Cellular Automaton in Grasshopper: The Game of Life. Video.

We played with Cellular automata and implemented “The Game of Life” in Grasshopper. There is a Timer which updates the cellular automata. In result the system of cells evolves. Each cell is visualized as a subsurface on a specified parent surface. render:

We've used custom C# components which do the job. Video and info about the experiment here: http://morphocode.com/lab/en/2009/11/23/rhino-grasshopper-cellular-automata-on-surface/
  • Tomohiro Tachi

    Hmm.... Interesting.
    I remember grasshopper does not enable a feedback.

    Is this redoing the calculating for each step from the beginning, or do you put out some geometry or parameter that is re-read by grasshopper?
  • Morphocode

    Hi,

    We define a Cellular Automata object which is then evolved(a variable which is re-read)
    We'll release that as a plug-in!
    Stay tuned!
  • irem sönmez

    hi;
    i really like that component, it will be very useful for my project! can you explain the definition of it?