Arthur Mamou-Mani

Male

London

United Kingdom

Profile Information:

Company, School, or Organization
Mamou-Mani ltd.
Web or Blog
http://mamou-mani.com

Comment Wall:

  • mehran gharleghi

    hi Arthur, Happy to joining you here
  • Vittorio Menna

    thanx arthur!
    yes u r right, that will be the next step!
    all the best
    vittorio
  • uldooz

    Hi ARTHUR,

    Thanks a lot for your attention. This is my final thesis .I work on topological surface but I use CAD and MAX. My subject is Mediateque Center. I am starting to learn GH. I add other photos of my thesis. Your project is very nice .especially your rendering is perfect.
    Best regards.
  • Francisco Lara

    hey! I was wondering if you ever got able to make a surface from a grid of points.
    I saw your post
    http://www.grasshopper3d.com/forum/topics/patch-surface-from-points

    the thing is that I need to make a surface from a grid of points just like you and I cant figure it out. Would you help me out?
    thanks in advance
    take care
  • Ivan Kiryakov

    thanks arthur
    for the animation I did some test but basically I've used Vicente Soler's definition found here http://www.grasshopper3d.com/forum/topics/vray-animation wich renders geometry directly from rhino, using the current renderer,I've used vray for my renderings..it has some bugs and restictions, but its definetly better than the simple slider-animation

    best

    Ivan
  • Mani Mani

    nice work!
    + I share 100% of my last name with 50% of yours.
  • Rémy Maurcot

    Porc épic ?
  • Martin Dembski

    thank you very much.

    and by the way, nice projects!

     

    cheers, Martin

  • amir

    just spotted my project on your wall , respect mate

    :)

  • Mordo Méndez

    Thanks Mani, well, the method is very simple: we first need to create a rectangle based in a loft operation of some curves with control points, subdividing the surface, then we need a  surfacebox operation later the boxmorph with some geometry. We could  move the control points on one vector, and presto!,one organic flow.
  • Amin Bahrami

    Arthur, thank you for your comment, in fact I used to have xausus.com but now  I doesn't have it now and I don't know  who seizes it now..
  • Affonso Orciuoli

    hi Arthur, nice to see you here, best. Affonso Orciuoli, if you planning to come to Barcelona, write me. affonso@orciuoli.net

  • Daniel Coll i Capdevila

    Hi Arthur,

    hope thiongs are well. - Not yet, I have done some trials with the 'region' and/or some of the 'surface' and 'intersect' tab utilities but with no luck. - The real issue is to delete overlapping surfaces...

    In any case, thanx and let you know if I get a solution.

  • Daniel Coll i Capdevila

    Hi again,

    I have solved the problem this morning with 'surfacesplit' (since I was dealing with splines creating surfaces, and those needed trimming there where they were overlapping) + some 'list' and 'tree' paths that where not correctly setup.

    Thanx.

  • I_M_F [Iker Mugarra Flores]

    Hi Arthur,

    (Flat_circlepacking_ikerImage.gh)

    I have manage to adapt this definition that Daniel Piker worked on(circle packing), o an image-field that defines the radii of the circles, but my main target is to optimize the radii for a better arrangement and population within the image-field allowing the radii to change and adapt during the simulation... some one posted in you tube a great video where they show this plus other interesting packing logic's....

    here is the link:

    http://www.youtube.com/watch?v=SSWudanJc7c&feature=related

    any suggestions about to achieve similar results as image base/fighting for space....?

    thanks

    Iker