connection

connection between two surfaces along a curve. Surfaces have been converted by mapping grid to the radial.

  • Vittorio Menna

    neat! could u share more details please? thx
  • Carlo Beltracchi

    Grazie per aver condiviso questa idea attraverso questa immagine molto suggestiva!
  • Ivo A. Semerdjiev

    yeagh, please can you give us a little more details?
  • Alessandro Zomparelli

    of course :)
    I'll try to explain my strategy semplyfing some passages.
    For first step I worked in xy coordinates creating a rectangle 1x1 and a circle inside it. I create a loft surface (in reality it is composed by four different surfaces) and I used "SDivide" for sample the points of a radial grid.
    In second step I use xy-coordinates of my new radial grid for recreate my loft surface in UV-coordinates of input-surfaces. Now I have a new surface like starting one, but with a hole in the middle (it is better to allign before this hole with point (XY) resulting from the intersection with the curve) .
    In third step I find the sub-curve that connect two surfaces. I create two pipe along this curve from limit points to middle one.
    At last I progressively aligned points of surfaces (with hole) to points of pipes.
    I hope my explanation is clear, if not I'll try to explain some steps better :P
  • Ivo A. Semerdjiev

    alessandro, i got a little bit confused, where exactly you are starting with the rectangle?
  • Alessandro Zomparelli

    I draw a rectangle that connect following points:
    {0,0,0}
    {0,1,0}
    {1,1,0}
    {1,0,0}

    I worked in a 1x1x0 XYZ-space for creating my new pattern, later I use XYZ-cordinates of my new radial grid points for recreate the loft surface along the input-surfaces.
    I used a 1x1x0 XYZspace, because using "reparameterize" on input-surfaces it gives to me a 1x1 UV-space

  • Ivo A. Semerdjiev

    thanks a lot
  • Carlo Beltracchi

    I'm trying to understand your process!
    Is the final result a mesh or a nurbs surface?
  • Alessandro Zomparelli

    There is no diffirence in the logic of method between nurbs and mesh. I tried at first with nurmbs, by creating an array of interpoladet curves, but then I prefer to work with surfaces for 4 pts (that are then converted in mesh).
    It depends on what you need to do next.
  • Carlo Beltracchi

    Yeah, I agree with your "4 points" strategy.

    Thanks
  • Alessandro Zomparelli

    You're...
    I got the smooth effect of the holes exporting like a mesh in "blender". ;)
    The original mesh looks like this:

  • Giulio Piacentino

    Could you tell me if using WeaverBird would work for smoothing this cool mesh from within Rhino?

    - Giulio