Anemone enables you to create loops in Grasshopper.
This is the third release of my plug-in which enables you to create loop in Grasshopper. The basic workflow relies on two main components :
Loop Start
Loop Start
Where Loop End sends data back to Loop Start.
Changelog
0.4 Fourth release
> Two new loop modes added - fast and internalized. > Cleaned up the interface of the classic components. > Added time buffer. > Each loop mode has now an optional timeout value, preventing the loop to run for too long.
0.26 Third release
> "Unable to restart" bug fixed. >"Browse history" component added. > Refreshed icons. > Changes under the hood (preventing potential bugs). > Loop Start counter output caused Grasshopper to slow a bit, now it won't draw the counter value as output name. > Minor bugs fixed.
0.2 Second release
> Backward compatible with the GH 0.9.0014 > ~60% of the code rewritten. gt; Added support for multiple data streams (use ZUI). > "While" loops made possible with a new "Exit" input in Loop End. Set to True to exit the loop. > Double click the Loop End to pause/unpause the loop. > Changed layout for clarity. > Renamed "Steps" to "Repeats". > Now "Repeats" do not restart the loop when changed. Therefore you can always increase the loop count without wiping the data. > Trigger input supported only one trigger value, fixed. > Probably faster. > Lots of bugs fixed...
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Anemone enables you to create loops in Grasshopper.
This is the third release of my plug-in which enables you to create loop in Grasshopper. The basic workflow relies on two main components :
Loop Start
Loop Start
Where Loop End sends data back to Loop Start.
Changelog
0.4 Fourth release
> Two new loop modes added - fast and internalized.
> Cleaned up the interface of the classic components.
> Added time buffer.
> Each loop mode has now an optional timeout value, preventing the loop to run for too long.
0.26 Third release
> "Unable to restart" bug fixed.
>"Browse history" component added.
> Refreshed icons.
> Changes under the hood (preventing potential bugs).
> Loop Start counter output caused Grasshopper to slow a bit, now it won't draw the counter value as output name.
> Minor bugs fixed.
0.2 Second release
> Backward compatible with the GH 0.9.0014 > ~60% of the code rewritten.
gt; Added support for multiple data streams (use ZUI).
> "While" loops made possible with a new "Exit" input in Loop End. Set to True to exit the loop.
> Double click the Loop End to pause/unpause the loop.
> Changed layout for clarity.
> Renamed "Steps" to "Repeats".
> Now "Repeats" do not restart the loop when changed. Therefore you can always increase the loop count without wiping the data.
> Trigger input supported only one trigger value, fixed.
> Probably faster.
> Lots of bugs fixed...
0.1 The first release
>First public release.