Here is a small script for wrapping/winding a polyline/filament around a mesh. This script is derived from Daniel González Abalde script "http://www.grasshopper3d.com/forum/topics/searching-for-code-to-ge..., it add an angular variation in direction of polyline.
Above to pattern generated on Stanford Bunny.
A "sin" winding on an ellipse, in fact angle equation is "CoeffA*(sin(i)*0.5+0.5)^CoeffB"
Daniel González Abalde
I had not thought about the implementation of mathematical formulas in this.
Great, a new toy to learn. Thanks!
May 2, 2015
Jon Bossuyt
Thanks for sharing!
May 12, 2015
Vinay
Thank you very much for sharing.
But can you please tell me where exactly to add expression "CoeffA*(sin(i)*0.5+0.5)^CoeffB" . I tried adding but its not working. Thanks in advance.
Regards,
Vinay
May 12, 2015