566 members
Description
Update:
Hoopsnake is now Open Source!
Check out the repo in Github!
Fork it and fix it :)
Hoopsnake is a component that allows feedback loops within Grasshopper.
by y.KWON
Jan 18, 2012
If I make nested 2 HS-Loops or 3 HS-Loops,
the appended/prepended Result of 2.Loop will be reseted, if 1.Loop go again interation.
for example
1.Loop(1) - 2.Loop: save X1 (X1 = a result of 2.Loop of 1.Loop(1))
1.Loop(2) - 2.Loop: reset saved X1 and gather newly X2.
It would be cool, if every result of 2.Loop as Tree structure to be saved.
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Hoopsnake
566 members
Description
Update:
Hoopsnake is now Open Source!
Check out the repo in Github!
Fork it and fix it :)
Hoopsnake is a component that allows feedback loops within Grasshopper.
Suggestion: appended/prepended Data of nested 2.Loop will be reset.
by y.KWON
Jan 18, 2012
If I make nested 2 HS-Loops or 3 HS-Loops,
the appended/prepended Result of 2.Loop will be reseted, if 1.Loop go again interation.
for example
1.Loop(1) - 2.Loop: save X1 (X1 = a result of 2.Loop of 1.Loop(1))
1.Loop(2) - 2.Loop: reset saved X1 and gather newly X2.
It would be cool, if every result of 2.Loop as Tree structure to be saved.