Rotate Panel with Vector

Hi,

I am trying to rotate a series of panels to an attractor point. So the start point of my panels rotates with the attract point. I am hoping that the rotation can be dictated by a vector (eg. sun angle). I have attached what I have got so far.

I have had a look at older posts, and this post details what I am hoping to achieve.

I have attached the image for your reference.

Much appreciated.
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      Danny Boyes

      Hi Eleanor,

      You are rotating the first panel only about all the other panels, which I don't think is intentional. Also you are basing the rotation on distance from the attractor rather that direction. If you want the panels to face the attractor point, like the other post, then you need to:

      1) create a Vector between two points. Vector>Vector>Vector2Pt

      2) create a reference vector to measure against. Vector>Vector>Unit X

      3) Measure the angle between vectors. Vector>Vector>Angle

      because the angle between two vectors is always shown as the reflex angle you will need to calculate the direction of rotation separately.

      4) Calculate the Cross Product of the two vectors. Vector>Vector>Cross Product

      5) Unitize the Cross Product. Vector>Vector>Unit Vector

      6) Extract the Z component of the Unit Cross Product. Vector>Vector>Decompose

      7) Multiply the Z component (either 1 or -1) with the Angle. Maths>Operators>Multiplication

      8) Rotate each panel about its base point by the angle to the attractor. Transform>Euclidean>Rotate

       

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      TheChosenOne

      Yes, but, the forum requested registration, damn it!