tries, of different types, both annotation objects and curves, won't it be slow to iterate through all these objects for each rectangle?
I use 0.6.X but i'm soon making the shift to 0.7.X…
ve is most impacted by the characteristics of the vector field...If accuracy is not so important, you can use the curve re-sampling components to create a smoothe curve.…
This equation has the same issue as the code I posted. While the curve is the same, the units are off, as seen in my screenshot where the ymax goes well above 80
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