The new Kangaroo version also includes a new way of using the engine. Instead of the usual 'live' timer/reset combination where you see the animated process as it happens, this solves internally until a specified energy threshold is met and outputs only the final result. It's not live, but not really dead either, hence: 'Zombie Kangaroo' Because all the physics looping is kept internal, the component can behave like a regular Grasshopper component, and is much easier to use together with things like Galapagos. Here is shown a simple example where Galapagos adjusts the weight of a hanging mesh so it is at a certain height after reaching equilibrium new version available now from the usual place: http://www.food4rhino.com/project/kangaroo
Anders Holden Deleuran
Also, this: http://waterbornemovie.com/ :D
Sep 10, 2014
Michael Makris
How is this difference from using a sequence to control the number of iterations run? Is it just that it's open-ended?
Oct 22, 2014
Taichi Kuma
Hello. Does anyone try to use zombie kangaroo with Galapagos? I tried to do exactly same thing as what Daniel did in the image. But, it never converge a certain height which is defined in Galapagos and stops. If anyone knows how to solve this, please tell me.
Nov 10, 2014