ve a Vertex [V] connected to four other Vertexs [N1-N4].
Each of the has a Value:
V ... 1
N1 ... 5
N2 ... 3
N3 ... 8
N4 ... 11
The Average Filter would set the Value of [V] to
(1+5+3+8+11)/5 = 5,6
The Median Filter would Sort Values and pick the middle one
1,3, [5], 8, 11
Hope that helped...…
x and min values for x,y,z and calculate energy for each optionand collect these results in excel sheet ...
option No. x y z Annual coiling demand(by DIva)
1 10 10 10
2 10 15 20
3 11 10 19
4 12 14 17
5 15 16 15
6 16 11 14
7 18 12 12
.
.
etc
Regards ...
hossam
Hossam.wefki@gmail.com…
know how to solve.
It appears in
11 - Honeybee Energy Modeling - The Laws of Geometry in E+ Part 3: Curved Geometry
where I need to retrieve .idf file,
and shows this message:
1. Solution exception:'hb_EPZoneSurface' object has no attribute 'punchedGeometry'
I've added .gh file at a state where I meet the problem.
Also, I've looked around the forum and found some mention OpeanStudio related problems, mainly one's lack of it. Could it be the source of the problem, because I only followed Installation Instructions and haven't installed OpenStudio.
…
ber of mesh vertices is defined as (precision_+1)^2.So if you would like to have its beam, diffuse and ground-reflected components as well, that means 3 * 8760 values per single point.Example: if you set your precision_ input to 20, the number of values would be a couple of millions:
(20+1)^2 * 8760 * 3 = 11 589 480 hourly values
Check the attached definition below. The outputs that you need are: "Ebeam", "Ediffuse", "Eground".They contain annual hourly values for each tilt and azimuth combination (that's what upper mesh vertices represent) in a data tree.…
etting when I merge the three trees, but what I would like to get is:
essentially a tree with 27 branches, each with a single list of either 11 or 21 points.
{0} (N=11)
{1} (N=11)
...
{10} (N=21)
{11} (N=21)
...
{17} (N=11)
{18) (N=11)
{27} (N=11)
Any help would be greatly appreciated.
All the best,
Matt
…
Added by Matt Schmid at 3:06pm on December 4, 2010
where each branch contains all the points generated by dividing each curve, so if you divide into 10 segments, you'll get:
{0;0}(N = 11)
{0;1}(N = 11)
{0;2}(N = 11)
{0;3}(N = 11)
{0;4}(N = 11)
Where the second integer in the curly brackets refers back to the index of the curve in the original list.
Another way to look at this data is to see it as a table. It's got 5 rows (one for each original curve) and 11 columns, where every column contains a specific division point.
--
David Rutten
david@mcneel.com
Poprad, Slovakia…
0, 5, 10, 15, 20
1, 6, 11, 16, 21
2, 7, 12, 17, 22
3, 8, 13, 18, 23
4, 9, 14, 19, 24
and if i'm here is because i'm not able... :)
can you help me?
thank you
…
created surface with sweep and rotate them with number of division. Section curves of 2Railsweep is defined with 3 Point arc and shape is also controlable.
You can change shape by sliding 16 paramteters.
The definition is rather long, hope somebody can modify with more sphiscated manner.
日本語
パラメトリックにボトルデザインをする.ghxファイルを作成しました。ボトルのプロファイルカーブを、参照となる円に対して、高さ、シフト、オフセットでコントロールポイントの位置情報を与えて定義。次にスイープで分割数だけ回転コピーして作成。
スイープの断面、3点円弧で作成し、形状コントロールするようにしています。
ボトル形状は、16のパラメーターをスライドすることで定義出来ます。
…