer > change planet
May The Force (the Dark Option) be with you.
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hen you determine their position and number by the "precision_" input. Their number is equal to "precision_ - 1".They are essentially mesh edges, not curves. To hide them, in Rhino application menu choose: Tools -> Options -> View -> Display Modes -> choose your current display mode, and uncheck the "Show mesh wires":
b) How do you change the x- and y-scale of the chart? For instance displaying every 10 degrees of azimuth?
Can you be a bit more precise?You would like to change the labeling of the azimuth directions from 30 degrees step to 10 degrees step? If this is so, you can not do that.
c) My input surface is a hyperbolic paraboloid, facing south symmetrically. How does the component calculate its tilt and azimuth?
All Ladybug Photovoltaics components calculate the amount of AC energy generated by a planar (flat) surface. Tilt and azimuth angles are calculated based on surface normal at 0.5, 0.5 surface parameters. So you can not use the hyperbolic paraboloid as the _PVsurface (or _PV_SWHsurface) input, as it will yield incorrect results. You need to planarize that hyperbolic paraboloid surface first.I attached below an example with default grasshopper components, but the size of the panels is not equal. If you want them to be equal use some paneling Grasshopper plugin like Lunchbox or Paneling tools.…
igned by this software may be terrible, this is how the future is being shaped, so an understanding of the technology is important.
http://bimandintegrateddesign.com/2014/10/24/googles-bim-busting-app-for-design-and-construction/
https://vimeo.com/107291814
-Projects are due May 8th at the WAAC Final Gallery (I think at 5:30 PM). You will have your board(s) pinned up and your physical model complete underneath. The location is still being worked out, so I will let you know when I know. After the physical submission, a digital submission is required as well. There should be at minimum -
A board with the discussed drawings and images below, named LastName_FirstName_FinalProject.pdf
A photo of your physical model (if not included on the board), named
LastName_FirstName_FinalModel.pdf.
These should be posted on the dropbox sometime before the last day of the semester. Your project will not be graded if you do not physically submit on May 8th and digitally submit sometime before the semester is over.
-Project brief is below
Project Brief: Up until now, you have been using grasshopper to develop, analyze, and fabricate architectural ideas in a very controlled format. The final project is a chance to combine this knowledge with your own design intent and aspirations. The project will use specific deliverables to spur growth, but also allow for you, the designer, to do what you please within the following boundaries.
Requirements:
# open project# must be a design project # story of what you are designing and why you are using grasshopper - specific design intent# must have physical scale model # must have 24” x 36” board - made in Adobe InDesign or Photoshop # grasshopper definition image # 1 artistic rendering - any format - with scale figures # 5 iterations of your project must be presented # 1 diagram to visually describe your project # text describing project # process drawings - photos/sketches/models/other iterations# this is the bare minimum - to have an excellent project, one must go above and beyond these requirements# talk to me if you have out of the box ideas of presenting/ teams / etc...
That is all, there are no assignments due this week, just keep working on those projects. I am available for help during the week, just email or post in the forum. USE THE GRASSHOPPER FORUM IF YOU ARE STUCK. There are many people on here that are way smarter than I that can help you.
See you all next week!…
hat differ in shapes, sizes and height the facade would be a mess. Some spaces need some light while other can't have any. I would like to have full freedom of creation inside the building, to make it as functional as possible. Thats why i decided the parametric "skin" solution would be best. Since the location has industrial past (factories made of brick) i decided that brick would give interesting result.
I tried creating the definition on my own but since i lack skill in GH i got some problems (especially multiplication of bricks and the diffrence between each "level" (half a brick on y axis) caused problems for me.
I post my simple sketch explaining the idea of definition i would like to create (sorry about quality):
1 - Brep - I would like to use 25x12x6cm (classic brick) but as well experiment with diffrent shapes - like the one on the right with hole inside - that would give more light. Thats why i think the best solution would be using brep for this definition.
