Testing subsampling in the 2D raycaster. Just a way to get an image as quick as possible on the screen, even if the quality is terrible.
This is not a realtime recording btw. it takes only about 2 seconds to generate and save all these separate images, and that's in a debug build.
Sub and Supersampling
by David Rutten
Sep 2, 2017
Testing subsampling in the 2D raycaster. Just a way to get an image as quick as possible on the screen, even if the quality is terrible. This is not a realtime recording btw. it takes only about 2 seconds to generate and save all these separate images, and that's in a debug build.