hi,
i want to wrap a voronoi-pattern around a surface.
Unfortunately i do not succeed what i want.
1. the curves are projected incorrectly. alot of unfilled area.
2. which would be very attractive, when the curves meet at the seam.
My plan is very well illustrate with the construct ticket01 plugin for maya.
http://www.youtube.com/watch?v=KsMdBg1YXNQ&feature=related
maybe someone can help me.
many thanks
RWNB
hi,
i'll be very grateful if you can tell me,
how i can improve this definition.
as you can see, the offset function is not good.
the offset curves are not created equally.
you have an idea how i could do this better?
i thought that it would make sense when
i offset the voronoi-cells/outlines, similar like:
http://www.grasshopper3d.com/forum/topics/offset3dcrvonsrf
many thanks
Aug 11, 2011
RWNB
hi,
that's what i can offer.
Aug 12, 2011
Robert Vier
if you intersect a 3d-voronoi with your surface, everything will be fine.
qhull for grasshopper implemented by un didi solved this for me.
http://dimitrie.wordpress.com/2009/05/01/3d-voronoi-in-grasshopper/
also discussed in the forum here somewhere.
best, robert
Aug 16, 2011