2- Multiplication - biggest problem for me - I don't know how tall the wall would be, what will be the final shape of Brep (brick) and that's why i would like to manipulate this with sliders as well. All the walls are flat (maybe it would be easier to use surface?). As i managed to multiply the bricks easy way i don't know how to gain control over height of the wall - for example that it is 30 bricks high, but has each second row moved on x axis by the distance of 1/2 brick. I tried using Series but with no success. Could you help me with that please?
3 - Rotation - i would like to use image sampler for that so i can "paint" where i want more sun and where i dont need it at all (black and white). The rotation has to be limited to 180 degrees as well. Obviously i didn't get here yet, but i never used image sampler so if you could give me some advice how to use component and how to create such images i would be really grateful.
4 - More of a concept thing - since the connection angles differ from 90 degrees i will have to figure out how to connect the parts of the wall at sides ;).
I would like to ask you for help with the defintion, since i am totally stuck at step 2. I post what i came up with so far. Thank you for your time and help!
PS. I post an image that is pretty similar to one of options i would like to check for my building.
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The PC actually stops working because after a few seconds the simulation starts the fan inside the PC all of a sudden stops and for the next 5-10 mins I cannot do anything, even alt+ctrl+canc. After I wait for that time i get the followig error:
the ReadMe says:
{0;0;0}0. Grid-based Radiance simulation1. The component is checking ad, as, ar and aa values. This is just to make sure that the results are accurate enough.2. -ar is set to 300.3. Good to go!4. Current working directory is set to: C:\Users\Luigi\Desktop\Prova__\Prova_1\gridBasedSimulation\5. Found a trans material... Resetting st parameter from 0.85 to 0.011276004966. WMIC PROCESS get Commandline7. WMIC PROCESS get Commandline8. WMIC PROCESS get Commandline9. WMIC PROCESS get Commandline10. WMIC PROCESS get Commandline11. WMIC PROCESS get Commandline12. WMIC PROCESS get Commandline13. WMIC PROCESS get Commandline14. WMIC PROCESS get Commandline15. WMIC PROCESS get Commandline16. WMIC PROCESS get Commandline17. WMIC PROCESS get Commandline18. WMIC PROCESS get Commandline19. WMIC PROCESS get Commandline20. WMIC PROCESS get Commandline21. WMIC PROCESS get Commandline22. WMIC PROCESS get Commandline23. WMIC PROCESS get Commandline24. WMIC PROCESS get Commandline25. WMIC PROCESS get Commandline26. WMIC PROCESS get Commandline27. WMIC PROCESS get Commandline28. WMIC PROCESS get Commandline29. WMIC PROCESS get Commandline30. WMIC PROCESS get Commandline31. WMIC PROCESS get Commandline32. WMIC PROCESS get Commandline33. WMIC PROCESS get Commandline34. WMIC PROCESS get Commandline35. WMIC PROCESS get Commandline36. WMIC PROCESS get Commandline37. WMIC PROCESS get Commandline38. WMIC PROCESS get Commandline39. WMIC PROCESS get Commandline40. WMIC PROCESS get Commandline41. WMIC PROCESS get Commandline42. WMIC PROCESS get Commandline43. WMIC PROCESS get Commandline44. WMIC PROCESS get Commandline45. WMIC PROCESS get Commandline46. WMIC PROCESS get Commandline47. WMIC PROCESS get Commandline48. WMIC PROCESS get Commandline49. WMIC PROCESS get Commandline50. WMIC PROCESS get Commandline51. WMIC PROCESS get Commandline52. WMIC PROCESS get Commandline53. WMIC PROCESS get Commandline54. WMIC PROCESS get Commandline55. WMIC PROCESS get Commandline56. WMIC PROCESS get Commandline57. WMIC PROCESS get Commandline58. WMIC PROCESS get Commandline59. WMIC PROCESS get