The latest beta version of Scan&Solve™ for Rhino is available at www.scanandsolve.com.
This version adds a significant new feature- GRAVITY. Simply choose the material for your shape, select restraints, and check the Gravity checkbox. Click the [Go] button to see the performance of your shape under it's own weight:
(click for larger versions)
This version also incorporates several improvements in reliability and user interaction. Localization issues are now handled better without warnings about missing dlls. The user interface has been updated to allow user input only when Scan&Solve is capable of responding. The documentation is now easier to find through a shortcut in Windows' Start Menu. We've also added documentation on manually modifying the material database.
For more information or to participate in the free beta-testing of this plugin, please join the Scan-and-Solve for Rhino network at www.scanandsolve.com.
Not sure what the picture shows and what exactly the question is. The current implementation relies on uniform orthogonal mesh of space (not geometry) to localize computations. I posted some explanation in this blog http://www.scan-and-solve.com/profiles/blogs/finite-element-analysis and there is a link to a technical paper if you want to know more. Yes, it is possible to change it, but this functionality is not currently exposed to users. I would be interested in understanding better what it it is you would want to avoid and what you would want to change. Thanks. ... it maybe better to have this discussion on www.scan-and-solve.com than grasshopper ...
MARIO VERGARA
Aug 19, 2010
michael sprinzl
Aug 24, 2010
michael sprinzl
Aug 24, 2010
michael sprinzl
Aug 24, 2010
Vadim Shapiro
Aug 24, 2010
Ángel Linares
Aug 26, 2010