This is probably so simple it's stupid, but I'm new to GH and have not been able to find any solution.
I'm creating a 2Pt Box and would like to fillet its edges for a smoother box! What I don't understand is the Fillet component requires curves (which is logical), but how do I grab the curves/edges from the generated box? How do I get their output?
Any other way to go about it?
Thanks
David Rutten
Dec 18, 2014
Pieter Segeren
If somesome likes to try my FilletBox component (can chamfer too): it's in this blog post
Jul 24, 2017