Commandline60. WMIC PROCESS get Commandline61. WMIC PROCESS get Commandline62. WMIC PROCESS get Commandline63. WMIC PROCESS get Commandline64. WMIC PROCESS get Commandline65. WMIC PROCESS get Commandline66. WMIC PROCESS get Commandline67. WMIC PROCESS get Commandline68. WMIC PROCESS get Commandline69. WMIC PROCESS get Commandline70. WMIC PROCESS get Commandline71. WMIC PROCESS get Commandline72. WMIC PROCESS get Commandline73. WMIC PROCESS get Commandline74. WMIC PROCESS get Commandline75. WMIC PROCESS get Commandline76. WMIC PROCESS get Commandline77. WMIC PROCESS get Commandline78. WMIC PROCESS get Commandline79. WMIC PROCESS get Commandline80. WMIC PROCESS get Commandline81. WMIC PROCESS get Commandline82. WMIC PROCESS get Commandline83. WMIC PROCESS get Commandline84. WMIC PROCESS get Commandline85. WMIC PROCESS get Commandline86. WMIC PROCESS get Commandline87. WMIC PROCESS get Commandline88. WMIC PROCESS get Commandline89. WMIC PROCESS get Commandline90. WMIC PROCESS get Commandline91. WMIC PROCESS get Commandline92. WMIC PROCESS get Commandline93. WMIC PROCESS get Commandline94. WMIC PROCESS get Commandline95. WMIC PROCESS get Commandline96. WMIC PROCESS get Commandline97. WMIC PROCESS get Commandline98. WMIC PROCESS get Commandline99. WMIC PROCESS get Commandline100. WMIC PROCESS get Commandline101. WMIC PROCESS get Commandline102. WMIC PROCESS get Commandline103. WMIC PROCESS get Commandline104. WMIC PROCESS get Commandline105. WMIC PROCESS get Commandline106. WMIC PROCESS get Commandline107. WMIC PROCESS get Commandline108. WMIC PROCESS get Commandline109. WMIC PROCESS get Commandline110. WMIC PROCESS get Commandline111. WMIC PROCESS get Commandline112. WMIC PROCESS get Commandline113. WMIC PROCESS get Commandline114. WMIC PROCESS get Commandline115. WMIC PROCESS get Commandline116. WMIC PROCESS get Commandline117. WMIC PROCESS get Commandline118. WMIC PROCESS get Commandline119. WMIC PROCESS get Commandline120. WMIC PROCESS get Commandline121. WMIC PROCESS get Commandline122. WMIC PROCESS get Commandline123. WMIC PROCESS get Commandline124. WMIC PROCESS get Commandline125. WMIC PROCESS get Commandline126. WMIC PROCESS get Commandline127. WMIC PROCESS get Commandline128. WMIC PROCESS get Commandline129. WMIC PROCESS get Commandline130. WMIC PROCESS get Commandline131. WMIC PROCESS get Commandline132. WMIC PROCESS get Commandline133. WMIC PROCESS get Commandline134. WMIC PROCESS get Commandline135. WMIC PROCESS get Commandline136. WMIC PROCESS get Commandline137. WMIC PROCESS get Commandline138. WMIC PROCESS get Commandline139. WMIC PROCESS get Commandline140. WMIC PROCESS get Commandline141. WMIC PROCESS get Commandline142. WMIC PROCESS get Commandline143. WMIC PROCESS get Commandline144. WMIC PROCESS get Commandline145. WMIC PROCESS get Commandline146. WMIC PROCESS get Commandline147. WMIC PROCESS get Commandline148. WMIC PROCESS get Commandline149. WMIC PROCESS get Commandline150. WMIC PROCESS get Commandline151. WMIC PROCESS get Commandline152. WMIC PROCESS get Commandline153. WMIC PROCESS get Commandline154. WMIC PROCESS get Commandline155. WMIC PROCESS get Commandline156. WMIC PROCESS get Commandline157. WMIC PROCESS get Commandline158. WMIC PROCESS get Commandline159. WMIC PROCESS get Commandline160. WMIC PROCESS get Commandline161. WMIC PROCESS get Commandline162. WMIC PROCESS get Commandline163. WMIC PROCESS get Commandline164. WMIC PROCESS get Commandline165. WMIC PROCESS get Commandline166. WMIC PROCESS get Commandline167. WMIC PROCESS get Commandline168. WMIC PROCESS get Commandline169. WMIC PROCESS get Commandline170. WMIC PROCESS get Commandline171. WMIC PROCESS get Commandline172. WMIC PROCESS get Commandline173. WMIC PROCESS get Commandline174. WMIC PROCESS