Hoopsnake Iteration Component

Hi all,

 

Just wanted to announce the release of a component I was busy with the past few weeks called Hoopsnake. Here's a summary:

 

"HoopSnake, apart from a mythical creature, is simple component for Grasshopper. What it does in principle is to create a copy of the data it receives at it's input upon user request and store it locally. This duplicate is made available through a standard Grasshopper parameter output.

What turns this operation from mundane to actually promising is the fact that the input of the component includes some custom programming to escape Grasshopper's recursive loop avoidance check.

What this means in practice is that it is possible through the use of HoopSnake to send the output of a set of components back to it's input in a looping fashion. With the help of a little bit of Data Tree / Data List manipulation, this should open up some new possibilities for iterative process modeling. "

 

Read more/download at Volatile Prototypes.

 

Please let me know of any problems/feedback/questions you may have!

 

Cheers,

Yiannis

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  • up

    Natasa

    Hey Guys,

    Thanks to Arthur I have managed to make a small video to show the potentials of this definition which I am currently working on now.You  can follow the link of this video on our blog wewanttolearn.net

    Natasa

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      phillip

      Used Hoopsnake to rearange geometry in order to avoid intersections.

      The definition checks for intersection-events. It counts the cyles per item and changes the turning direction with each iteration. If every angle has been tried and there is no result it moves the geometry. 

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        Andrei Raducanu

        Hey! Is there going to be an update for Hoopsnake? I really miss it...