Hoopsnake

Update:

Hoopsnake is now Open Source!

Check out the repo in Github!

Fork it and fix it :)

Hoopsnake is a component that allows feedback loops within Grasshopper.

Hoopsnake Tree structure - Bug??

Hi there,

I am currently working on an optimization script. To repeat the steps to optimize i'm using hoopsnake.
Since there are several inputs i need to update in each step, I decided to pack a little data bundle to hand it to hoopsnake (using the entwine - and tree explode command)

Now I am facing a big Problem:

Hoopsnake somehow doesn't accept and process the tree structure in the D* input correctly.
As you can see in the picture below, the output "A" shows a structure of 
{0;0}   N = 3
{0;1}   N = 3

but the mouseover on the input "D*" in hoopsnake shows a different structure

{0;0}   N = 4
{0;1}   N = 2

There are no commands or anything inbetween.

Has anyone of you faced similar issues and maybe knows how to deal with it??? Is it a bug or am I doing something wrong?
Any help would be greatly appreciated

Cheers,
Benjamin


Edit:
btw, the problem also occurs when i don't use the data delay command. So that's not the problem