FlexHopper

Users
This is the Grasshopper group for the plugin FlexHopper. Ask questions regarding FlexHopper's use here.

Developers 

If you're interested in contributing to FlexCLI and FlexHopper please refer to:
http://github.com/HeinzBenjamin/FlexCLI/issues

Download

You can find FlexHopper here:

http://www.food4rhino.com/app/flexhopper

and here:

https://github.com/HeinzBenjamin/FlexCLI

Info

FlexHopper offers physics computation in Grasshopper. It is GPU-based and therefor very fast. Currently supported modes of simulation are: free particles, fluids, rigid bodies, soft bodies, tensile structures and cloth, custom constraints.

FlexHopper is a Grasshopper plugin built on top of FlexCLI - Flex Common Language Interface. FlexCLI is built against NVidia Flex release 1.1.0. NVidia Flex is patented property of NVidia. FlexCLI and FlexHopper are openly accessible under the GNU License through my Github account. (Link above)

For more information on NVidia Flex go here: https://developer.nvidia.com/flex and https://developer.nvidia.com/nvidia-flex-110-released

FlexCLI runs on x64 architectures only. It was built against .Net 4.5.2

FlexHopper was tested with Rhino5 64bit and Grasshopper 0.9.0076 WIP

 

Requirements

Windows 7, 8, 8.1 or 10 64bit

NVidia or AMD Graphics Card

NVIDIA: GeForce Game Ready Driver 372.90 or above

AMD: Radeon Software Version 16.9.1 or above

  • Rick Titulaer

    Hi,

    Is it possible to mimic wind flows around buildings using Flexhopper? 

    If so, are there any examples available?

    Kind regards,

    Rick

  • Juliette TRUFFERT

    Hi,

    First thank you for this quality work. I find this plug in very intuitive and the example files are very good and clear.

    I was wondering if there is a way to set a lifetime for the particules of a fountain? the fact that all the particules are considered cost computation time and I'm interested in the behaviour of the particules at the beginning of their life.

    Thank you very much for your answer