of course :)
I'll try to explain my strategy semplyfing some passages.
For first step I worked in xy coordinates creating a rectangle 1x1 and a circle inside it. I create a loft surface (in reality it is composed by four different surfaces) and I used "SDivide" for sample the points of a radial grid.
In second step I use xy-coordinates of my new radial grid for recreate my loft surface in UV-coordinates of input-surfaces. Now I have a new surface like starting one, but with a hole in the middle (it is better to allign before this hole with point (XY) resulting from the intersection with the curve) .
In third step I find the sub-curve that connect two surfaces. I create two pipe along this curve from limit points to middle one.
At last I progressively aligned points of surfaces (with hole) to points of pipes.
I hope my explanation is clear, if not I'll try to explain some steps better :P
I draw a rectangle that connect following points:
{0,0,0}
{0,1,0}
{1,1,0}
{1,0,0}
I worked in a 1x1x0 XYZ-space for creating my new pattern, later I use XYZ-cordinates of my new radial grid points for recreate the loft surface along the input-surfaces.
I used a 1x1x0 XYZspace, because using "reparameterize" on input-surfaces it gives to me a 1x1 UV-space
There is no diffirence in the logic of method between nurbs and mesh. I tried at first with nurmbs, by creating an array of interpoladet curves, but then I prefer to work with surfaces for 4 pts (that are then converted in mesh).
It depends on what you need to do next.
Vittorio Menna
Feb 15, 2010
Carlo Beltracchi
Feb 15, 2010
Ivo A. Semerdjiev
Feb 15, 2010
Alessandro Zomparelli
I'll try to explain my strategy semplyfing some passages.
For first step I worked in xy coordinates creating a rectangle 1x1 and a circle inside it. I create a loft surface (in reality it is composed by four different surfaces) and I used "SDivide" for sample the points of a radial grid.
In second step I use xy-coordinates of my new radial grid for recreate my loft surface in UV-coordinates of input-surfaces. Now I have a new surface like starting one, but with a hole in the middle (it is better to allign before this hole with point (XY) resulting from the intersection with the curve) .
In third step I find the sub-curve that connect two surfaces. I create two pipe along this curve from limit points to middle one.
At last I progressively aligned points of surfaces (with hole) to points of pipes.
I hope my explanation is clear, if not I'll try to explain some steps better :P
Feb 16, 2010
Ivo A. Semerdjiev
Feb 16, 2010
Alessandro Zomparelli
{0,0,0}
{0,1,0}
{1,1,0}
{1,0,0}
I worked in a 1x1x0 XYZ-space for creating my new pattern, later I use XYZ-cordinates of my new radial grid points for recreate the loft surface along the input-surfaces.
I used a 1x1x0 XYZspace, because using "reparameterize" on input-surfaces it gives to me a 1x1 UV-space
Feb 16, 2010
Ivo A. Semerdjiev
Feb 16, 2010
Carlo Beltracchi
Is the final result a mesh or a nurbs surface?
Feb 16, 2010
Alessandro Zomparelli
It depends on what you need to do next.
Feb 16, 2010
Carlo Beltracchi
Thanks
Feb 16, 2010
Alessandro Zomparelli
I got the smooth effect of the holes exporting like a mesh in "blender". ;)
The original mesh looks like this:
Feb 16, 2010
Giulio Piacentino
- Giulio
Feb 16, 2010