algorithmic modeling for Rhino
Finally got around to implementing the ball pivoting algorithm. 11000 points in just over half a second with the help of RhinoCommon's RTree class.
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This is a very interesting algorithm. Tell me, is it somehow used in gaming programs? I often see slot games where you can use such software. However, I am more happy with my success in betting - https://bd1xbetapk.com/ Football is always a simple and profitable business, don't you agree?This is especially true when you have an advanced app to track all the changes throughout the season.
Hi David,
Tried to download following the link but the link does not work for me. May you please reload it?
Thanks,
Oscar
Hi David Is there an option to reload this component to dropbox?
Hi, David Reeves i recently started investigating meshes and got into scripting, it would be great if u can offer guidance and references. Thank u .
Hi,
I was wondering if you had any ideas regarding how to solve my problem at the post:
http://www.grasshopper3d.com/forum/topics/geometric-shpere-blob-thr...
Someone referred me here, but I didn't really understand what the solution is and the link for the file you posted here is not functioning any more.
All help appreciated :)
Thanks
Hi Alex,
It sure can. I'll try to package it up as is and post it in the group later this week.
Hello David
I was wondering if this ball pivoting definition could be a part of this group.
http://www.grasshopper3d.com/group/milkbox
I remember you saying that maybe this could be a component of a future plugin but until then it would be nice to be found in milkbox.
cheers
alex
Thanks, David.
Thanks for sharing...really nice implementation!
Oops sorry Wieland. looks like I got a bit wreckless in cleaning up my dropbox folder. Here's a slightly newer version. Most of the aforementioned kinks are gone but there's still some mysterious hanging on occasion.
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