get Commandline175. WMIC PROCESS get Commandline176. WMIC PROCESS get Commandline177. WMIC PROCESS get Commandline178. WMIC PROCESS get Commandline179. WMIC PROCESS get Commandline180. WMIC PROCESS get Commandline181. WMIC PROCESS get Commandline182. WMIC PROCESS get Commandline183. WMIC PROCESS get Commandline184. WMIC PROCESS get Commandline185. WMIC PROCESS get Commandline186. WMIC PROCESS get Commandline187. WMIC PROCESS get Commandline188. WMIC PROCESS get Commandline189. WMIC PROCESS get Commandline190. WMIC PROCESS get Commandline191. WMIC PROCESS get Commandline192. WMIC PROCESS get Commandline193. WMIC PROCESS get Commandline194. WMIC PROCESS get Commandline195. WMIC PROCESS get Commandline196. WMIC PROCESS get Commandline197. WMIC PROCESS get Commandline198. Runtime error (IndexOutOfRangeException): index out of range: 0199. Traceback: line 320, in script
The thing is that if I raise the -aa parameter from 0.05 to 0.1 all works fine..
Is this only related to my PC then?? What should I do to solve this issue?
Thanks again for your help
Luigi…
difference consists of.
An Evolutionary Solver/Genetic Algorithm is an implementation of Metaheuristics. Metaheuristics tend to be flexible solvers, applicable to a wide variety of problems, fairly easy to implement, but slow. Other examples of Metaheuristic algorithms would be Random Search, Scatter Search, Simulated Annealing and do on. These algorithms are often modelled on physical or biological processes.
Simulated Annealing for example simulates the physical process of annealing (who'd have thunk it), which is basically the slow cooling of a material which allows it to settle into a crystalline lattice, i.e. a low energy distribution of all the atoms. I'm currently adding an SA solver to Galapagos, and in fact just yesterday managed to get the first successful run: http://www.youtube.com/watch?v=VWtYLv-4oP0
Metaheuristics are especially useful for those cases where little is known about the problem ahead of time. If the problem search-space is mathematically well defined (differentiable, especially), then you can use more targeted algorithms such as the Newton-Raphson method, Pareto-search or Uphill search. You can still use these methods on non-differentiable search-spaces, but it involves sampling the local region to death to get an estimate of the differential. This can be a very costly enterprise, especially in high dimensional search-spaces. In a two-dimensional search-space you'll need 3 to get a lame estimate and 4 to get a halfway decent estimate and 8 to get a good estimate. In three-dimensional search space you already need 26 samples, and the number of samples grows exponentially with higher dimensions.
If you have a specific problem you're trying to solve, Metaheuristics are probably not the best solution, even though they may be easiest to program. Rhino uses something akin to Newton-Raphson for certain problems and that's fast enough to run in real-time.
Divide-and-Conquer algorithms are also quite popular. Sometimes they are called Binary-Search or Tree-Search algorithms as well. Their basic premise is to sample the search-space at a few intervals (but enough to capture the needed detail), then find two neighbours with promising values and sample again in between these two. Then repeat. Each new iteration typically doubles accuracy, which is great because then you only need ~30 ~40 iterations to get an answer as good as possible with double-precision floating point accuracy. However not all problems lend themselves well to this sort of search and in higher dimensions it starts getting slow with disconcerting alacrity.
--
David Rutten
david@mcneel.com
Poprad, Slovakia…
Added by David Rutten at 1:54am on August 15, 2011