Flowing objects along a surface/ Seamless Paneling?

Hi everyone!

I'm new to the grasshopper scene. I wanted to morph a panel that I had designed onto a freeform surface. the box morph function makes the surface very angular when it divides the surface. I was wanting the panel to flow seamlessly along the silhouette of the freeform surface. Does anyone know how to achieve this result?

Any help will be very much appreciated! Thanks!

  • up

    Chris Tietjen

    Are you sure that you aren't just seeing the 'jaggedness' of the mesh?

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    • up

      Marios Tsiliakos

      Seamlessly?? By the the time you decided to use box morph, thus to tessellate the surface there is no chance of achieving the initial smooth visual of a NURBS surface.

      Suggestions:

      1. more iterations = better resolution or smoothness

      2. Create this component within GH, mesh the whole tessellation and then smooth with weaverbird.

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