here is my situation: I'm defining a triangle by three points (A,B,C), and now I want to move one of them (A point) up and down along the z-axis, at the same time, I hope the total area of this triangle will stay the same, how to let GH move the rest of the two points accordingly to maintain the area value?
to be specifically, let's say:
A point: moves up and down, so only z-value will be changed, x-value and y-value will stay intact.
B point: only moves in the YZ Plane, the x-value will not be changed.
C point: moves anywhere when needed, totally free point.
I have a quite similar problem. I have several moving points on a line (maybe randomly).
But how can I connect the points to a single triangle an after to a surface (with extrude point?)
Thanks a lot!
Ferdinand
David Rutten
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David Rutten
david@mcneel.com
Seattle, WA
Oct 30, 2010
Ferdinand Facklam
I have a quite similar problem. I have several moving points on a line (maybe randomly).
But how can I connect the points to a single triangle an after to a surface (with extrude point?)
Thanks a lot!
Ferdinand
Oct 31, 2010