SkinDesigner

SkinDesigner is a Grasshopper plugin that enables the rapid generation of facade geometries from building massing surfaces and repeating, user-defined panels. 

To install:

1-Make sure you have Rhino 5 and Grasshopper installed, or Rhino 6.
2-Install GHPython from here (Rhino 5 only).
3-Select and drag all the userObjects (downloaded here) onto your Grasshopper canvas.
4-Restart Rhino Grasshopper.

Check out our example files  to get yourself familiar with typical SkinDesigner workflows. Also SkinDesigner Tutorials will be posted in this YouTube playlist as they become available. 

You should also feel free to post any questions, feature requests, or bug reports to the SkinDesigner Grasshopper Group  as discussions. Finally, SkinDesigner is an open source project and all of the project’s source code is visible on SkinDesigner’s Github site as well as within the Grasshopper components (by double-clicking on them). 

Grasshopper Geometry

Hi Santiago,

Do you have tutorial on how to use grasshopper geometry by operating on the skinBaydata and SkinPanel data outputs in skin generator ?

Best,

Jihn

  • up

    Santiago Garay

    Hi,

    It is fairly simple to set it up, its mostly connecting the SkinDataViewer component and extract information from it.

    I attached a gh file showing this component in action. Also, the inputs/outputs are well documented and should give users enough information to take advantage of the component's functionality.

    In this example I added the "GENERATE PANELS ONLY" Skin parameter to avoid generating scene geometry and only generate the breps.

    Note that since SkinDesinger is generating breps of each element, of each panel in the skin (as opposed to repeating scene blocks), it will take more time to process the script.

    Hope this helps,

    Santiago

    SkinDataViewer.gh

    2