Hey guys, thanks! I did it like this: first i created a point cloud with grasshopper, then i created the 3d voronoi with ps recon, after that i exploded all into faces and did _deleteduplicates, then the good old brep-components thing, then figuring out the lines,making planes, offsetting curves... all a bit like the parametric truss tutorial.
In general, the most important thing is, that you find the right planes for offsetting and fillet!
Philipp
Mar 28, 2011
RWNB
hi patrick,
what is PS Recon tools?
Mar 29, 2011
Datum
Apr 11, 2011
Kunal Ghevaria
Apr 11, 2011
RWNB
thank you kunal!
Apr 11, 2011
Datum
Apr 11, 2011
Patrick
Hey guys, thanks! I did it like this: first i created a point cloud with grasshopper, then i created the 3d voronoi with ps recon, after that i exploded all into faces and did _deleteduplicates, then the good old brep-components thing, then figuring out the lines,making planes, offsetting curves... all a bit like the parametric truss tutorial.
In general, the most important thing is, that you find the right planes for offsetting and fillet!
Apr 12, 2011
Jitendra V. Patel
Apr 12, 2011
C. H. Ha
May 3, 2011
C. H. Ha
May 3, 2011
Adam Fenton
Would you be able to post your ghx file so i can understand your process in a bit more detail?
Thanks!
Aug 15, 2011
danilo
yep ...same question ;-) what is this tools?!...anyway great result ...
Dec 6, 2011