Fillet a box?

This is probably so simple it's stupid, but I'm new to GH and have not been able to find any solution.

I'm creating a 2Pt Box and would like to fillet its edges for a smoother box! What I don't understand is the Fillet component requires curves (which is logical), but how do I grab the curves/edges from the generated box? How do I get their output?


Any other way to go about it?


Thanks

  • up

    David Rutten

    Hi Carl, sorry, but GH dies not provide surface fillets. This feature is not exposed through the Rhino SDK, so no plugins can use it. You can smoothen meshes, or subdivide them with the weaverbird plugin, but filletting brep edges is not possible.
    12
  • up

    Pieter Segeren

    If somesome likes to try my FilletBox component (can chamfer too): it's in this blog post