Delauney Skeletal Mesh

Hi Everyone,

I'm trying to create some skeletal meshes by using Delaunay triangulation, Topologizer and Exoskeleton tools. But I have a problem with my definition in some cases. I don't know why It doesn't work so well when I change the number of points or random seed. Is it because of topological connectivity or something else? Here's my definition: skeleton01.gh Thanks!